Call BlockRedstoneEvent for fence gates (#3026)
Co-authored-by: Jan Boerman <Janboerman95@gmail.com>
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From 0b298d491792d27eb44e0f47efa1bf643b5297fb Mon Sep 17 00:00:00 2001
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From 5350778e510bb69d70efd8d83fb58caf1cdf8fd9 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Wed, 28 Dec 2016 01:18:55 -0500
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Subject: [PATCH] Fireworks API's
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@ -37,5 +37,5 @@ index f844d5aa..e8c04c13 100644
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+ // Paper end
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}
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--
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2.25.0.windows.1
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2.14.1.windows.1
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@ -0,0 +1,31 @@
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From 916bcb6ec2a4b12f0e11095eacd09a56aaa0dfe1 Mon Sep 17 00:00:00 2001
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From: Jan Boerman <Janboerman95@gmail.com>
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Date: Sat, 14 Mar 2020 14:17:35 +0100
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Subject: [PATCH] Call BlockRedstoneEvent for fence gates
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diff --git a/src/main/java/net/minecraft/server/BlockFenceGate.java b/src/main/java/net/minecraft/server/BlockFenceGate.java
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index 432e47bb..583eb688 100644
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--- a/src/main/java/net/minecraft/server/BlockFenceGate.java
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+++ b/src/main/java/net/minecraft/server/BlockFenceGate.java
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@@ -103,6 +103,17 @@ public class BlockFenceGate extends BlockFacingHorizontal {
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public void doPhysics(IBlockData iblockdata, World world, BlockPosition blockposition, Block block, BlockPosition blockposition1, boolean flag) {
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if (!world.isClientSide) {
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boolean flag1 = world.isBlockIndirectlyPowered(blockposition);
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+ // Paper start
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+ boolean isOldPowered = iblockdata.get(BlockFenceGate.POWERED);
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+ if (flag1 != isOldPowered) {
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+ int newPower = flag1 ? 15 : 0;
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+ int oldPower = isOldPowered ? 15 : 0;
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+ org.bukkit.block.Block bukkitBlock = org.bukkit.craftbukkit.block.CraftBlock.at(world, blockposition);
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+ org.bukkit.event.block.BlockRedstoneEvent eventRedstone = new org.bukkit.event.block.BlockRedstoneEvent(bukkitBlock, oldPower, newPower);
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+ world.getServer().getPluginManager().callEvent(eventRedstone);
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+ flag1 = eventRedstone.getNewCurrent() > 0;
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+ }
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+ // Paper end
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if ((Boolean) iblockdata.get(BlockFenceGate.POWERED) != flag1) {
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world.setTypeAndData(blockposition, (IBlockData) ((IBlockData) iblockdata.set(BlockFenceGate.POWERED, flag1)).set(BlockFenceGate.OPEN, flag1), 2);
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--
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2.14.1.windows.1
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