testserver/patches/server/0590-Expand-world-key-API.p...

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Wed, 6 Jan 2021 00:34:04 -0800
Subject: [PATCH] Expand world key API
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftRegionAccessor.java b/src/main/java/org/bukkit/craftbukkit/CraftRegionAccessor.java
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index ee5e59c37301d9a806e2f696d52d9d217b232833..bb5d22125b6cd4e60d2b7e2e00af158c9ea22cd9 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftRegionAccessor.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftRegionAccessor.java
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@@ -938,5 +938,10 @@ public abstract class CraftRegionAccessor implements RegionAccessor {
public io.papermc.paper.world.MoonPhase getMoonPhase() {
return io.papermc.paper.world.MoonPhase.getPhase(this.getHandle().dayTime() / 24000L);
}
+
+ @Override
+ public org.bukkit.NamespacedKey getKey() {
+ return org.bukkit.craftbukkit.util.CraftNamespacedKey.fromMinecraft(this.getHandle().getLevel().dimension().location());
+ }
// Paper end
}
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
Rewrite chunk system (#8177) Patch documentation to come Issues with the old system that are fixed now: - World generation does not scale with cpu cores effectively. - Relies on the main thread for scheduling and maintaining chunk state, dropping chunk load/generate rates at lower tps. - Unreliable prioritisation of chunk gen/load calls that block the main thread. - Shutdown logic is utterly unreliable, as it has to wait for all chunks to unload - is it guaranteed that the chunk system is in a state on shutdown that it can reliably do this? Watchdog shutdown also typically failed due to thread checks, which is now resolved. - Saving of data is not unified (i.e can save chunk data without saving entity data, poses problems for desync if shutdown is really abnormal. - Entities are not loaded with chunks. This caused quite a bit of headache for Chunk#getEntities API, but now the new chunk system loads entities with chunks so that they are ready whenever the chunk loads in. Effectively brings the behavior back to 1.16 era, but still storing entities in their own separate regionfiles. The above list is not complete. The patch documentation will complete it. New chunk system hard relies on starlight and dataconverter, and most importantly the new concurrent utilities in ConcurrentUtil. Some of the old async chunk i/o interface (i.e the old file io thread reroutes _some_ calls to the new file io thread) is kept for plugin compat reasons. It will be removed in the next major version of minecraft. The old legacy chunk system patches have been moved to the removed folder in case we need them again.
2022-09-26 08:02:51 +00:00
index 9f989f49d6b26386fd2f634769d16390f84629c9..11f9add86f43923ceab9eebc5371c2bfc3990f98 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
@@ -1143,9 +1143,15 @@ public final class CraftServer implements Server {
File folder = new File(this.getWorldContainer(), name);
World world = this.getWorld(name);
- if (world != null) {
- return world;
+ // Paper start
+ World worldByKey = this.getWorld(creator.key());
+ if (world != null || worldByKey != null) {
+ if (world == worldByKey) {
+ return world;
+ }
+ throw new IllegalArgumentException("Cannot create a world with key " + creator.key() + " and name " + name + " one (or both) already match a world that exists");
}
+ // Paper end
if ((folder.exists()) && (!folder.isDirectory())) {
throw new IllegalArgumentException("File exists with the name '" + name + "' and isn't a folder");
@@ -1220,7 +1226,7 @@ public final class CraftServer implements Server {
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} else if (name.equals(levelName + "_the_end")) {
worldKey = net.minecraft.world.level.Level.END;
} else {
- worldKey = ResourceKey.create(net.minecraft.core.Registry.DIMENSION_REGISTRY, new ResourceLocation(name.toLowerCase(java.util.Locale.ENGLISH)));
+ worldKey = ResourceKey.create(net.minecraft.core.Registry.DIMENSION_REGISTRY, new net.minecraft.resources.ResourceLocation(creator.key().getNamespace().toLowerCase(java.util.Locale.ENGLISH), creator.key().getKey().toLowerCase(java.util.Locale.ENGLISH))); // Paper
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}
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ServerLevel internal = (ServerLevel) new ServerLevel(this.console, console.executor, worldSession, worlddata, worldKey, worlddimension, this.getServer().progressListenerFactory.create(11),
@@ -1312,6 +1318,15 @@ public final class CraftServer implements Server {
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return null;
}
+ // Paper start
+ @Override
+ public World getWorld(NamespacedKey worldKey) {
+ ServerLevel worldServer = console.getLevel(ResourceKey.create(net.minecraft.core.Registry.DIMENSION_REGISTRY, CraftNamespacedKey.toMinecraft(worldKey)));
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+ if (worldServer == null) return null;
+ return worldServer.getWorld();
+ }
+ // Paper end
+
public void addWorld(World world) {
// Check if a World already exists with the UID.
if (this.getWorld(world.getUID()) != null) {
diff --git a/src/main/java/org/bukkit/craftbukkit/util/CraftMagicNumbers.java b/src/main/java/org/bukkit/craftbukkit/util/CraftMagicNumbers.java
2022-08-08 15:25:41 +00:00
index dc034bd793842e02f0fea54d1ae49ac7a66af597..1343db872321fe14465ad2b1f363d41989096ed4 100644
--- a/src/main/java/org/bukkit/craftbukkit/util/CraftMagicNumbers.java
+++ b/src/main/java/org/bukkit/craftbukkit/util/CraftMagicNumbers.java
@@ -517,6 +517,11 @@ public final class CraftMagicNumbers implements UnsafeValues {
public <T extends org.bukkit.Keyed> Registry<T> registryFor(Class<T> classOfT) {
return io.papermc.paper.registry.PaperRegistry.getRegistry(classOfT);
}
+
+ @Override
+ public String getMainLevelName() {
+ return ((net.minecraft.server.dedicated.DedicatedServer) net.minecraft.server.MinecraftServer.getServer()).getProperties().levelName;
+ }
// Paper end
/**