2018-09-23 03:03:53 +00:00
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From a8938a2fab6db83a3582928e8d967a12d64d39be Mon Sep 17 00:00:00 2001
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2018-09-18 23:34:11 +00:00
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From: Phoenix616 <mail@moep.tv>
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Date: Tue, 18 Sep 2018 23:50:10 +0100
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Subject: [PATCH] PreSpawnerSpawnEvent
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This adds a separate event before an entity is spawned by a spawner
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which contains the location of the spawner too similarly to how the
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SpawnerSpawnEvent gets called instead of the CreatureSpawnEvent for
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spawners.
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diff --git a/src/main/java/com/destroystokyo/paper/event/entity/PreSpawnerSpawnEvent.java b/src/main/java/com/destroystokyo/paper/event/entity/PreSpawnerSpawnEvent.java
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new file mode 100644
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2018-09-23 03:03:53 +00:00
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index 000000000..d72212105
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2018-09-18 23:34:11 +00:00
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--- /dev/null
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+++ b/src/main/java/com/destroystokyo/paper/event/entity/PreSpawnerSpawnEvent.java
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@@ -0,0 +1,27 @@
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+package com.destroystokyo.paper.event.entity;
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+
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+
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+import com.google.common.base.Preconditions;
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+import org.bukkit.Location;
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+import org.bukkit.entity.EntityType;
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+import org.bukkit.event.entity.CreatureSpawnEvent;
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+
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+/**
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+ * Called before an entity is spawned into a world by a spawner.
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+ *
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+ * This only includes the spawner's location and not the full BlockState snapshot for performance reasons.
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+ * If you really need it you have to get the spawner yourself.
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+ */
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+
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+public class PreSpawnerSpawnEvent extends PreCreatureSpawnEvent {
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+ private final Location spawnerLocation;
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+
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+ public PreSpawnerSpawnEvent(Location location, EntityType type, Location spawnerLocation) {
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+ super(location, type, CreatureSpawnEvent.SpawnReason.SPAWNER);
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+ this.spawnerLocation = Preconditions.checkNotNull(spawnerLocation, "Spawner location may not be null");
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+ }
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+
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+ public Location getSpawnerLocation() {
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+ return spawnerLocation;
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+ }
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+}
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--
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2018-09-23 03:03:53 +00:00
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2.19.0
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2018-09-18 23:34:11 +00:00
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