Configurable chat thread limit (#7878)
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@ -431,10 +431,10 @@ index 0000000000000000000000000000000000000000..c2dca89291361d60cbf160cab77749cb
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+}
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diff --git a/src/main/java/io/papermc/paper/configuration/GlobalConfiguration.java b/src/main/java/io/papermc/paper/configuration/GlobalConfiguration.java
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new file mode 100644
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index 0000000000000000000000000000000000000000..456595e4b7e0c7f50617aa2694b0d2dfc368ab81
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index 0000000000000000000000000000000000000000..aaecd691922a28e971b859175574c80a330edb8e
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--- /dev/null
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+++ b/src/main/java/io/papermc/paper/configuration/GlobalConfiguration.java
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@@ -0,0 +1,265 @@
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@@ -0,0 +1,274 @@
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+package io.papermc.paper.configuration;
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+
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+import co.aikar.timings.MinecraftTimings;
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@ -688,6 +688,15 @@ index 0000000000000000000000000000000000000000..456595e4b7e0c7f50617aa2694b0d2df
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+ public Misc misc;
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+
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+ public class Misc extends ConfigurationPart {
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+ public class ChatThreads extends ConfigurationPart.Post {
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+ private int chatExecutorCoreSize = -1;
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+ private int chatExecutorMaxSize = -1;
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+
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+ @Override
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+ public void postProcess() {
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+ // TODO: FILL
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+ }
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+ }
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+ public int maxJoinsPerTick = 3;
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+ public boolean fixEntityPositionDesync = true;
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+ public boolean loadPermissionsYmlBeforePlugins = true;
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@ -0,0 +1,55 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Shane Freeder <theboyetronic@gmail.com>
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Date: Sun, 18 Sep 2022 06:33:17 +0100
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Subject: [PATCH] Configurable chat thread limit
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By default, spigot shifts chat over to an unbounded thread pool,
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on a normal server, this really offers no gains, the creation of a thread
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on submitting to the pool on these servers eats more time vs just running it in
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the netty pipeline, however, on servers using plugins which do work in here, there
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could be some overall benefits to moving this stuff outside of the pipeline.
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In general, this patch does two things:
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1) Exposes the core size for the pool, this allows for ensuring that a number of threads
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sit around in the pool, mitigating the need for creating new threads; This IS however
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caveated, the ThreadPoolExecutor will ONLY create core threads as they're needed, it
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just won't allow for us to dip back under the # of core threads, this can potentially
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be mitigated by calling prestartCoreThread, however, I'm not sure if there is much justification
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for this
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2) Exposes a max size for the pool, as stated, by default this is unbounded, for most
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servers limiting the size of the pool is going to have 0 effects given how fast chat
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is actually processed, this is honestly really just exposed for the misnomers or people
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who just wanna ensure that this won't grow over a specific size if chat gets stupidly active
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diff --git a/src/main/java/io/papermc/paper/configuration/GlobalConfiguration.java b/src/main/java/io/papermc/paper/configuration/GlobalConfiguration.java
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index aaecd691922a28e971b859175574c80a330edb8e..96b68840ef5c7c726e4c8c2d9f907196561a94bf 100644
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--- a/src/main/java/io/papermc/paper/configuration/GlobalConfiguration.java
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+++ b/src/main/java/io/papermc/paper/configuration/GlobalConfiguration.java
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@@ -251,13 +251,26 @@ public class GlobalConfiguration extends ConfigurationPart {
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public Misc misc;
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public class Misc extends ConfigurationPart {
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+
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+ public ChatThreads chatThreads;
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public class ChatThreads extends ConfigurationPart.Post {
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private int chatExecutorCoreSize = -1;
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private int chatExecutorMaxSize = -1;
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@Override
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public void postProcess() {
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- // TODO: FILL
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+ //noinspection ConstantConditions
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+ if (net.minecraft.server.MinecraftServer.getServer() == null) return; // In testing env, this will be null here
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+ int _chatExecutorMaxSize = (chatExecutorMaxSize <= 0) ? Integer.MAX_VALUE : chatExecutorMaxSize; // This is somewhat dumb, but, this is the default, do we cap this?;
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+ int _chatExecutorCoreSize = Math.max(chatExecutorCoreSize, 0);
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+
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+ if (_chatExecutorMaxSize < _chatExecutorCoreSize) {
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+ _chatExecutorMaxSize = _chatExecutorCoreSize;
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+ }
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+
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+ java.util.concurrent.ThreadPoolExecutor executor = (java.util.concurrent.ThreadPoolExecutor) net.minecraft.server.MinecraftServer.getServer().chatExecutor;
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+ executor.setCorePoolSize(_chatExecutorCoreSize);
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+ executor.setMaximumPoolSize(_chatExecutorMaxSize);
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}
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}
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public int maxJoinsPerTick = 3;
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