- public static final Map<VillagerProfession, Int2ObjectMap<VillagerTrades.IMerchantRecipeOption[]>> a = (Map) SystemUtils.a((Object) Maps.newHashMap(), (hashmap) -> {
+ public static final Map<VillagerProfession, Int2ObjectMap<VillagerTrades.IMerchantRecipeOption[]>> a = SystemUtils.a(Maps.newHashMap(), (hashmap) -> { // Paper - decompile fix
hashmap.put(VillagerProfession.FARMER, a(ImmutableMap.of(1, new VillagerTrades.IMerchantRecipeOption[] { new VillagerTrades.b(Items.WHEAT, 20, 8, 2), new VillagerTrades.b(Items.POTATO, 26, 8, 2), new VillagerTrades.b(Items.CARROT, 22, 8, 2), new VillagerTrades.b(Items.BEETROOT, 15, 8, 2), new VillagerTrades.h(Items.BREAD, 1, 6, 8, 1)}, 2, new VillagerTrades.IMerchantRecipeOption[] { new VillagerTrades.b(Blocks.PUMPKIN, 6, 6, 10), new VillagerTrades.h(Items.PUMPKIN_PIE, 1, 4, 5), new VillagerTrades.h(Items.APPLE, 1, 4, 8, 5)}, 3, new VillagerTrades.IMerchantRecipeOption[] { new VillagerTrades.h(Items.COOKIE, 3, 18, 10), new VillagerTrades.b(Blocks.MELON, 4, 6, 20)}, 4, new VillagerTrades.IMerchantRecipeOption[] { new VillagerTrades.h(Blocks.CAKE, 1, 1, 6, 15), new VillagerTrades.i(MobEffects.FASTER_MOVEMENT, 160, 15), new VillagerTrades.i(MobEffects.JUMP, 160, 15), new VillagerTrades.i(MobEffects.WEAKNESS, 140, 15), new VillagerTrades.i(MobEffects.BLINDNESS, 120, 15), new VillagerTrades.i(MobEffects.POISON, 280, 15), new VillagerTrades.i(MobEffects.SATURATION, 7, 15)}, 5, new VillagerTrades.IMerchantRecipeOption[] { new VillagerTrades.h(Items.GOLDEN_CARROT, 3, 3, 30), new VillagerTrades.h(Items.GLISTERING_MELON_SLICE, 4, 3, 30)})));
- hashmap.put(VillagerProfession.FISHERMAN, a(ImmutableMap.of(1, new VillagerTrades.IMerchantRecipeOption[] { new VillagerTrades.b(Items.STRING, 20, 8, 2), new VillagerTrades.b(Items.COAL, 10, 8, 2), new VillagerTrades.g(Items.COD, 6, Items.COOKED_COD, 6, 8, 1), new VillagerTrades.h(Items.COD_BUCKET, 3, 1, 8, 1)}, 2, new VillagerTrades.IMerchantRecipeOption[] { new VillagerTrades.b(Items.COD, 15, 8, 10), new VillagerTrades.g(Items.SALMON, 6, Items.COOKED_SALMON, 6, 8, 5), new VillagerTrades.h(Items.pS, 2, 1, 5)}, 3, new VillagerTrades.IMerchantRecipeOption[] { new VillagerTrades.b(Items.SALMON, 13, 8, 20), new VillagerTrades.e(Items.FISHING_ROD, 3, 2, 10, 0.2F)}, 4, new VillagerTrades.IMerchantRecipeOption[] { new VillagerTrades.b(Items.TROPICAL_FISH, 6, 6, 30)}, 5, new VillagerTrades.IMerchantRecipeOption[] { new VillagerTrades.b(Items.PUFFERFISH, 4, 6, 30), new VillagerTrades.c(1, 6, 30, ImmutableMap.builder().put(VillagerType.c, Items.OAK_BOAT).put(VillagerType.g, Items.SPRUCE_BOAT).put(VillagerType.e, Items.SPRUCE_BOAT).put(VillagerType.a, Items.JUNGLE_BOAT).put(VillagerType.b, Items.JUNGLE_BOAT).put(VillagerType.d, Items.ACACIA_BOAT).put(VillagerType.f, Items.DARK_OAK_BOAT).build())})));
