Suggest PlayerPostRespawnEvent if changing player state (#6679)
This commit is contained in:
parent
ce1e7e810a
commit
3e8fb21553
|
@ -62,3 +62,17 @@ index 0000000000000000000000000000000000000000..31f34b54801f6699ce43355fa2a0a51f
|
|||
+ return handlers;
|
||||
+ }
|
||||
+}
|
||||
diff --git a/src/main/java/org/bukkit/event/player/PlayerRespawnEvent.java b/src/main/java/org/bukkit/event/player/PlayerRespawnEvent.java
|
||||
index d2be2ad2e3665728e614a89dd62ef9237f1d3ce6..e2c87a23e4743a34cfe911a71fd82b5a5ba1f9b7 100644
|
||||
--- a/src/main/java/org/bukkit/event/player/PlayerRespawnEvent.java
|
||||
+++ b/src/main/java/org/bukkit/event/player/PlayerRespawnEvent.java
|
||||
@@ -8,6 +8,9 @@ import org.jetbrains.annotations.NotNull;
|
||||
|
||||
/**
|
||||
* Called when a player respawns.
|
||||
+ * <p>
|
||||
+ * If changing player state, see {@link com.destroystokyo.paper.event.player.PlayerPostRespawnEvent}
|
||||
+ * because the player is "reset" between this event and that event and some changes won't persist.
|
||||
*/
|
||||
public class PlayerRespawnEvent extends PlayerEvent {
|
||||
private static final HandlerList handlers = new HandlerList();
|
||||
|
|
|
@ -5,10 +5,10 @@ Subject: [PATCH] add RespawnFlags to PlayerRespawnEvent
|
|||
|
||||
|
||||
diff --git a/src/main/java/org/bukkit/event/player/PlayerRespawnEvent.java b/src/main/java/org/bukkit/event/player/PlayerRespawnEvent.java
|
||||
index d2be2ad2e3665728e614a89dd62ef9237f1d3ce6..359e385bd6854a4b146cd0a54badb9c3d31ca12d 100644
|
||||
index e2c87a23e4743a34cfe911a71fd82b5a5ba1f9b7..a951568def24f809a6a019eefe623974c1867e22 100644
|
||||
--- a/src/main/java/org/bukkit/event/player/PlayerRespawnEvent.java
|
||||
+++ b/src/main/java/org/bukkit/event/player/PlayerRespawnEvent.java
|
||||
@@ -14,17 +14,30 @@ public class PlayerRespawnEvent extends PlayerEvent {
|
||||
@@ -17,17 +17,30 @@ public class PlayerRespawnEvent extends PlayerEvent {
|
||||
private Location respawnLocation;
|
||||
private final boolean isBedSpawn;
|
||||
private final boolean isAnchorSpawn;
|
||||
|
@ -39,7 +39,7 @@ index d2be2ad2e3665728e614a89dd62ef9237f1d3ce6..359e385bd6854a4b146cd0a54badb9c3
|
|||
}
|
||||
|
||||
/**
|
||||
@@ -77,4 +90,31 @@ public class PlayerRespawnEvent extends PlayerEvent {
|
||||
@@ -80,4 +93,31 @@ public class PlayerRespawnEvent extends PlayerEvent {
|
||||
public static HandlerList getHandlerList() {
|
||||
return handlers;
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue