testserver/Spigot-Server-Patches/0009-Timings-v2.patch

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From 91be85953d10fb5df264b2673005a2744f9140b3 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
2016-03-03 09:46:26 +00:00
Date: Thu, 3 Mar 2016 04:00:11 -0600
Subject: [PATCH] Timings v2
diff --git a/src/main/java/co/aikar/timings/MinecraftTimings.java b/src/main/java/co/aikar/timings/MinecraftTimings.java
2016-01-10 07:33:27 +00:00
new file mode 100644
Improve mid tick chunk loading, Fix Oversleep, other improvements Process loads outside of any canSleep check. Original intent was to only apply those restrictions to generations but realized I had some checks higher up the call chain. Reworked the back off strategy to just run every 1 millisecond per world, and to apply the per tick limit to generations only. This guarantees that your chunk will load with at most around 1ms delay. Additionally, fire midTick processing in a few more places, notably the oversleep section so we can keep processing loads here too which has a large up to 50ms window... Speaking of oversleep, we had a bug in our implementation changes for Timings that caused oversleep to not sleep the correct amount. Because we now moved it into the NEXT tick instead of THIS tick, the value of nextTick had already been increased to +50ms, resulting in the risk of sleeping more than it should, but, more importantly, this caused every task that was trying to NOT run during oversleep to actually run during oversleep. This is now fixed. Another small tweak is to the /tps command, to no longer show the star when TPS is right at 20. Due to ineffeciencies in the sleep precision, TPS is commonly 20.02. This causes the star to show up almost constantly, so now only show it if we actually hit a real "catchup". This commit also improves the changes to the CallbackExecutor, in that it now is also recursion safe. It was possible that the executor could run tasks out of desired order if the executor task scheduled more executor tasks. We solve this by ensuring new additions do not enter the currently iterated queue. Each depth level will have its own queue. Fixes #3220
2020-04-26 03:47:29 +00:00
index 0000000000..223d3b1125
2016-01-10 07:33:27 +00:00
--- /dev/null
+++ b/src/main/java/co/aikar/timings/MinecraftTimings.java
@@ -0,0 +1,141 @@
2018-09-03 14:38:28 +00:00
+package co.aikar.timings;
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+
+import com.google.common.collect.MapMaker;
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+import net.minecraft.server.*;
+import org.bukkit.plugin.Plugin;
+import org.bukkit.scheduler.BukkitTask;
+
+import org.bukkit.craftbukkit.scheduler.CraftTask;
+
+import java.util.Map;
+
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+// TODO: Re-implement missing timers
+public final class MinecraftTimings {
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+
+ public static final Timing serverOversleep = Timings.ofSafe("Server Oversleep");
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+ public static final Timing playerListTimer = Timings.ofSafe("Player List");
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+ public static final Timing commandFunctionsTimer = Timings.ofSafe("Command Functions");
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+ public static final Timing connectionTimer = Timings.ofSafe("Connection Handler");
+ public static final Timing tickablesTimer = Timings.ofSafe("Tickables");
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+ public static final Timing minecraftSchedulerTimer = Timings.ofSafe("Minecraft Scheduler");
+ public static final Timing bukkitSchedulerTimer = Timings.ofSafe("Bukkit Scheduler");
+ public static final Timing bukkitSchedulerPendingTimer = Timings.ofSafe("Bukkit Scheduler - Pending");
+ public static final Timing bukkitSchedulerFinishTimer = Timings.ofSafe("Bukkit Scheduler - Finishing");
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+ public static final Timing chunkIOTickTimer = Timings.ofSafe("ChunkIOTick");
+ public static final Timing timeUpdateTimer = Timings.ofSafe("Time Update");
+ public static final Timing serverCommandTimer = Timings.ofSafe("Server Command");
+ public static final Timing savePlayers = Timings.ofSafe("Save Players");
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+
+ public static final Timing tickEntityTimer = Timings.ofSafe("## tickEntity");
+ public static final Timing tickTileEntityTimer = Timings.ofSafe("## tickTileEntity");
+ public static final Timing packetProcessTimer = Timings.ofSafe("## Packet Processing");
+ public static final Timing scheduledBlocksTimer = Timings.ofSafe("## Scheduled Blocks");
+ public static final Timing structureGenerationTimer = Timings.ofSafe("Structure Generation");
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+
+ public static final Timing processQueueTimer = Timings.ofSafe("processQueue");
+ public static final Timing processTasksTimer = Timings.ofSafe("processTasks");
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+
+ public static final Timing playerCommandTimer = Timings.ofSafe("playerCommand");
+
+ public static final Timing entityActivationCheckTimer = Timings.ofSafe("entityActivationCheck");
+
+ public static final Timing antiXrayUpdateTimer = Timings.ofSafe("anti-xray - update");
+ public static final Timing antiXrayObfuscateTimer = Timings.ofSafe("anti-xray - obfuscate");
+
+ private static final Map<Class<?>, String> taskNameCache = new MapMaker().weakKeys().makeMap();
+
+ private MinecraftTimings() {}
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+
+ /**
+ * Gets a timer associated with a plugins tasks.
