Use Standard List for EntitySlices.
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@ -0,0 +1,63 @@
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From b1d615dc4ee4ae82b71fa658ec342cddaba37bd1 Mon Sep 17 00:00:00 2001
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From: md_5 <git@md-5.net>
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Date: Fri, 20 Feb 2015 21:33:36 +1100
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Subject: [PATCH] Use Standard List for EntitySlices.
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diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
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index c50ab45..e9cd4d4 100644
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--- a/src/main/java/net/minecraft/server/Chunk.java
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+++ b/src/main/java/net/minecraft/server/Chunk.java
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@@ -31,7 +31,7 @@ public class Chunk {
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public final int locZ;
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private boolean k;
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public final Map tileEntities;
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- public final EntitySlice[] entitySlices;
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+ public final List[] entitySlices; // Spigot
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public boolean done;
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private boolean lit;
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private boolean p;
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@@ -80,14 +80,14 @@ public class Chunk {
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this.tileEntities = Maps.newHashMap();
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this.v = 4096;
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this.w = Queues.newConcurrentLinkedQueue();
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- this.entitySlices = (EntitySlice[]) (new EntitySlice[16]);
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+ this.entitySlices = (List[]) (new List[16]); // Spigot
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this.world = world;
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this.locX = i;
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this.locZ = j;
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this.heightMap = new int[256];
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for (int k = 0; k < this.entitySlices.length; ++k) {
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- this.entitySlices[k] = new EntitySlice(Entity.class);
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+ this.entitySlices[k] = new org.bukkit.craftbukkit.util.UnsafeList(); // Spigot
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}
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Arrays.fill(this.f, -999);
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@@ -892,12 +892,12 @@ public class Chunk {
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j = MathHelper.clamp(j, 0, this.entitySlices.length - 1);
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for (int k = i; k <= j; ++k) {
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- Iterator iterator = this.entitySlices[k].b(oclass).iterator();
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+ Iterator iterator = this.entitySlices[k].iterator(); // Spigot
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while (iterator.hasNext()) {
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Entity entity = (Entity) iterator.next();
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- if (entity.getBoundingBox().b(axisalignedbb) && (predicate == null || predicate.apply(entity))) {
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+ if (entity.getClass().isAssignableFrom(oclass) && entity.getBoundingBox().b(axisalignedbb) && (predicate == null || predicate.apply(entity))) { // Spigot
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list.add(entity);
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}
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}
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@@ -1278,7 +1278,7 @@ public class Chunk {
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return this.tileEntities;
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}
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- public EntitySlice[] getEntitySlices() {
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+ public List[] getEntitySlices() {
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return this.entitySlices;
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}
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--
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2.1.0
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