60 lines
2.9 KiB
Diff
60 lines
2.9 KiB
Diff
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From 087bba2d9d05ddab50ca8b320d726dbe2d55e14d Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Tue, 8 Jul 2014 19:21:28 -0400
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Subject: [PATCH] Revert Bukkit Damage API Behavior
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This API is extremely broken and even updated plugins can not adequately restore their intended behavior with the existing API.
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Until Bukkit comes up with an adequate solution, lets revert the change in behavior.
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New plugins using the API will not error but will also not behave as intended, but there are likely no plugins using this new API.
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diff --git a/src/main/java/net/minecraft/server/EntityLiving.java b/src/main/java/net/minecraft/server/EntityLiving.java
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index 6b4cd2c..f445d7e 100644
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--- a/src/main/java/net/minecraft/server/EntityLiving.java
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+++ b/src/main/java/net/minecraft/server/EntityLiving.java
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@@ -967,6 +967,16 @@ public abstract class EntityLiving extends Entity {
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// CraftBukkit start
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protected boolean d(DamageSource damagesource, float f) { // void -> boolean
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if (!this.isInvulnerable()) {
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+ // PaperSpigot start - moved up from below to bring back old behavior.
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+ EntityDamageEvent event = CraftEventFactory.handleLivingEntityDamageEvent(this, damagesource, f, 0, 0, 0, 0, 0, 0);
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+
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+ if (event.isCancelled()) {
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+ return false;
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+ }
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+
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+ f = (float) event.getDamage();
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+ // PaperSpigot end
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+
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boolean human = this instanceof EntityHuman;
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float originalDamage = f;
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float preDamage = f;
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@@ -1006,13 +1016,18 @@ public abstract class EntityLiving extends Entity {
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f = Math.max(f - this.br(), 0.0F);
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float absorptionModifier = Math.max(f1 - f, 0.0F);
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- EntityDamageEvent event = CraftEventFactory.handleLivingEntityDamageEvent(this, damagesource, originalDamage, -hardHatModifier, -blockingModifier, -armorModifier, -resistanceModifier, -magicModifier, -absorptionModifier);
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-
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- if (event.isCancelled()) {
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- return false;
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+ // PaperSpigot start - Moved event call up
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+ event.setDamage(DamageModifier.ARMOR, -armorModifier);
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+ if (damagesource == DamageSource.FALLING_BLOCK || damagesource == DamageSource.ANVIL) {
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+ event.setDamage(DamageModifier.HARD_HAT, -hardHatModifier);
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}
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-
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- f = (float) event.getFinalDamage();
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+ if (human) {
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+ event.setDamage(DamageModifier.BLOCKING, -blockingModifier);
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+ }
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+ event.setDamage(DamageModifier.RESISTANCE, -resistanceModifier);
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+ event.setDamage(DamageModifier.MAGIC, -magicModifier);
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+ event.setDamage(DamageModifier.ABSORPTION, -absorptionModifier);
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+ // PaperSpigot end
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// Apply damage to helmet
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if ((damagesource == DamageSource.ANVIL || damagesource == DamageSource.FALLING_BLOCK) && this.getEquipment(4) != null) {
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--
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1.9.1
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