+ * @param bukkitTask
+ * @param period
+ * @return
+ */
+ public static Timing getPluginTaskTimings(BukkitTask bukkitTask, long period) {
+ if (!bukkitTask.isSync()) {
+ return NullTimingHandler.NULL;
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+ }
+ Plugin plugin;
+
+ CraftTask craftTask = (CraftTask) bukkitTask;
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+
+ final Class<?> taskClass = craftTask.getTaskClass();
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+ if (bukkitTask.getOwner() != null) {
+ plugin = bukkitTask.getOwner();
+ } else {
+ plugin = TimingsManager.getPluginByClassloader(taskClass);
+ }
+
+ final String taskname = taskNameCache.computeIfAbsent(taskClass, clazz -> {
+ try {
+ return clazz.isAnonymousClass() || clazz.isLocalClass()
+ ? clazz.getName()
+ : clazz.getCanonicalName();
+ } catch (Throwable ex) {
+ new Exception("Error occurred detecting class name", ex).printStackTrace();
+ return "MangledClassFile";
+ }
+ });
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+
+ StringBuilder name = new StringBuilder(64);
+ name.append("Task: ").append(taskname);
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+ if (period > 0) {
+ name.append(" (interval:").append(period).append(")");
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+ } else {
+ name.append(" (Single)");
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+ }
+
+ if (plugin == null) {
+ return Timings.ofSafe(null, name.toString());
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+ }
+
+ return Timings.ofSafe(plugin, name.toString());
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+ }
+
+ /**
+ * Get a named timer for the specified entity type to track type specific timings.
+ * @param entity
+ * @return
+ */
+ public static Timing getEntityTimings(Entity entity) {
+ String entityType = entity.getClass().getName();
+ return Timings.ofSafe("Minecraft", "## tickEntity - " + entityType, tickEntityTimer);
+ }
+
+ /**
+ * Get a named timer for the specified tile entity type to track type specific timings.
