Only mark player as invulnerable if they're going to the end
cc GH-96
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@ -1,4 +1,4 @@
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From 153f8de5f5739122dd2c987cd1cdb32aa8c4e1d5 Mon Sep 17 00:00:00 2001
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From 119a007a2fc330ca432c1f37d041d4b4b35192bf Mon Sep 17 00:00:00 2001
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From: Joseph Hirschfeld <joe@ibj.io>
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From: Joseph Hirschfeld <joe@ibj.io>
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Date: Thu, 3 Mar 2016 03:15:41 -0600
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Date: Thu, 3 Mar 2016 03:15:41 -0600
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Subject: [PATCH] Add exception reporting event
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Subject: [PATCH] Add exception reporting event
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@ -292,7 +292,7 @@ index 320e52e..d40257f 100644
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}
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}
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diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
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diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
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index 2919415..d569f3b 100644
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index 4a72c3f..b356aa6 100644
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--- a/src/main/java/net/minecraft/server/World.java
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--- a/src/main/java/net/minecraft/server/World.java
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+++ b/src/main/java/net/minecraft/server/World.java
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+++ b/src/main/java/net/minecraft/server/World.java
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@@ -1,5 +1,7 @@
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@@ -1,5 +1,7 @@
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@ -372,5 +372,5 @@ index 44e057c..cf0bd0c 100644
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// (async tasks must live with race-conditions if they attempt to cancel between these few lines of code)
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// (async tasks must live with race-conditions if they attempt to cancel between these few lines of code)
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}
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}
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--
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--
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2.7.2
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2.7.2.windows.1
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@ -0,0 +1,23 @@
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From cef1edae317b21e3ec2951347ce9f755c87273fa Mon Sep 17 00:00:00 2001
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From: Zach Brown <zach.brown@destroystokyo.com>
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Date: Sun, 20 Mar 2016 19:40:51 -0500
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Subject: [PATCH] Only mark player as invulnerable if they're going to the end
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diff --git a/src/main/java/net/minecraft/server/EntityPlayer.java b/src/main/java/net/minecraft/server/EntityPlayer.java
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index 3902d4f..9c72cec 100644
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--- a/src/main/java/net/minecraft/server/EntityPlayer.java
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+++ b/src/main/java/net/minecraft/server/EntityPlayer.java
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@@ -541,8 +541,8 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
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}
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public Entity c(int i) {
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- this.cj = true;
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if (this.dimension == 1 && i == 1) {
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+ this.cj = true; // Paper - Moved down, only mark entity as invulnerable if they're going into the end
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this.world.kill(this);
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if (!this.viewingCredits) {
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this.viewingCredits = true;
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--
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2.7.2.windows.1
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