2015-06-01 09:22:52 +00:00
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From 5d56c6de0519ca6a91ff18eb341aa3d276b07ec9 Mon Sep 17 00:00:00 2001
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2014-07-21 20:46:54 +00:00
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From: Jonas Konrad <me@yawk.at>
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Date: Fri, 25 Apr 2014 23:46:46 +0200
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Subject: [PATCH] Fix race condition that could kill connections before they
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were initiated
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Because NetworkManagers are registered before they get their channel in
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channelActive, the ServerConnection would remove them sometimes because
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it thought they were disconnected. This commit fixes this by introducing
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a 'preparing' variable that is true while the NetworkManager is not
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initialized. The ServerConnection does not remove NetworkManagers with
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this flag.
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diff --git a/src/main/java/net/minecraft/server/NetworkManager.java b/src/main/java/net/minecraft/server/NetworkManager.java
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2015-05-09 20:23:26 +00:00
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index 27f1d0a..8430a46 100644
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2014-07-21 20:46:54 +00:00
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--- a/src/main/java/net/minecraft/server/NetworkManager.java
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+++ b/src/main/java/net/minecraft/server/NetworkManager.java
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2015-02-28 11:36:22 +00:00
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@@ -68,6 +68,7 @@ public class NetworkManager extends SimpleChannelInboundHandler<Packet> {
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public SocketAddress l;
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2014-07-21 20:46:54 +00:00
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public java.util.UUID spoofedUUID;
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2014-11-28 01:17:45 +00:00
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public com.mojang.authlib.properties.Property[] spoofedProfile;
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2014-07-21 20:46:54 +00:00
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+ public boolean preparing = true;
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// Spigot End
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2015-02-28 11:36:22 +00:00
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private PacketListener m;
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private IChatBaseComponent n;
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@@ -82,6 +83,9 @@ public class NetworkManager extends SimpleChannelInboundHandler<Packet> {
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2014-07-21 20:46:54 +00:00
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super.channelActive(channelhandlercontext);
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2015-05-09 20:23:26 +00:00
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this.channel = channelhandlercontext.channel();
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this.l = this.channel.remoteAddress();
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2014-07-21 20:46:54 +00:00
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+ // Spigot Start
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+ this.preparing = false;
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+ // Spigot End
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2014-11-28 01:17:45 +00:00
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try {
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this.a(EnumProtocol.HANDSHAKING);
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2015-02-28 11:36:22 +00:00
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@@ -235,6 +239,9 @@ public class NetworkManager extends SimpleChannelInboundHandler<Packet> {
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2014-07-21 20:46:54 +00:00
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}
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public void close(IChatBaseComponent ichatbasecomponent) {
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+ // Spigot Start
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+ this.preparing = false;
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+ // Spigot End
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2015-05-09 20:23:26 +00:00
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if (this.channel.isOpen()) {
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this.channel.close(); // We can't wait as this may be called from an event loop.
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2015-02-28 11:36:22 +00:00
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this.n = ichatbasecomponent;
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2014-07-21 20:46:54 +00:00
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diff --git a/src/main/java/net/minecraft/server/ServerConnection.java b/src/main/java/net/minecraft/server/ServerConnection.java
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2015-05-25 12:05:40 +00:00
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index cfd4ca1..f13182c 100644
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2014-07-21 20:46:54 +00:00
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--- a/src/main/java/net/minecraft/server/ServerConnection.java
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+++ b/src/main/java/net/minecraft/server/ServerConnection.java
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2015-02-28 11:36:22 +00:00
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@@ -137,6 +137,10 @@ public class ServerConnection {
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2014-07-21 20:46:54 +00:00
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2014-11-28 01:17:45 +00:00
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if (!networkmanager.h()) {
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if (!networkmanager.g()) {
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+ // Spigot Start
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+ // Fix a race condition where a NetworkManager could be unregistered just before connection.
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+ if (networkmanager.preparing) continue;
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+ // Spigot End
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iterator.remove();
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networkmanager.l();
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} else {
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2014-07-21 20:46:54 +00:00
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--
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2015-05-09 20:23:26 +00:00
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2.1.4
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2014-07-21 20:46:54 +00:00
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