+ * @param entity
+ * @return
+ */
+ public static Timing getTileEntityTimings(TileEntity entity) {
+ String entityType = entity.getClass().getName();
+ return Timings.ofSafe("Minecraft", "## tickTileEntity - " + entityType, tickTileEntityTimer);
+ }
+ public static Timing getCancelTasksTimer() {
+ return Timings.ofSafe("Cancel Tasks");
+ }
+ public static Timing getCancelTasksTimer(Plugin plugin) {
+ return Timings.ofSafe(plugin, "Cancel Tasks");
+ }
+
+ public static void stopServer() {
+ TimingsManager.stopServer();
+ }
+
+ public static Timing getBlockTiming(Block block) {
+ return Timings.ofSafe("## Scheduled Block: " + block.toString(), scheduledBlocksTimer);
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+ }
+/*
+ public static Timing getStructureTiming(StructureGenerator structureGenerator) {
+ return Timings.ofSafe("Structure Generator - " + structureGenerator.getName(), structureGenerationTimer);
+ }*/
+
+ public static Timing getPacketTiming(Packet packet) {
Improve mid tick chunk loading, Fix Oversleep, other improvements Process loads outside of any canSleep check. Original intent was to only apply those restrictions to generations but realized I had some checks higher up the call chain. Reworked the back off strategy to just run every 1 millisecond per world, and to apply the per tick limit to generations only. This guarantees that your chunk will load with at most around 1ms delay. Additionally, fire midTick processing in a few more places, notably the oversleep section so we can keep processing loads here too which has a large up to 50ms window... Speaking of oversleep, we had a bug in our implementation changes for Timings that caused oversleep to not sleep the correct amount. Because we now moved it into the NEXT tick instead of THIS tick, the value of nextTick had already been increased to +50ms, resulting in the risk of sleeping more than it should, but, more importantly, this caused every task that was trying to NOT run during oversleep to actually run during oversleep. This is now fixed. Another small tweak is to the /tps command, to no longer show the star when TPS is right at 20. Due to ineffeciencies in the sleep precision, TPS is commonly 20.02. This causes the star to show up almost constantly, so now only show it if we actually hit a real "catchup". This commit also improves the changes to the CallbackExecutor, in that it now is also recursion safe. It was possible that the executor could run tasks out of desired order if the executor task scheduled more executor tasks. We solve this by ensuring new additions do not enter the currently iterated queue. Each depth level will have its own queue. Fixes #3220
2020-04-26 03:47:29 +00:00
+ return Timings.ofSafe("## Packet - " + packet.getClass().getName(), packetProcessTimer);
+ }
+
+ public static Timing getCommandFunctionTiming(CustomFunction function) {
+ return Timings.ofSafe("Command Function - " + function.getMinecraftKey().toString());
+ }
+}
2016-01-10 07:33:27 +00:00
diff --git a/src/main/java/co/aikar/timings/WorldTimingsHandler.java b/src/main/java/co/aikar/timings/WorldTimingsHandler.java
new file mode 100644
index 0000000000..fa1c920ea6
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--- /dev/null
+++ b/src/main/java/co/aikar/timings/WorldTimingsHandler.java
@@ -0,0 +1,118 @@
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+package co.aikar.timings;
+
+import net.minecraft.server.World;
+import net.minecraft.server.WorldServer;
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+
+/**
+ * Set of timers per world, to track world specific timings.
+ */
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+// TODO: Re-implement missing timers
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+public class WorldTimingsHandler {
+ public final Timing mobSpawn;
+ public final Timing doChunkUnload;
+ public final Timing doPortalForcer;
+ public final Timing scheduledBlocks;
+ public final Timing scheduledBlocksCleanup;
+ public final Timing scheduledBlocksTicking;
