testserver/Spigot-Server-Patches/0417-Avoid-Chunk-Lookups-fo...

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From 95da400b09518a7f98754568f41aca73afddb92a Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
Date: Wed, 4 Jul 2018 03:39:51 -0400
Subject: [PATCH] Avoid Chunk Lookups for Entity/TileEntity Current Chunk
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SPECIAL 1.14.1 NOTE:
This patch caused a memory leak since the tile entity's chunk was set to null
before it was removed. Ensure this issue is resolved!
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In many places where we simply want the current chunk the entity
is in, instead of doing a hashmap lookup for it, we now have access
to the object directly on the Entity/TileEntity object we can directly grab.
Use that local value instead to reduce lookups in many hot places.
diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
index 2c92d3390a..3c3a504991 100644
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--- a/src/main/java/net/minecraft/server/World.java
+++ b/src/main/java/net/minecraft/server/World.java
@@ -789,7 +789,7 @@ public abstract class World implements GeneratorAccess, AutoCloseable {
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if (!tileentity.isRemoved() && tileentity.hasWorld()) {
BlockPosition blockposition = tileentity.getPosition();
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- if (this.chunkProvider.a(blockposition) && this.getWorldBorder().a(blockposition)) {
+ if (tileentity.getCurrentChunk() != null && this.getWorldBorder().a(blockposition)) { // Paper
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try {
gameprofilerfiller.a(() -> {
return String.valueOf(TileEntityTypes.a(tileentity.getTileType()));
@@ -828,8 +828,11 @@ public abstract class World implements GeneratorAccess, AutoCloseable {
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this.tileEntityListTick.remove(tileTickPosition--);
// Spigot end
//this.tileEntityList.remove(tileentity); // Paper - remove unused list
- if (this.isLoaded(tileentity.getPosition())) {
- this.getChunkAtWorldCoords(tileentity.getPosition()).removeTileEntity(tileentity.getPosition());
+ // Paper start - use local chunk reference
+ Chunk chunk = tileentity.getCurrentChunk();
+ if (chunk != null) {
+ chunk.removeTileEntity(tileentity.getPosition());
+ // Paper end
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}
}
}
@@ -849,8 +852,8 @@ public abstract class World implements GeneratorAccess, AutoCloseable {
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}
// CraftBukkit end */
- if (this.isLoaded(tileentity1.getPosition())) {
- Chunk chunk = this.getChunkAtWorldCoords(tileentity1.getPosition());
+ Chunk chunk = tileentity1.getCurrentChunk(); // Paper
+ if (chunk != null) { // Paper
IBlockData iblockdata = chunk.getType(tileentity1.getPosition());
chunk.setTileEntity(tileentity1.getPosition(), tileentity1);
diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
index 3739a95c5a..1e00908671 100644
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--- a/src/main/java/net/minecraft/server/WorldServer.java
+++ b/src/main/java/net/minecraft/server/WorldServer.java
@@ -1390,9 +1390,12 @@ public class WorldServer extends World {
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}
private void removeEntityFromChunk(Entity entity) {
- IChunkAccess ichunkaccess = this.getChunkAt(entity.chunkX, entity.chunkZ, ChunkStatus.FULL, false);
+ // Paper start
+ if (!entity.inChunk) return;
+ IChunkAccess ichunkaccess = this.getChunkIfLoaded(entity.chunkX, entity.chunkZ);
+ // Paper start
- if (ichunkaccess instanceof Chunk) {
+ if (ichunkaccess != null) { // Paper
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((Chunk) ichunkaccess).b(entity);
}
--
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2.24.1
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