Add LivingEntity#swingHand(EquipmentSlot) convenience method (#8456)
This commit is contained in:
parent
ec00f991a4
commit
236a29623c
|
@ -0,0 +1,34 @@
|
||||||
|
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
||||||
|
From: SoSeDiK <mrsosedik@gmail.com>
|
||||||
|
Date: Tue, 11 Oct 2022 22:35:56 +0300
|
||||||
|
Subject: [PATCH] Add LivingEntity#swingHand(EquipmentSlot) convenience method
|
||||||
|
|
||||||
|
|
||||||
|
diff --git a/src/main/java/org/bukkit/entity/LivingEntity.java b/src/main/java/org/bukkit/entity/LivingEntity.java
|
||||||
|
index 4af5e8d0cba6555f7615e4e809d9aff221c0dc4d..319e4571aca24d1e3f6c85b7435d65c0e77a5245 100644
|
||||||
|
--- a/src/main/java/org/bukkit/entity/LivingEntity.java
|
||||||
|
+++ b/src/main/java/org/bukkit/entity/LivingEntity.java
|
||||||
|
@@ -985,5 +985,23 @@ public interface LivingEntity extends Attributable, Damageable, ProjectileSource
|
||||||
|
* @param hurtDirection hurt direction
|
||||||
|
*/
|
||||||
|
void setHurtDirection(float hurtDirection);
|
||||||
|
+
|
||||||
|
+ /**
|
||||||
|
+ * Makes this entity swing their hand.
|
||||||
|
+ *
|
||||||
|
+ * <p>This method does nothing if this entity does not
|
||||||
|
+ * have an animation for swinging their hand.
|
||||||
|
+ *
|
||||||
|
+ * @param hand hand to be swung, either {@link org.bukkit.inventory.EquipmentSlot#HAND} or {@link org.bukkit.inventory.EquipmentSlot#OFF_HAND}
|
||||||
|
+ * @throws IllegalArgumentException if invalid hand is passed
|
||||||
|
+ */
|
||||||
|
+ default void swingHand(@NotNull org.bukkit.inventory.EquipmentSlot hand) {
|
||||||
|
+ com.google.common.base.Preconditions.checkArgument(hand == org.bukkit.inventory.EquipmentSlot.HAND || hand == org.bukkit.inventory.EquipmentSlot.OFF_HAND, String.format("Expected a valid hand, got \"%s\" instead!", hand));
|
||||||
|
+ if (hand == org.bukkit.inventory.EquipmentSlot.HAND) {
|
||||||
|
+ this.swingMainHand();
|
||||||
|
+ } else {
|
||||||
|
+ this.swingOffHand();
|
||||||
|
+ }
|
||||||
|
+ }
|
||||||
|
// Paper end
|
||||||
|
}
|
Loading…
Reference in New Issue