+ hashmap.put(VillagerProfession.FISHERMAN, a(ImmutableMap.of(1, new VillagerTrades.IMerchantRecipeOption[] { new VillagerTrades.b(Items.STRING, 20, 8, 2), new VillagerTrades.b(Items.COAL, 10, 8, 2), new VillagerTrades.g(Items.COD, 6, Items.COOKED_COD, 6, 8, 1), new VillagerTrades.h(Items.COD_BUCKET, 3, 1, 8, 1)}, 2, new VillagerTrades.IMerchantRecipeOption[] { new VillagerTrades.b(Items.COD, 15, 8, 10), new VillagerTrades.g(Items.SALMON, 6, Items.COOKED_SALMON, 6, 8, 5), new VillagerTrades.h(Items.pS, 2, 1, 5)}, 3, new VillagerTrades.IMerchantRecipeOption[] { new VillagerTrades.b(Items.SALMON, 13, 8, 20), new VillagerTrades.e(Items.FISHING_ROD, 3, 2, 10, 0.2F)}, 4, new VillagerTrades.IMerchantRecipeOption[] { new VillagerTrades.b(Items.TROPICAL_FISH, 6, 6, 30)}, 5, new VillagerTrades.IMerchantRecipeOption[] { new VillagerTrades.b(Items.PUFFERFISH, 4, 6, 30), new VillagerTrades.c(1, 6, 30, ImmutableMap.<VillagerType, Item>builder().put(VillagerType.c, Items.OAK_BOAT).put(VillagerType.g, Items.SPRUCE_BOAT).put(VillagerType.e, Items.SPRUCE_BOAT).put(VillagerType.a, Items.JUNGLE_BOAT).put(VillagerType.b, Items.JUNGLE_BOAT).put(VillagerType.d, Items.ACACIA_BOAT).put(VillagerType.f, Items.DARK_OAK_BOAT).build())}))); // Paper - decompile fix
hashmap.put(VillagerProfession.SHEPHERD, a(ImmutableMap.of(1, new VillagerTrades.IMerchantRecipeOption[] { new VillagerTrades.b(Blocks.WHITE_WOOL, 18, 8, 2), new VillagerTrades.b(Blocks.BROWN_WOOL, 18, 8, 2), new VillagerTrades.b(Blocks.BLACK_WOOL, 18, 8, 2), new VillagerTrades.b(Blocks.GRAY_WOOL, 18, 8, 2), new VillagerTrades.h(Items.SHEARS, 2, 1, 1)}, 2, new VillagerTrades.IMerchantRecipeOption[] { new VillagerTrades.b(Items.WHITE_DYE, 12, 8, 10), new VillagerTrades.b(Items.GRAY_DYE, 12, 8, 10), new VillagerTrades.b(Items.BLACK_DYE, 12, 8, 10), new VillagerTrades.b(Items.LIGHT_BLUE_DYE, 12, 8, 10), new VillagerTrades.b(Items.LIME_DYE, 12, 8, 10), new VillagerTrades.h(Blocks.WHITE_WOOL, 1, 1, 8, 5), new VillagerTrades.h(Blocks.ORANGE_WOOL, 1, 1, 8, 5), new VillagerTrades.h(Blocks.MAGENTA_WOOL, 1, 1, 8, 5), new VillagerTrades.h(Blocks.LIGHT_BLUE_WOOL, 1, 1, 8, 5), new