2016-06-25 17:19:04 +00:00
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From ba5e8b5f94fadd4ed864bfe5fa20d774afacd116 Mon Sep 17 00:00:00 2001
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2016-06-18 07:44:11 +00:00
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From: Aikar <aikar@aikar.co>
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Date: Sat, 18 Jun 2016 01:49:22 -0400
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Subject: [PATCH] Remove the item from the correct hand when spawn egg depletes
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diff --git a/src/main/java/net/minecraft/server/EntityAgeable.java b/src/main/java/net/minecraft/server/EntityAgeable.java
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index 6092346..c1e9cbf 100644
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--- a/src/main/java/net/minecraft/server/EntityAgeable.java
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+++ b/src/main/java/net/minecraft/server/EntityAgeable.java
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@@ -63,7 +63,7 @@ public abstract class EntityAgeable extends EntityCreature {
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--itemstack.count;
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// CraftBukkit start - allow less than 0 stacks as "infinite"
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if (itemstack.count == 0) {
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- entityhuman.inventory.setItem(entityhuman.inventory.itemInHandIndex, (ItemStack) null);
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+ entityhuman.setHeldItem(enumhand, null); // Paper
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}
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// CraftBukkit end
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}
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diff --git a/src/main/java/net/minecraft/server/EntityLiving.java b/src/main/java/net/minecraft/server/EntityLiving.java
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index 22333ea..4e424aa 100644
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--- a/src/main/java/net/minecraft/server/EntityLiving.java
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+++ b/src/main/java/net/minecraft/server/EntityLiving.java
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@@ -1407,6 +1407,7 @@ public abstract class EntityLiving extends Entity {
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}
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}
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+ public void setHeldItem(EnumHand enumhand, @Nullable ItemStack itemstack) { a(enumhand, itemstack); } // Paper // OBFHELPER
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public void a(EnumHand enumhand, @Nullable ItemStack itemstack) {
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if (enumhand == EnumHand.MAIN_HAND) {
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this.setSlot(EnumItemSlot.MAINHAND, itemstack);
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--
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2.9.0
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