Add force getter to ParticleBuilder (#6300)

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ChristopheG 2021-08-02 09:51:55 +02:00 committed by GitHub
parent ed1dc272e6
commit 112b6a508a
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1 changed files with 9 additions and 2 deletions

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@ -10,10 +10,10 @@ This adds a new Builder API which is much friendlier to use.
diff --git a/src/main/java/com/destroystokyo/paper/ParticleBuilder.java b/src/main/java/com/destroystokyo/paper/ParticleBuilder.java
new file mode 100644
index 0000000000000000000000000000000000000000..06f1602f5b327705f726d0a99dd6b95e1554d382
index 0000000000000000000000000000000000000000..f45b8cfd1611345e8d81ecb8297a586f05eb5dc6
--- /dev/null
+++ b/src/main/java/com/destroystokyo/paper/ParticleBuilder.java
@@ -0,0 +1,478 @@
@@ -0,0 +1,485 @@
+package com.destroystokyo.paper;
+
+import com.google.common.collect.Lists;
@ -430,6 +430,13 @@ index 0000000000000000000000000000000000000000..06f1602f5b327705f726d0a99dd6b95e
+ }
+
+ /**
+ * @return whether the particle is forcefully shown to players.
+ */
+ public boolean force() {
+ return force;
+ }
+
+ /**
+ * Sets whether the particle is forcefully shown to the player. If forced, the particle will show
+ * faraway, as far as the player's view distance allows. If false, the particle will show
+ * according to the client's particle settings.