VillagerTrades.h(Blocks.YELLOW_WOOL, 1, 1, 8, 5), new VillagerTrades.h(Blocks.LIME_WOOL, 1, 1, 8, 5), new VillagerTrades.h(Blocks.PINK_WOOL, 1, 1, 8, 5), new VillagerTrades.h(Blocks.GRAY_WOOL, 1, 1, 8, 5), new VillagerTrades.h(Blocks.LIGHT_GRAY_WOOL, 1, 1, 8, 5), new VillagerTrades.h(Blocks.CYAN_WOOL, 1, 1, 8, 5), new VillagerTrades.h(Blocks.PURPLE_WOOL, 1, 1, 8, 5), new VillagerTrades.h(Blocks.BLUE_WOOL, 1, 1, 8, 5), new VillagerTrades.h(Blocks.BROWN_WOOL, 1, 1, 8, 5), new VillagerTrades.h(Blocks.GREEN_WOOL, 1, 1, 8, 5), new VillagerTrades.h(Blocks.RED_WOOL, 1, 1, 8, 5), new VillagerTrades.h(Blocks.BLACK_WOOL, 1, 1, 8, 5), new VillagerTrades.h(Blocks.WHITE_CARPET, 1, 4, 8, 5), new VillagerTrades.h(Blocks.ORANGE_CARPET, 1, 4, 8, 5), new VillagerTrades.h(Blocks.MAGENTA_CARPET, 1, 4, 8, 5), new VillagerTrades.h(Blocks.LIGHT_BLUE_CARPET, 1, 4, 8, 5), new VillagerTrades.h(Blocks.YELLOW_CARPET, 1, 4, 8, 5), new VillagerTrades.h(Blocks.LIME_CARPET, 1, 4, 8, 5), new VillagerTrades.h(Blocks.PINK_CARPET, 1, 4, 8, 5), new VillagerTrades.h(Blocks.GRAY_CARPET, 1, 4, 8, 5), new VillagerTrades.h(Blocks.LIGHT_GRAY_CARPET, 1, 4, 8, 5), new VillagerTrades.h(Blocks.CYAN_CARPET, 1, 4, 8, 5), new VillagerTrades.h(Blocks.PURPLE_CARPET, 1, 4, 8, 5), new VillagerTrades.h(Blocks.BLUE_CARPET, 1, 4, 8, 5), new VillagerTrades.h(Blocks.BROWN_CARPET, 1, 4, 8, 5), new VillagerTrades.h(Blocks.GREEN_CARPET, 1, 4, 8, 5), new VillagerTrades.h(Blocks.RED_CARPET, 1, 4, 8, 5), new VillagerTrades.h(Blocks.BLACK_CARPET, 1, 4, 8, 5)}, 3, new VillagerTrades.IMerchantRecipeOption[] { new VillagerTrades.b(Items.YELLOW_DYE, 12, 8, 20), new VillagerTrades.b(Items.LIGHT_GRAY_DYE, 12, 8, 20), new VillagerTrades.b(Items.ORANGE_DYE, 12, 8, 20), new VillagerTrades.b(Items.RED_DYE, 12, 8, 20), new VillagerTrades.b(Items.PINK_DYE, 12, 8, 20), new VillagerTrades.h(Blocks.WHITE_BED, 3, 1, 6, 10), new VillagerTrades.h(Blocks.YELLOW_BED, 3, 1, 6, 10), new VillagerTrades.h(Blocks.RED_BED, 3, 1, 6, 10), new VillagerTrades.h(Blocks.BLACK_BED, 3, 1, 6, 10), new VillagerTrades.h(Blocks.BLUE_BED, 3, 1, 6, 10), new VillagerTrades.h(Blocks.BROWN_BED, 3, 1, 6, 10), new VillagerTrades.h(Blocks.CYAN_BED, 3, 1, 6, 10), new VillagerTrades.h(Blocks.GRAY_BED, 3, 1, 6, 10), new VillagerTrades.h(Blocks.GREEN_BED, 3, 1, 6, 10), new VillagerTrades.h(Blocks.LIGHT_BLUE_BED, 3, 1, 6, 10), new VillagerTrades.h(Blocks.LIGHT_GRAY_BED, 3, 1, 6, 10), new VillagerTrades.h(Blocks.LIME_BED, 3, 1, 6, 10), new VillagerTrades.h(Blocks.MAGENTA_BED, 