+ public final Timing chunkTicks;
+ public final Timing lightChunk;
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+ public final Timing chunkTicksBlocks;
+ public final Timing doVillages;
+ public final Timing doChunkMap;
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+ public final Timing doChunkMapUpdate;
+ public final Timing doChunkMapToUpdate;
+ public final Timing doChunkMapSortMissing;
+ public final Timing doChunkMapSortSendToPlayers;
+ public final Timing doChunkMapPlayersNeedingChunks;
+ public final Timing doChunkMapPendingSendToPlayers;
+ public final Timing doChunkMapUnloadChunks;
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+ public final Timing doChunkGC;
+ public final Timing doSounds;
+ public final Timing entityRemoval;
+ public final Timing entityTick;
+ public final Timing tileEntityTick;
+ public final Timing tileEntityPending;
+ public final Timing tracker1;
+ public final Timing tracker2;
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+ public final Timing doTick;
+ public final Timing tickEntities;
+ public final Timing chunks;
+ public final Timing newEntities;
+ public final Timing raids;
+ public final Timing chunkProviderTick;
+ public final Timing broadcastChunkUpdates;
+ public final Timing countNaturalMobs;
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+
+ public final Timing chunkLoad;
+ public final Timing chunkLoadPopulate;
+ public final Timing syncChunkLoad;
+ public final Timing chunkLoadLevelTimer;
+ public final Timing chunkIO;
+ public final Timing chunkPostLoad;
+ public final Timing worldSave;
+ public final Timing worldSaveChunks;
+ public final Timing worldSaveLevel;
+ public final Timing chunkSaveData;
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+
+
+ public final Timing miscMobSpawning;
+
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+ public WorldTimingsHandler(World server) {
+ String name = server.worldData.getName() +" - ";
+
+ mobSpawn = Timings.ofSafe(name + "mobSpawn");
+ doChunkUnload = Timings.ofSafe(name + "doChunkUnload");
+ scheduledBlocks = Timings.ofSafe(name + "Scheduled Blocks");
+ scheduledBlocksCleanup = Timings.ofSafe(name + "Scheduled Blocks - Cleanup");
+ scheduledBlocksTicking = Timings.ofSafe(name + "Scheduled Blocks - Ticking");
+ chunkTicks = Timings.ofSafe(name + "Chunk Ticks");
+ lightChunk = Timings.ofSafe(name + "Light Chunk");
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+ chunkTicksBlocks = Timings.ofSafe(name + "Chunk Ticks - Blocks");
+ doVillages = Timings.ofSafe(name + "doVillages");
+ doChunkMap = Timings.ofSafe(name + "doChunkMap");
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+ doChunkMapUpdate = Timings.ofSafe(name + "doChunkMap - Update");
+ doChunkMapToUpdate = Timings.ofSafe(name + "doChunkMap - To Update");
+ doChunkMapSortMissing = Timings.ofSafe(name + "doChunkMap - Sort Missing");
+ doChunkMapSortSendToPlayers = Timings.ofSafe(name + "doChunkMap - Sort Send To Players");
+ doChunkMapPlayersNeedingChunks = Timings.ofSafe(name + "doChunkMap - Players Needing Chunks");
+ doChunkMapPendingSendToPlayers = Timings.ofSafe(name + "doChunkMap - Pending Send To Players");
+ doChunkMapUnloadChunks = Timings.ofSafe(name + "doChunkMap - Unload Chunks");
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+ doSounds = Timings.ofSafe(name + "doSounds");
+ doChunkGC = Timings.ofSafe(name + "doChunkGC");
+ doPortalForcer = Timings.ofSafe(name + "doPortalForcer");
+ entityTick = Timings.ofSafe(name + "entityTick");
+ entityRemoval = Timings.ofSafe(name + "entityRemoval");
+ tileEntityTick = Timings.ofSafe(name + "tileEntityTick");
+ tileEntityPending = Timings.ofSafe(name + "tileEntityPending");
+
+ chunkLoad = Timings.ofSafe(name + "Chunk Load");
+ chunkLoadPopulate = Timings.ofSafe(name + "Chunk Load - Populate");
+ syncChunkLoad = Timings.ofSafe(name + "Sync Chunk Load");
+ chunkLoadLevelTimer = Timings.ofSafe(name + "Chunk Load - Load Level");
+ chunkIO = Timings.ofSafe(name + "Chunk Load - DiskIO");
