testserver/patches/server/0411-Allow-multiple-callbac...

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Tue, 21 Apr 2020 03:51:53 -0400
Subject: [PATCH] Allow multiple callbacks to schedule for Callback Executor
ChunkMapDistance polls multiple entries for pendingChunkUpdates
Each of these have the potential to move a chunk in and out of
"Loaded" state, which will result in multiple callbacks being
needed within a single tick of ChunkMapDistance
Use an ArrayDeque to store this Queue
We make sure to also implement a pattern that is recursion safe too.
diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java
index 2cb807f7095648948527b5b9151770193970cc00..7fa35cba408d036e649e6d63bace88e6047c02b4 100644
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--- a/src/main/java/net/minecraft/server/level/ChunkMap.java
+++ b/src/main/java/net/minecraft/server/level/ChunkMap.java
@@ -172,15 +172,27 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
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public final CallbackExecutor callbackExecutor = new CallbackExecutor();
public static final class CallbackExecutor implements java.util.concurrent.Executor, Runnable {
- private final java.util.Queue<Runnable> queue = new java.util.ArrayDeque<>();
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+ // Paper start - replace impl with recursive safe multi entry queue
+ // it's possible to schedule multiple tasks currently, so it's vital we change this impl
+ // If we recurse into the executor again, we will append to another queue, ensuring task order consistency
+ private java.util.Queue<Runnable> queue = new java.util.ArrayDeque<>(); // Paper - remove final
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@Override
public void execute(Runnable runnable) {
+ if (this.queue == null) {
+ this.queue = new java.util.ArrayDeque<>();
+ }
this.queue.add(runnable);
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}
@Override
public void run() {
+ if (this.queue == null) {
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+ return;
+ }
+ java.util.Queue<Runnable> queue = this.queue;
+ this.queue = null;
+ // Paper end
Runnable task;
while ((task = this.queue.poll()) != null) {
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task.run();