3, 1, 6, 10), new VillagerTrades.h(Blocks.ORANGE_BED, 3, 1, 6, 10), new VillagerTrades.h(Blocks.PINK_BED, 3, 1, 6, 10), new VillagerTrades.h(Blocks.PURPLE_BED, 3, 1, 6, 10)}, 4, new VillagerTrades.IMerchantRecipeOption[] { new VillagerTrades.b(Items.BROWN_DYE, 12, 8, 30), new VillagerTrades.b(Items.PURPLE_DYE, 12, 8, 30), new VillagerTrades.b(Items.BLUE_DYE, 12, 8, 30), new VillagerTrades.b(Items.GREEN_DYE, 12, 8, 30), new VillagerTrades.b(Items.MAGENTA_DYE, 12, 8, 30), new VillagerTrades.b(Items.CYAN_DYE, 12, 8, 30), new VillagerTrades.h(Items.WHITE_BANNER, 3, 1, 6, 15), new VillagerTrades.h(Items.BLUE_BANNER, 3, 1, 6, 15), new VillagerTrades.h(Items.LIGHT_BLUE_BANNER, 3, 1, 6, 15), new Vil
hashmap.put(VillagerProfession.FLETCHER, a(ImmutableMap.of(1, new VillagerTrades.IMerchantRecipeOption[] { new VillagerTrades.b(Items.STICK, 32, 8, 2), new VillagerTrades.h(Items.ARROW, 1, 16, 1), new VillagerTrades.g(Blocks.GRAVEL, 10, Items.FLINT, 10, 6, 1)}, 2, new VillagerTrades.IMerchantRecipeOption[] { new VillagerTrades.b(Items.FLINT, 26, 6, 10), new VillagerTrades.h(Items.BOW, 2, 1, 5)}, 3, new VillagerTrades.IMerchantRecipeOption[] { new VillagerTrades.b(Items.STRING, 14, 8, 20), new VillagerTrades.h(Items.CROSSBOW, 3, 1, 10)}, 4, new VillagerTrades.IMerchantRecipeOption[] { new VillagerTrades.b(Items.FEATHER, 24, 8, 30), new VillagerTrades.e(Items.BOW, 2, 2, 15)}, 5, new VillagerTrades.IMerchantRecipeOption[] { new VillagerTrades.b(Items.dE, 8, 6, 30), new VillagerTrades.e(Items.CROSSBOW, 3, 2, 15), new VillagerTrades.j(Items.ARROW, 5, Items.TIPPED_ARROW, 5, 2, 6, 30)})));
- hashmap.put(VillagerProfession.LIBRARIAN, a(ImmutableMap.builder().put(1, new VillagerTrades.IMerchantRecipeOption[] { new VillagerTrades.b(Items.PAPER, 24, 8, 2), new VillagerTrades.d(1), new VillagerTrades.h(Blocks.BOOKSHELF, 6, 3, 6, 1)}).put(2, new VillagerTrades.IMerchantRecipeOption[] { new VillagerTrades.b(Items.BOOK, 4, 6, 10), new VillagerTrades.d(5), new VillagerTrades.h(Items.pQ, 1, 1, 5)}).put(3, new VillagerTrades.IMerchantRecipeOption[] { new VillagerTrades.b(Items.INK_SAC, 5, 6, 20), new VillagerTrades.d(10), new VillagerTrades.h(Items.am, 1, 4, 10)}).put(4, new VillagerTrades.IMerchantRecipeOption[] { new VillagerTrades.b(Items.WRITABLE_BOOK, 2, 6, 30), new VillagerTrades.d(15), new VillagerTrades.h(Items.CLOCK, 5, 1, 15), new VillagerTrades.h(Items.COMPASS, 4, 1, 15)}).put(5, new VillagerTrades.IMerchantRecipeOption[] { new VillagerTrades.h(Items.NAME_TAG, 20, 1, 30)}).build()));
