Don't teleport dead entities
Had some issue with this in past, and this is the vanilla logic. Potentially an old CB change that's no longer needed.
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From c1462e2b3643606950a1a9b417a83312fbd0aac7 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Tue, 22 Mar 2016 00:55:23 -0400
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Subject: [PATCH] Don't teleport dead entities
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Had some issue with this in past, and this is the vanilla logic.
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Potentially an old CB change that's no longer needed.
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diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java
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index 0f66b39..e57195c 100644
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--- a/src/main/java/net/minecraft/server/Entity.java
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+++ b/src/main/java/net/minecraft/server/Entity.java
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@@ -2096,7 +2096,7 @@ public abstract class Entity implements ICommandListener {
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}
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public Entity teleportTo(Location exit, boolean portal) {
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- if (true) {
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+ if (!this.dead) { // Paper
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WorldServer worldserver = ((CraftWorld) getBukkitEntity().getLocation().getWorld()).getHandle();
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WorldServer worldserver1 = ((CraftWorld) exit.getWorld()).getHandle();
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int i = worldserver1.dimension;
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--
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2.7.4
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