+ chunkPostLoad = Timings.ofSafe(name + "Chunk Load - Post Load");
+ worldSave = Timings.ofSafe(name + "World Save");
+ worldSaveLevel = Timings.ofSafe(name + "World Save - Level");
+ worldSaveChunks = Timings.ofSafe(name + "World Save - Chunks");
+ chunkSaveData = Timings.ofSafe(name + "Chunk Save - Data");
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+
+ tracker1 = Timings.ofSafe(name + "tracker stage 1");
+ tracker2 = Timings.ofSafe(name + "tracker stage 2");
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+ doTick = Timings.ofSafe(name + "doTick");
+ tickEntities = Timings.ofSafe(name + "tickEntities");
+
+ chunks = Timings.ofSafe(name + "Chunks");
+ newEntities = Timings.ofSafe(name + "New entity registration");
+ raids = Timings.ofSafe(name + "Raids");
+ chunkProviderTick = Timings.ofSafe(name + "Chunk provider tick");
+ broadcastChunkUpdates = Timings.ofSafe(name + "Broadcast chunk updates");
+ countNaturalMobs = Timings.ofSafe(name + "Count natural mobs");
+
+
+ miscMobSpawning = Timings.ofSafe(name + "Mob spawning - Misc");
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+ }
+
+ public static Timing getTickList(WorldServer worldserver, String timingsType) {
+ return Timings.ofSafe(worldserver.getWorldData().getName() + " - Scheduled " + timingsType);
+ }
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+}
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diff --git a/src/main/java/com/destroystokyo/paper/PaperConfig.java b/src/main/java/com/destroystokyo/paper/PaperConfig.java
index b6d470e594..f402a29b09 100644
2016-02-29 23:09:49 +00:00
--- a/src/main/java/com/destroystokyo/paper/PaperConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperConfig.java
@@ -14,11 +14,14 @@ import java.util.concurrent.TimeUnit;
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import java.util.logging.Level;
import java.util.regex.Pattern;
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+import com.google.common.collect.Lists;
import net.minecraft.server.MinecraftServer;
import org.bukkit.Bukkit;
import org.bukkit.command.Command;
import org.bukkit.configuration.InvalidConfigurationException;
import org.bukkit.configuration.file.YamlConfiguration;
+import co.aikar.timings.Timings;
+import co.aikar.timings.TimingsManager;
public class PaperConfig {
@@ -187,4 +190,27 @@ public class PaperConfig {
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config.addDefault(path, def);
return config.getString(path, config.getString(path));
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}
+
+ public static String timingsServerName;
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+ private static void timings() {
+ boolean timings = getBoolean("timings.enabled", true);
+ boolean verboseTimings = getBoolean("timings.verbose", true);
+ TimingsManager.privacy = getBoolean("timings.server-name-privacy", false);
+ TimingsManager.hiddenConfigs = getList("timings.hidden-config-entries", Lists.newArrayList("database", "settings.bungeecord-addresses"));
+ int timingHistoryInterval = getInt("timings.history-interval", 300);
+ int timingHistoryLength = getInt("timings.history-length", 3600);
+ timingsServerName = getString("timings.server-name", "Unknown Server");
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+
+
+ Timings.setVerboseTimingsEnabled(verboseTimings);
+ Timings.setTimingsEnabled(timings);
+ Timings.setHistoryInterval(timingHistoryInterval * 20);
+ Timings.setHistoryLength(timingHistoryLength * 20);
+
+ log("Timings: " + timings +
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+ " - Verbose: " + verboseTimings +
+ " - Interval: " + timeSummary(Timings.getHistoryInterval() / 20) +
+ " - Length: " + timeSummary(Timings.getHistoryLength() / 20) +
+ " - Server Name: " + timingsServerName);
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+ }
}
diff --git a/src/main/java/net/minecraft/server/Block.java b/src/main/java/net/minecraft/server/Block.java
index cd72a9c845..5de881371a 100644