+ hashmap.put(VillagerProfession.LIBRARIAN, a(ImmutableMap.<Integer, VillagerTrades.IMerchantRecipeOption[]>builder().put(1, new VillagerTrades.IMerchantRecipeOption[] { new VillagerTrades.b(Items.PAPER, 24, 8, 2), new VillagerTrades.d(1), new VillagerTrades.h(Blocks.BOOKSHELF, 6, 3, 6, 1)}).put(2, new VillagerTrades.IMerchantRecipeOption[] { new VillagerTrades.b(Items.BOOK, 4, 6, 10), new VillagerTrades.d(5), new VillagerTrades.h(Items.pQ, 1, 1, 5)}).put(3, new VillagerTrades.IMerchantRecipeOption[] { new VillagerTrades.b(Items.INK_SAC, 5, 6, 20), new VillagerTrades.d(10), new VillagerTrades.h(Items.am, 1, 4, 10)}).put(4, new VillagerTrades.IMerchantRecipeOption[] { new VillagerTrades.b(Items.WRITABLE_BOOK, 2, 6, 30), new VillagerTrades.d(15), new VillagerTrades.h(Items.CLOCK, 5, 1, 15), new VillagerTrades.h(Items.COMPASS, 4, 1, 15)}).put(5, new VillagerTrades.IMerchantRecipeOption[] { new VillagerTrades.h(Items.NAME_TAG, 20, 1, 30)}).build())); // Paper - decompile fix
hashmap.put(VillagerProfession.CARTOGRAPHER, a(ImmutableMap.of(1, new VillagerTrades.IMerchantRecipeOption[] { new VillagerTrades.b(Items.PAPER, 24, 8, 2), new VillagerTrades.h(Items.MAP, 7, 1, 1)}, 2, new VillagerTrades.IMerchantRecipeOption[] { new VillagerTrades.b(Items.df, 10, 8, 10), new VillagerTrades.k(13, "Monument", MapIcon.Type.MONUMENT, 6, 5)}, 3, new VillagerTrades.IMerchantRecipeOption[] { new VillagerTrades.b(Items.COMPASS, 1, 6, 20), new VillagerTrades.k(14, "Mansion", MapIcon.Type.MANSION, 6, 10)}, 4, new VillagerTrades.IMerchantRecipeOption[] { new VillagerTrades.h(Items.ITEM_FRAME, 7, 1, 15), new VillagerTrades.h(Items.WHITE_BANNER, 3, 1, 15), new VillagerTrades.h(Items.BLUE_BANNER, 3, 1, 15), new VillagerTrades.h(Items.LIGHT_BLUE_BANNER, 3, 1, 15), new VillagerTrades.h(Items.RED_BANNER, 3, 1, 15), new VillagerTrades.h(Items.PINK_BANNER, 3, 1, 15), new VillagerTrades.h(Items.GREEN_BANNER, 3, 1, 15), new VillagerTrades.h(Items.LIME_BANNER, 3, 1, 15), new VillagerTrades.h(Items.GRAY_BANNER, 3, 1, 15), new VillagerTrades.h(Items.BLACK_BANNER, 3, 1, 15), new VillagerTrades.h(Items.PURPLE_BANNER, 3, 1, 15), new VillagerTrades.h(Items.MAGENTA_BANNER, 3, 1, 15), new VillagerTrades.h(Items.CYAN_BANNER, 3, 1, 15), new VillagerTrades.h(Items.BROWN_BANNER, 3, 1, 15), new VillagerTrades.h(Items.YELLOW_BANNER, 3, 1, 15), new VillagerTrades.h(Items.ORANGE_BANNER, 3, 1, 15), new VillagerTrades.h(Items.LIGHT_GRAY_BANNER, 3, 1, 15)}, 5, new VillagerTrades.IMerchantRecipeOption[] { new VillagerTrades.h(Items.GLOBE_BANNER_PATTERN, 8, 1, 30)})));
