Fix PlayerNaturallySpawnCreaturesEvent
Trivia: Did you know that events need to be called to work?
This commit is contained in:
parent
1c68c72b1f
commit
16909a3637
|
@ -1,4 +1,4 @@
|
|||
From e049f5b213b198902b0407e9e9c15cd5c2569034 Mon Sep 17 00:00:00 2001
|
||||
From 20180a0a3e12ef3b149a633e6d0018f83f0002bb Mon Sep 17 00:00:00 2001
|
||||
From: Aikar <aikar@aikar.co>
|
||||
Date: Sun, 14 Jan 2018 17:36:02 -0500
|
||||
Subject: [PATCH] PlayerNaturallySpawnCreaturesEvent
|
||||
|
@ -9,10 +9,10 @@ from triggering monster spawns on a server.
|
|||
Also a highly more effecient way to blanket block spawns in a world
|
||||
|
||||
diff --git a/src/main/java/net/minecraft/server/PlayerChunkMap.java b/src/main/java/net/minecraft/server/PlayerChunkMap.java
|
||||
index fba9f4b8a1..f5e62b0418 100644
|
||||
index fba9f4b8a1..6c0a1eb413 100644
|
||||
--- a/src/main/java/net/minecraft/server/PlayerChunkMap.java
|
||||
+++ b/src/main/java/net/minecraft/server/PlayerChunkMap.java
|
||||
@@ -764,11 +764,22 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
|
||||
@@ -764,11 +764,23 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
|
||||
chunkRange = (chunkRange > world.spigotConfig.viewDistance) ? (byte) world.spigotConfig.viewDistance : chunkRange;
|
||||
chunkRange = (chunkRange > 8) ? 8 : chunkRange;
|
||||
|
||||
|
@ -28,6 +28,7 @@ index fba9f4b8a1..f5e62b0418 100644
|
|||
+ double blockRange = 16384.0D;
|
||||
+ if (reducedRange) {
|
||||
+ event = new com.destroystokyo.paper.event.entity.PlayerNaturallySpawnCreaturesEvent(entityplayer.getBukkitEntity(), (byte) finalChunkRange);
|
||||
+ event.callEvent();
|
||||
+ blockRange = (double) ((event.getSpawnRadius() << 4) * (event.getSpawnRadius() << 4));
|
||||
+ if (event.isCancelled()) return true;
|
||||
+ }
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
From b06c48f69f98f42c9daa47871ab113c74a771f88 Mon Sep 17 00:00:00 2001
|
||||
From 0e27f02a7fe0bb667452bc916eb80ef1ac2f1b86 Mon Sep 17 00:00:00 2001
|
||||
From: Aikar <aikar@aikar.co>
|
||||
Date: Sat, 21 Jul 2018 08:25:40 -0400
|
||||
Subject: [PATCH] Add Debug Entities option to debug dupe uuid issues
|
||||
|
@ -19,10 +19,10 @@ index ddfa88bac5..291a8029ed 100644
|
|||
if (bukkitEntity == null) {
|
||||
bukkitEntity = CraftEntity.getEntity(world.getServer(), this);
|
||||
diff --git a/src/main/java/net/minecraft/server/PlayerChunkMap.java b/src/main/java/net/minecraft/server/PlayerChunkMap.java
|
||||
index f5e62b0418..7bdf0e2d67 100644
|
||||
index 6c0a1eb413..8fcd721eeb 100644
|
||||
--- a/src/main/java/net/minecraft/server/PlayerChunkMap.java
|
||||
+++ b/src/main/java/net/minecraft/server/PlayerChunkMap.java
|
||||
@@ -931,6 +931,7 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
|
||||
@@ -932,6 +932,7 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
|
||||
} else {
|
||||
PlayerChunkMap.EntityTracker playerchunkmap_entitytracker = new PlayerChunkMap.EntityTracker(entity, i, j, entitytypes.isDeltaTracking());
|
||||
|
||||
|
@ -30,7 +30,7 @@ index f5e62b0418..7bdf0e2d67 100644
|
|||
this.trackedEntities.put(entity.getId(), playerchunkmap_entitytracker);
|
||||
playerchunkmap_entitytracker.track(this.world.getPlayers());
|
||||
if (entity instanceof EntityPlayer) {
|
||||
@@ -973,7 +974,7 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
|
||||
@@ -974,7 +975,7 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
|
||||
if (playerchunkmap_entitytracker1 != null) {
|
||||
playerchunkmap_entitytracker1.a();
|
||||
}
|
||||
|
@ -40,7 +40,7 @@ index f5e62b0418..7bdf0e2d67 100644
|
|||
|
||||
protected void g() {
|
||||
diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
|
||||
index d7229f100b..5cf3aea4fc 100644
|
||||
index 0fc24f2076..299a316a4b 100644
|
||||
--- a/src/main/java/net/minecraft/server/World.java
|
||||
+++ b/src/main/java/net/minecraft/server/World.java
|
||||
@@ -68,6 +68,7 @@ public abstract class World implements IIBlockAccess, GeneratorAccess, AutoClose
|
||||
|
|
Loading…
Reference in New Issue