2020-05-06 09:48:49 +00:00
|
|
|
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
2020-04-18 20:02:37 +00:00
|
|
|
From: Aikar <aikar@aikar.co>
|
|
|
|
Date: Sat, 18 Apr 2020 15:59:41 -0400
|
|
|
|
Subject: [PATCH] Don't crash if player is attempted to be removed from
|
|
|
|
untracked chunk.
|
|
|
|
|
|
|
|
I suspect it deals with teleporting as it uses players current x/y/z
|
|
|
|
|
|
|
|
diff --git a/src/main/java/net/minecraft/server/ChunkMapDistance.java b/src/main/java/net/minecraft/server/ChunkMapDistance.java
|
2020-05-20 09:11:57 +00:00
|
|
|
index 83da76fdc495225b563cecbdb71422aec2b534f3..4e0ea454f00c69f03023f01c1d4bd2eda5553a02 100644
|
2020-04-18 20:02:37 +00:00
|
|
|
--- a/src/main/java/net/minecraft/server/ChunkMapDistance.java
|
|
|
|
+++ b/src/main/java/net/minecraft/server/ChunkMapDistance.java
|
2020-05-20 09:11:57 +00:00
|
|
|
@@ -237,6 +237,7 @@ public abstract class ChunkMapDistance {
|
2020-04-18 20:02:37 +00:00
|
|
|
public void b(SectionPosition sectionposition, EntityPlayer entityplayer) {
|
|
|
|
long i = sectionposition.u().pair();
|
|
|
|
ObjectSet<EntityPlayer> objectset = (ObjectSet) this.c.get(i);
|
|
|
|
+ if (objectset == null) return; // Paper - mitigate weird state mismatch that this chunk isn't tracked.
|
|
|
|
|
|
|
|
objectset.remove(entityplayer);
|
|
|
|
if (objectset.isEmpty()) {
|