Don't run death logic on dupe entity removals
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From cfe63d9feba2cdcc85e82090d86529f9e869db9b Mon Sep 17 00:00:00 2001
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From: Shane Freeder <theboyetronic@gmail.com>
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Date: Sun, 19 May 2019 20:46:35 +0100
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Subject: [PATCH] fixup! Duplicate UUID Resolve Option
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diff --git a/src/main/java/net/minecraft/server/PlayerChunkMap.java b/src/main/java/net/minecraft/server/PlayerChunkMap.java
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index 292fa782d..31fe5f5e6 100644
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--- a/src/main/java/net/minecraft/server/PlayerChunkMap.java
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+++ b/src/main/java/net/minecraft/server/PlayerChunkMap.java
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@@ -524,7 +524,7 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
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&& entity.getBukkitEntity().getLocation().distance(other.getBukkitEntity().getLocation()) < world.paperConfig.duplicateUUIDDeleteRange
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) {
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if (World.DEBUG_ENTITIES) LOGGER.warn("[DUPE-UUID] Duplicate UUID found used by " + other + ", deleted entity " + entity + " because it was near the duplicate and likely an actual duplicate. See https://github.com/PaperMC/Paper/issues/1223 for discussion on what this is about.");
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- entity.die();
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+ entity.dead = true;
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iterator.remove();
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continue;
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}
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@@ -537,7 +537,7 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
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}
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case DELETE: {
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if (World.DEBUG_ENTITIES) LOGGER.warn("[DUPE-UUID] Duplicate UUID found used by " + other + ", deleted entity " + entity + ". See https://github.com/PaperMC/Paper/issues/1223 for discussion on what this is about.");
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- entity.die();
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+ entity.dead = true;
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iterator.remove();
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break;
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}
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--
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2.21.0
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