2020-05-06 09:48:49 +00:00
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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2020-03-03 05:28:35 +00:00
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From: Shane Freeder <theboyetronic@gmail.com>
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Date: Tue, 3 Mar 2020 05:26:40 +0000
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Subject: [PATCH] Prevent teleporting dead entities
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2021-03-16 07:19:45 +00:00
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diff --git a/src/main/java/net/minecraft/server/network/PlayerConnection.java b/src/main/java/net/minecraft/server/network/PlayerConnection.java
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2021-04-18 09:02:48 +00:00
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index cfdfa3ea95a525af25c7aa830f8e31d5afe56d65..f02ddd53df4674a2b5e0bb142db756d1f153d69b 100644
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2021-03-16 07:19:45 +00:00
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--- a/src/main/java/net/minecraft/server/network/PlayerConnection.java
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+++ b/src/main/java/net/minecraft/server/network/PlayerConnection.java
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2021-04-18 09:02:48 +00:00
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@@ -1469,6 +1469,10 @@ public class PlayerConnection implements PacketListenerPlayIn {
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2020-03-03 05:28:35 +00:00
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}
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private void internalTeleport(double d0, double d1, double d2, float f, float f1, Set<PacketPlayOutPosition.EnumPlayerTeleportFlags> set) {
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+ if (player.dead) {
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2020-03-06 23:29:13 +00:00
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+ LOGGER.info("Attempt to teleport dead player {} restricted", player.getName());
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2020-03-03 05:28:35 +00:00
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+ return;
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+ }
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// CraftBukkit start
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if (Float.isNaN(f)) {
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f = 0;
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