2021-08-26 02:16:27 +00:00
|
|
|
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
|
|
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
|
|
|
|
Date: Thu, 11 Mar 2021 02:32:30 -0800
|
|
|
|
Subject: [PATCH] Do not allow the server to unload chunks at request of
|
|
|
|
plugins
|
|
|
|
|
|
|
|
In general the chunk system is not well suited for this behavior,
|
|
|
|
especially if it is called during a chunk load. The chunks pushed
|
|
|
|
to be unloaded will simply be unloaded next tick, rather than
|
|
|
|
immediately.
|
|
|
|
|
|
|
|
diff --git a/src/main/java/net/minecraft/server/level/ServerChunkCache.java b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
|
2022-01-02 19:06:08 +00:00
|
|
|
index 3b0e254f569576a6193750811c06f1c102a2aeac..55cc46fb065246ef9fc8332ecc1db75a20986c81 100644
|
2021-08-26 02:16:27 +00:00
|
|
|
--- a/src/main/java/net/minecraft/server/level/ServerChunkCache.java
|
|
|
|
+++ b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
|
2021-11-26 16:25:35 +00:00
|
|
|
@@ -884,6 +884,7 @@ public class ServerChunkCache extends ChunkSource {
|
2021-08-26 02:16:27 +00:00
|
|
|
|
|
|
|
// CraftBukkit start - modelled on below
|
|
|
|
public void purgeUnload() {
|
|
|
|
+ if (true) return; // Paper - tickets will be removed later, this behavior isn't really well accounted for by the chunk system
|
|
|
|
this.level.getProfiler().push("purge");
|
|
|
|
this.distanceManager.purgeStaleTickets();
|
|
|
|
this.runDistanceManagerUpdates();
|