--- a/src/main/java/net/minecraft/server/Block.java
+++ b/src/main/java/net/minecraft/server/Block.java
2019-05-27 23:01:45 +00:00
@@ -31,6 +31,15 @@ public class Block implements IMaterial {
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protected final boolean q;
protected final SoundEffectType stepSound;
protected final Material material;
+ // Paper start
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+ public co.aikar.timings.Timing timing;
+ public co.aikar.timings.Timing getTiming() {
+ if (timing == null) {
+ timing = co.aikar.timings.MinecraftTimings.getBlockTiming(this);
+ }
+ return timing;
+ }
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+ // Paper end
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protected final MaterialMapColor t;
private final float frictionFactor;
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private final float f;
diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
index 2b6fe2e01d..4cd353b253 100644
--- a/src/main/java/net/minecraft/server/Chunk.java
+++ b/src/main/java/net/minecraft/server/Chunk.java
@@ -675,6 +675,7 @@ public class Chunk implements IChunkAccess {
server.getPluginManager().callEvent(new org.bukkit.event.world.ChunkLoadEvent(this.bukkitChunk, this.needsDecoration));
if (this.needsDecoration) {
+ try (co.aikar.timings.Timing ignored = this.world.timings.chunkLoadPopulate.startTiming()) { // Paper
this.needsDecoration = false;
java.util.Random random = new java.util.Random();
random.setSeed(world.getSeed());
@@ -694,6 +695,7 @@ public class Chunk implements IChunkAccess {
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}
}
server.getPluginManager().callEvent(new org.bukkit.event.world.ChunkPopulateEvent(bukkitChunk));
+ } // Paper
}
}
}
diff --git a/src/main/java/net/minecraft/server/ChunkProviderServer.java b/src/main/java/net/minecraft/server/ChunkProviderServer.java
index ba2af2abe2..875f353dc3 100644
--- a/src/main/java/net/minecraft/server/ChunkProviderServer.java
+++ b/src/main/java/net/minecraft/server/ChunkProviderServer.java
@@ -308,11 +308,13 @@ public class ChunkProviderServer extends IChunkProvider {
}
gameprofilerfiller.c("getChunkCacheMiss");
- world.timings.syncChunkLoadTimer.startTiming(); // Spigot
CompletableFuture<Either<IChunkAccess, PlayerChunk.Failure>> completablefuture = this.getChunkFutureMainThread(i, j, chunkstatus, flag);
+ if (!completablefuture.isDone()) { // Paper
+ this.world.timings.syncChunkLoad.startTiming(); // Paper
this.serverThreadQueue.awaitTasks(completablefuture::isDone);
- world.timings.syncChunkLoadTimer.stopTiming(); // Spigot
+ this.world.timings.syncChunkLoad.stopTiming(); // Paper
+ } // Paper
ichunkaccess = (IChunkAccess) ((Either) completablefuture.join()).map((ichunkaccess1) -> {
return ichunkaccess1;
}, (playerchunk_failure) -> {
@@ -505,7 +507,9 @@ public class ChunkProviderServer extends IChunkProvider {
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public void save(boolean flag) {
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this.tickDistanceManager();
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+ try (co.aikar.timings.Timing timed = world.timings.chunkSaveData.startTiming()) { // Paper - Timings
this.playerChunkMap.save(flag);
+ } // Paper - Timings
}
@Override
@@ -542,7 +546,9 @@ public class ChunkProviderServer extends IChunkProvider {
this.tickDistanceManager();
this.world.timings.doChunkMap.stopTiming(); // Spigot
this.world.getMethodProfiler().exitEnter("chunks");
+ this.world.timings.chunks.startTiming(); // Paper - timings
this.tickChunks();
+ this.world.timings.chunks.stopTiming(); // Paper - timings
this.world.timings.doChunkUnload.startTiming(); // Spigot
this.world.getMethodProfiler().exitEnter("unload");
this.playerChunkMap.unloadChunks(booleansupplier);
@@ -573,10 +579,12 @@ public class ChunkProviderServer extends IChunkProvider {
// CraftBukkit end
this.world.getMethodProfiler().enter("naturalSpawnCount");
+ this.world.timings.countNaturalMobs.startTiming(); // Paper - timings
