Fix chat message api using overlay
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d41ecbe5c3
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@ -2486,7 +2486,7 @@ index 446fdca49a5a6999626a7ee3a1d5c168b15a09dd..f9863e138994f6c7a7975a852f106faa
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public boolean isOp() {
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return true;
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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index cadafdfd3469b6f813f5e0add116640313fb6209..3fe120364ac61d40d6d8b16339e3086a3c0ac512 100644
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index cadafdfd3469b6f813f5e0add116640313fb6209..ac6fd14f18f2fa2247db4d2d8c9233f862b85111 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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@@ -269,14 +269,39 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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@ -2732,7 +2732,7 @@ index cadafdfd3469b6f813f5e0add116640313fb6209..3fe120364ac61d40d6d8b16339e3086a
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+ public void sendMessage(final net.kyori.adventure.identity.Identity identity, final net.kyori.adventure.text.Component message, final net.kyori.adventure.audience.MessageType type) {
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+ if (getHandle().connection == null) return;
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+ final net.minecraft.core.Registry<net.minecraft.network.chat.ChatType> chatTypeRegistry = this.getHandle().level.registryAccess().registryOrThrow(net.minecraft.core.Registry.CHAT_TYPE_REGISTRY);
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+ this.getHandle().connection.send(new net.minecraft.network.protocol.game.ClientboundSystemChatPacket(message, type == net.kyori.adventure.audience.MessageType.SYSTEM));
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+ this.getHandle().connection.send(new net.minecraft.network.protocol.game.ClientboundSystemChatPacket(message, false));
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+ }
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+
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+ @Override
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