Fix NBT pieces overriding a block entity during worldgen deadlock (#7692)
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: etil2jz <blanchot.arthur@protonmail.ch>
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Date: Sat, 2 Apr 2022 23:29:24 +0200
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Subject: [PATCH] Fix NBT pieces overriding a block entity during worldgen
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deadlock
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By checking if the world passed into StructureTemplate's placeInWorld
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is not a WorldGenRegion, we can bypass the deadlock entirely.
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See https://bugs.mojang.com/browse/MC-246262
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diff --git a/src/main/java/net/minecraft/world/level/levelgen/structure/templatesystem/StructureTemplate.java b/src/main/java/net/minecraft/world/level/levelgen/structure/templatesystem/StructureTemplate.java
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index c5827e4d870a0bba483649d54cae23072eab2b18..332d080ad722a0252d2ae8eb83f7697c1323b4ce 100644
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--- a/src/main/java/net/minecraft/world/level/levelgen/structure/templatesystem/StructureTemplate.java
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+++ b/src/main/java/net/minecraft/world/level/levelgen/structure/templatesystem/StructureTemplate.java
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@@ -265,7 +265,11 @@ public class StructureTemplate {
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if (definedstructure_blockinfo.nbt != null) {
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tileentity = world.getBlockEntity(blockposition2);
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- Clearable.tryClear(tileentity);
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+ // Paper start - Fix NBT pieces overriding a block entity during worldgen deadlock
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+ if (!(world instanceof net.minecraft.world.level.WorldGenLevel)) {
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+ Clearable.tryClear(tileentity);
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+ }
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+ // Paper end
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world.setBlock(blockposition2, Blocks.BARRIER.defaultBlockState(), 20);
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}
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@@ -380,7 +384,11 @@ public class StructureTemplate {
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if (pair1.getSecond() != null) {
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tileentity = world.getBlockEntity(blockposition6);
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if (tileentity != null) {
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- tileentity.setChanged();
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+ // Paper start - Fix NBT pieces overriding a block entity during worldgen deadlock
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+ if (!(world instanceof net.minecraft.world.level.WorldGenLevel)) {
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+ tileentity.setChanged();
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+ }
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+ // Paper end
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}
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}
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}
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