int l = this.chunkMapDistance.b();
EnumCreatureType[] aenumcreaturetype = EnumCreatureType.values();
Object2IntMap<EnumCreatureType> object2intmap = this.world.l();
+ this.world.timings.countNaturalMobs.stopTiming(); // Paper - timings
this.world.getMethodProfiler().exit();
this.playerChunkMap.f().forEach((playerchunk) -> {
Optional<Chunk> optional = ((Either) playerchunk.b().getNow(PlayerChunk.UNLOADED_CHUNK)).left();
@@ -585,11 +593,14 @@ public class ChunkProviderServer extends IChunkProvider {
Chunk chunk = (Chunk) optional.get();
this.world.getMethodProfiler().enter("broadcast");
+ this.world.timings.broadcastChunkUpdates.startTiming(); // Paper - timings
playerchunk.a(chunk);
+ this.world.timings.broadcastChunkUpdates.stopTiming(); // Paper - timings
this.world.getMethodProfiler().exit();
ChunkCoordIntPair chunkcoordintpair = playerchunk.i();
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if (!this.playerChunkMap.isOutsideOfRange(chunkcoordintpair)) {
+ // Paper end
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chunk.setInhabitedTime(chunk.getInhabitedTime() + j);
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if (flag1 && (this.allowMonsters || this.allowAnimals) && this.world.getWorldBorder().isInBounds(chunk.getPos()) && !this.playerChunkMap.isOutsideOfRange(chunkcoordintpair, true)) { // Spigot
this.world.getMethodProfiler().enter("spawner");
@@ -640,24 +651,24 @@ public class ChunkProviderServer extends IChunkProvider {
2019-04-24 01:00:24 +00:00
this.world.getMethodProfiler().exit();
}
2019-05-14 02:20:58 +00:00
2019-04-24 01:00:24 +00:00
- this.world.timings.doTickTiles.startTiming(); // Spigot
+ this.world.timings.chunkTicks.startTiming(); // Spigot // Paper
2019-05-14 02:20:58 +00:00
this.world.a(chunk, k);
2019-04-24 01:00:24 +00:00
- this.world.timings.doTickTiles.stopTiming(); // Spigot
+ this.world.timings.chunkTicks.stopTiming(); // Spigot // Paper
}
}
});
this.world.getMethodProfiler().enter("customSpawners");
if (flag1) {
+ try (co.aikar.timings.Timing ignored = this.world.timings.miscMobSpawning.startTiming()) { // Paper - timings
this.chunkGenerator.doMobSpawning(this.world, this.allowMonsters, this.allowAnimals);
+ } // Paper - timings
}
this.world.getMethodProfiler().exit();
2019-05-14 02:20:58 +00:00
this.world.getMethodProfiler().exit();
}
2019-04-24 01:00:24 +00:00
- this.world.timings.tracker.startTiming(); // Spigot
this.playerChunkMap.g();
- this.world.timings.tracker.stopTiming(); // Spigot
}
2019-04-24 01:00:24 +00:00
@Override
diff --git a/src/main/java/net/minecraft/server/ChunkRegionLoader.java b/src/main/java/net/minecraft/server/ChunkRegionLoader.java
index e16d30f2ca..13d99de2cd 100644
--- a/src/main/java/net/minecraft/server/ChunkRegionLoader.java
+++ b/src/main/java/net/minecraft/server/ChunkRegionLoader.java
@@ -1,5 +1,6 @@
package net.minecraft.server;
+import co.aikar.timings.Timings;
import com.google.common.collect.Maps;
2019-04-24 01:00:24 +00:00
import it.unimi.dsi.fastutil.longs.LongOpenHashSet;
import it.unimi.dsi.fastutil.longs.LongSet;
@@ -388,7 +389,6 @@ public class ChunkRegionLoader {
2019-04-24 01:00:24 +00:00
private static void loadEntities(NBTTagCompound nbttagcompound, Chunk chunk) {
NBTTagList nbttaglist = nbttagcompound.getList("Entities", 10);
World world = chunk.getWorld();
- world.timings.syncChunkLoadEntitiesTimer.startTiming(); // Spigot
for (int i = 0; i < nbttaglist.size(); ++i) {
NBTTagCompound nbttagcompound1 = nbttaglist.getCompound(i);
@@ -400,8 +400,6 @@ public class ChunkRegionLoader {
2019-04-24 01:00:24 +00:00
chunk.d(true);
}
- world.timings.syncChunkLoadEntitiesTimer.stopTiming(); // Spigot
- world.timings.syncChunkLoadTileEntitiesTimer.startTiming(); // Spigot
NBTTagList nbttaglist1 = nbttagcompound.getList("TileEntities", 10);
for (int j = 0; j < nbttaglist1.size(); ++j) {
@@ -418,8 +416,6 @@ public class ChunkRegionLoader {
}
}
}
- world.timings.syncChunkLoadTileEntitiesTimer.stopTiming(); // Spigot
-
}
