2022-06-08 05:02:19 +00:00
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
2022-09-26 08:02:51 +00:00
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
2022-06-08 05:02:19 +00:00
Date: Mon, 27 Apr 2020 00:04:16 -0700
Subject: [PATCH] Reduce allocation of Vec3D by entity tracker
2022-06-11 08:30:20 +00:00
diff --git a/src/main/java/net/minecraft/network/protocol/game/VecDeltaCodec.java b/src/main/java/net/minecraft/network/protocol/game/VecDeltaCodec.java
index 3167f5c6be39757e3cc42cbb17ab0cf13a2fe470..3768a71491ef7836b9739bdaec7a077c523dbacd 100644
--- a/src/main/java/net/minecraft/network/protocol/game/VecDeltaCodec.java
+++ b/src/main/java/net/minecraft/network/protocol/game/VecDeltaCodec.java
@@ -5,7 +5,7 @@ import net.minecraft.world.phys.Vec3;
public class VecDeltaCodec {
private static final double TRUNCATION_STEPS = 4096.0D;
- private Vec3 base = Vec3.ZERO;
+ public Vec3 base = Vec3.ZERO; // Paper
private static long encode(double value) {
return Mth.lfloor(value * 4096.0D);
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diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java
2022-11-05 18:50:16 +00:00
index 7e11a85cb826deedcf9aa22b849ced2c1240e64a..97f58099f310b1c6fe8f9a1c8247fb0648d5277b 100644
2022-06-08 05:02:19 +00:00
--- a/src/main/java/net/minecraft/server/level/ChunkMap.java
+++ b/src/main/java/net/minecraft/server/level/ChunkMap.java
2022-10-19 02:21:07 +00:00
@@ -1302,9 +1302,13 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
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public void updatePlayer(ServerPlayer player) {
org.spigotmc.AsyncCatcher.catchOp("player tracker update"); // Spigot
if (player != this.entity) {
- Vec3 vec3d = player.position().subtract(this.entity.position());
+ // Paper start - remove allocation of Vec3D here
+ // Vec3 vec3d = player.position().subtract(this.entity.position());
+ double vec3d_dx = player.getX() - this.entity.getX();
+ double vec3d_dz = player.getZ() - this.entity.getZ();
+ // Paper end - remove allocation of Vec3D here
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double d0 = (double) Math.min(this.getEffectiveRange(), io.papermc.paper.chunk.PlayerChunkLoader.getSendViewDistance(player) * 16); // Paper - per player view distance
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- double d1 = vec3d.x * vec3d.x + vec3d.z * vec3d.z;
+ double d1 = vec3d_dx * vec3d_dx + vec3d_dz * vec3d_dz; // Paper
double d2 = d0 * d0;
boolean flag = d1 <= d2 && this.entity.broadcastToPlayer(player);
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diff --git a/src/main/java/net/minecraft/server/level/ServerEntity.java b/src/main/java/net/minecraft/server/level/ServerEntity.java
2022-11-05 18:50:16 +00:00
index 286a14aafe2e8b4662515165ede8a74833897f33..5d16d9dc07349c4193084ba9e70c16e58155c892 100644
2022-06-11 08:30:20 +00:00
--- a/src/main/java/net/minecraft/server/level/ServerEntity.java
+++ b/src/main/java/net/minecraft/server/level/ServerEntity.java
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@@ -148,7 +148,13 @@ public class ServerEntity {
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i = Mth.floor(this.entity.getYRot() * 256.0F / 360.0F);
j = Mth.floor(this.entity.getXRot() * 256.0F / 360.0F);
Vec3 vec3d = this.entity.trackingPosition();
- boolean flag1 = this.positionCodec.delta(vec3d).lengthSqr() >= 7.62939453125E-6D;
+ // Paper start - reduce allocation of Vec3D here
+ Vec3 base = this.positionCodec.base;
+ double vec3d_dx = vec3d.x - base.x;
+ double vec3d_dy = vec3d.y - base.y;
+ double vec3d_dz = vec3d.z - base.z;
+ boolean flag1 = (vec3d_dx * vec3d_dx + vec3d_dy * vec3d_dy + vec3d_dz * vec3d_dz) >= 7.62939453125E-6D;
+ // Paper end - reduce allocation of Vec3D here
Packet<?> packet1 = null;
boolean flag2 = flag1 || this.tickCount % 60 == 0;
boolean flag3 = Math.abs(i - this.yRotp) >= 1 || Math.abs(j - this.xRotp) >= 1;