hashmap.put(VillagerProfession.CLERIC, a(ImmutableMap.of(1, new VillagerTrades.IMerchantRecipeOption[] { new VillagerTrades.b(Items.ROTTEN_FLESH, 32, 8, 2), new VillagerTrades.h(Items.REDSTONE, 1, 2, 1)}, 2, new VillagerTrades.IMerchantRecipeOption[] { new VillagerTrades.b(Items.GOLD_INGOT, 3, 6, 10), new VillagerTrades.h(Items.LAPIS_LAZULI, 1, 1, 5)}, 3, new VillagerTrades.IMerchantRecipeOption[] { new VillagerTrades.b(Items.RABBIT_FOOT, 2, 6, 20), new VillagerTrades.h(Blocks.GLOWSTONE, 4, 1, 6, 10)}, 4, new VillagerTrades.IMerchantRecipeOption[] { new VillagerTrades.b(Items.SCUTE, 4, 6, 30), new VillagerTrades.b(Items.GLASS_BOTTLE, 9, 6, 30), new VillagerTrades.h(Items.ENDER_PEARL, 5, 1, 15)}, 5, new VillagerTrades.IMerchantRecipeOption[] { new VillagerTrades.b(Items.NETHER_WART, 22, 6, 30), new VillagerTrades.h(Items.EXPERIENCE_BOTTLE, 3, 1, 30)})));
hashmap.put(VillagerProfession.ARMORER, a(ImmutableMap.of(1, new VillagerTrades.IMerchantRecipeOption[] { new VillagerTrades.b(Items.COAL, 15, 8, 2), new VillagerTrades.h(new ItemStack(Items.IRON_LEGGINGS), 7, 1, 6, 1, 0.2F), new VillagerTrades.h(new ItemStack(Items.IRON_BOOTS), 4, 1, 6, 1, 0.2F), new VillagerTrades.h(new ItemStack(Items.IRON_HELMET), 5, 1, 6, 1, 0.2F), new VillagerTrades.h(new ItemStack(Items.IRON_CHESTPLATE), 9, 1, 6, 1, 0.2F)}, 2, new VillagerTrades.IMerchantRecipeOption[] { new VillagerTrades.b(Items.IRON_INGOT, 4, 6, 10), new VillagerTrades.h(new ItemStack(Items.pP), 36, 1, 6, 5, 0.2F), new VillagerTrades.h(new ItemStack(Items.CHAINMAIL_BOOTS), 1, 1, 6, 5, 0.2F), new VillagerTrades.h(new ItemStack(Items.CHAINMAIL_LEGGINGS), 3, 1, 6, 5, 0.2F)}, 3, new VillagerTrades.IMerchantRecipeOption[] { new VillagerTrades.b(Items.LAVA_BUCKET, 1, 6, 20), new VillagerTrades.b(Items.DIAMOND, 1, 6, 20), new VillagerTrades.h(new ItemStack(Items.CHAINMAIL_HELMET), 1, 1, 6, 10, 0.2F), new VillagerTrades.h(new ItemStack(Items.CHAINMAIL_CHESTPLATE), 4, 1, 6, 10, 0.2F), new VillagerTrades.h(new ItemStack(Items.SHIELD), 5, 1, 6, 10, 0.2F)}, 4, new VillagerTrades.IMerchantRecipeOption[] { new VillagerTrades.e(Items.DIAMOND_LEGGINGS, 14, 2, 15, 0.2F), new VillagerTrades.e(Items.DIAMOND_BOOTS, 8, 2, 15, 0.2F)}, 5, new VillagerTrades.IMerchantRecipeOption[] { new VillagerTrades.e(Items.DIAMOND_HELMET, 8, 2, 30, 0.2F), new VillagerTrades.e(Items.DIAMOND_CHESTPLATE, 16, 2, 30, 0.2F)})));