testserver/Spigot-Server-Patches/0303-Mark-chunk-dirty-anyti...

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From 02f91d834c017cf38a77eeade14c5f1a064be4e6 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Mon, 23 Jul 2018 22:18:31 -0400
Subject: [PATCH] Mark chunk dirty anytime entities change to guarantee it
saves
diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
index 42a437383a..c7f67bce6c 100644
--- a/src/main/java/net/minecraft/server/Chunk.java
+++ b/src/main/java/net/minecraft/server/Chunk.java
@@ -712,6 +712,7 @@ public class Chunk implements IChunkAccess {
entity.ag = this.locZ;
this.entitySlices[k].add(entity);
// Paper start
+ this.markDirty();
if (entity instanceof EntityItem) {
itemCounts[k]++;
} else if (entity instanceof IInventory) {
@@ -743,6 +744,7 @@ public class Chunk implements IChunkAccess {
if (!this.entitySlices[i].remove(entity)) {
return;
}
+ this.markDirty();
if (entity instanceof EntityItem) {
itemCounts[i]--;
} else if (entity instanceof IInventory) {
--
2.19.0