fix "avoid hopper searches" and make it use an obfhelper
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@ -63,7 +63,7 @@ index 7ac07ac07ac0..7ac07ac07ac0 100644
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+ * Make sure the inventory selector stays in sync.
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+ * It should be the one that checks `var1 instanceof IInventory && var1.isAlive()`
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+ */
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+ if (predicate == IEntitySelector.c && inventoryEntityCounts[k] <= 0) continue;
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+ if (predicate == IEntitySelector.isInventory() && inventoryEntityCounts[k] <= 0) continue;
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+ // Paper end
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while (iterator.hasNext()) {
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Entity entity1 = (Entity) iterator.next();
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@ -87,6 +87,18 @@ index 7ac07ac07ac0..7ac07ac07ac0 100644
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Iterator iterator = this.entitySlices[k].iterator(); // Spigot
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while (iterator.hasNext()) {
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diff --git a/src/main/java/net/minecraft/server/IEntitySelector.java b/src/main/java/net/minecraft/server/IEntitySelector.java
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index 7ac07ac07ac0..7ac07ac07ac0 100644
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--- a/src/main/java/net/minecraft/server/IEntitySelector.java
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+++ b/src/main/java/net/minecraft/server/IEntitySelector.java
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@@ -10,6 +10,7 @@ public final class IEntitySelector {
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public static final Predicate<Entity> c = (entity) -> {
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return entity.isAlive() && !entity.isVehicle() && !entity.isPassenger();
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};
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+ public static final Predicate<Entity> isInventory() { return d; } // Paper - OBFHELPER
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public static final Predicate<Entity> d = (entity) -> {
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return entity instanceof IInventory && entity.isAlive();
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};
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--
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2.19.1
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@ -133,7 +133,7 @@ diff --git a/src/main/java/net/minecraft/server/IEntitySelector.java b/src/main/
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index 7ac07ac07ac0..7ac07ac07ac0 100644
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--- a/src/main/java/net/minecraft/server/IEntitySelector.java
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+++ b/src/main/java/net/minecraft/server/IEntitySelector.java
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@@ -17,6 +17,7 @@ public final class IEntitySelector {
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@@ -18,6 +18,7 @@ public final class IEntitySelector {
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public static final Predicate<Entity> e = (entity) -> {
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return !(entity instanceof EntityHuman) || !((EntityHuman)entity).isSpectator() && !((EntityHuman)entity).u();
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};
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