testserver/Spigot-Server-Patches/0326-Avoid-Chunk-Lookups-fo...

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From 855c50b43725ac1167d2735d0d0b0b60de73499f Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Wed, 4 Jul 2018 03:39:51 -0400
Subject: [PATCH] Avoid Chunk Lookups for Entity/TileEntity Current Chunk
In many places where we simply want the current chunk the entity
is in, instead of doing a hashmap lookup for it, we now have access
to the object directly on the Entity/TileEntity object we can directly grab.
Use that local value instead to reduce lookups in many hot places.
diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
index 3e80825f7..4a94fd5a6 100644
--- a/src/main/java/net/minecraft/server/Chunk.java
+++ b/src/main/java/net/minecraft/server/Chunk.java
@@ -704,6 +704,7 @@ public class Chunk {
// Spigot end
}
+ public void removeEntity(Entity entity) { b(entity); } // Paper - OBFHELPER
public void b(Entity entity) {
this.a(entity, entity.ac);
}
diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
index c0816b9f8..52adee880 100644
--- a/src/main/java/net/minecraft/server/World.java
+++ b/src/main/java/net/minecraft/server/World.java
@@ -1511,12 +1511,15 @@ public abstract class World implements IBlockAccess {
int j;
// Paper start - Set based removal lists
for (Entity e : this.f) {
+ /*
j = e.getChunkZ();
int k = e.getChunkX();
if (e.isAddedToChunk() && this.isChunkLoaded(k, j, true)) {
this.getChunkAt(k, j).b(e);
- }
+ }*/
+ Chunk chunk = e.isAddedToChunk() ? e.getCurrentChunk() : null;
+ if (chunk != null) chunk.removeEntity(e);
}
for (Entity e : this.f) {
@@ -1577,12 +1580,17 @@ public abstract class World implements IBlockAccess {
this.methodProfiler.b();
this.methodProfiler.a("remove");
if (entity.dead) {
+ // Paper start
+ /*
j = entity.ab;
int l = entity.ad;
- if (entity.aa && this.isChunkLoaded(j, l, true)) {
+ /*if (entity.aa && this.isChunkLoaded(j, l, true)) {
this.getChunkAt(j, l).b(entity);
- }
+ }*/
+ Chunk chunk = entity.isAddedToChunk() ? entity.getCurrentChunk() : null;
+ if (chunk != null) chunk.removeEntity(entity);
+ // Paper end
guardEntityList = false; // Spigot
this.entityList.remove(this.tickPosition--); // CraftBukkit - Use field for loop variable
@@ -1627,7 +1635,7 @@ public abstract class World implements IBlockAccess {
BlockPosition blockposition = tileentity.getPosition();
// Paper start - Skip ticking in chunks scheduled for unload
- net.minecraft.server.Chunk chunk = this.getChunkIfLoaded(blockposition);
+ net.minecraft.server.Chunk chunk = tileentity.getCurrentChunk();
boolean shouldTick = chunk != null;
if(this.paperConfig.skipEntityTickingInChunksScheduledForUnload)
shouldTick = shouldTick && !chunk.isUnloading() && chunk.scheduledForUnload == null;
@@ -1663,8 +1671,11 @@ public abstract class World implements IBlockAccess {
tilesThisCycle--;
this.tileEntityListTick.remove(tileTickPosition--);
//this.tileEntityList.remove(tileentity); // Paper - remove unused list
- if (this.isLoaded(tileentity.getPosition())) {
- this.getChunkAtWorldCoords(tileentity.getPosition()).d(tileentity.getPosition());
+ // Paper start
+ net.minecraft.server.Chunk chunk = tileentity.getCurrentChunk();
+ if (chunk != null) {
+ chunk.removeTileEntity(tileentity.getPosition());
+ // Paper end
}
}
}
--
2.18.0