private static NBTTagCompound a(ChunkCoordIntPair chunkcoordintpair, Map<String, StructureStart> map, Map<String, LongSet> map1) {
diff --git a/src/main/java/net/minecraft/server/CustomFunction.java b/src/main/java/net/minecraft/server/CustomFunction.java
index 8d7a6d2403..707bd2600d 100644
--- a/src/main/java/net/minecraft/server/CustomFunction.java
+++ b/src/main/java/net/minecraft/server/CustomFunction.java
2019-04-24 01:00:24 +00:00
@@ -13,12 +13,22 @@ public class CustomFunction {
private final CustomFunction.c[] a;
private final MinecraftKey b;
+ // Paper start
+ public co.aikar.timings.Timing timing;
+ public co.aikar.timings.Timing getTiming() {
+ if (timing == null) {
+ timing = co.aikar.timings.MinecraftTimings.getCommandFunctionTiming(this);
+ }
+ return timing;
+ }
+ // Paper end
public CustomFunction(MinecraftKey minecraftkey, CustomFunction.c[] acustomfunction_c) {
this.b = minecraftkey;
this.a = acustomfunction_c;
}
+ public MinecraftKey getMinecraftKey() { return this.a(); } // Paper - OBFHELPER
public MinecraftKey a() {
return this.b;
}
diff --git a/src/main/java/net/minecraft/server/CustomFunctionData.java b/src/main/java/net/minecraft/server/CustomFunctionData.java
index ba40d5fbb5..ee42e1dfa4 100644
--- a/src/main/java/net/minecraft/server/CustomFunctionData.java
+++ b/src/main/java/net/minecraft/server/CustomFunctionData.java
@@ -103,7 +103,7 @@ public class CustomFunctionData implements IResourcePackListener {
} else {
int j;
- try {
+ try (co.aikar.timings.Timing timing = customfunction.getTiming().startTiming()) { // Paper
2019-05-14 02:20:58 +00:00
this.h = true;
int k = 0;
CustomFunction.c[] acustomfunction_c = customfunction.b();
diff --git a/src/main/java/net/minecraft/server/DedicatedServer.java b/src/main/java/net/minecraft/server/DedicatedServer.java
index 9eed98e379..d6646d7e61 100644
--- a/src/main/java/net/minecraft/server/DedicatedServer.java
+++ b/src/main/java/net/minecraft/server/DedicatedServer.java
@@ -20,6 +20,8 @@ import java.util.List;
import java.util.Locale;
import java.util.Optional;
import java.util.Random;
+import java.util.concurrent.CompletableFuture;
+import java.util.concurrent.ExecutionException;
import java.util.function.BooleanSupplier;
import java.util.regex.Pattern;
import javax.annotation.Nullable;
@@ -32,7 +34,7 @@ import org.apache.logging.log4j.Level;
import org.bukkit.command.CommandSender;
import org.bukkit.craftbukkit.LoggerOutputStream;
-import org.bukkit.craftbukkit.SpigotTimings; // Spigot
+import co.aikar.timings.MinecraftTimings; // Paper
import org.bukkit.event.server.ServerCommandEvent;
import org.bukkit.craftbukkit.util.Waitable;
import org.bukkit.event.server.RemoteServerCommandEvent;
Updated Upstream (Bukkit/CraftBukkit/Spigot) Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 93e39ce1 Clarify documentation regarding getMaterial with legacyName = true c3aeaea0 Improve dependency tracker 14c9d275 Add support for transitive depends in load access warning c8afe560 SPIGOT-5526: Add EntityEnterBlockEvent 6bb6f07d SPIGOT-5548: Show error that hints towards plugins misusing reflection ed75537d SPIGOT-5546: Fix bad depend access using wrong provider in message 4e4c0ee9 Fix buggy classloader warning triggering for all classes 89586a4c Print warning when loading classes from depends that have not been specified d4fe9680 Fix bug where disablePlugin could remove ConfigurationSerializable classes from other plugins 85e683b7 Add additional checkstyle checks 612fd8e1 Correct max page count in BookMeta docs fa8a9781 Correct max title length in BookMeta docs CraftBukkit Changes: ab13a117 SPIGOT-5550: Cancelled ProjectileLaunchEvent still plays sound for eggs 44016b1d SPIGOT-5538: Using javaw to run GUI prints input error e653ae76 SPIGOT-5526: Call EntityEnterBlockEvent for bees trying to enter hives 6515ea49 SPIGOT-5537: Bee nests generated by growing trees near flower have no bees d82b3149 Remove unused CraftWorld.getId method 10763a88 Change some block == AIR checks to isAir to catch CAVE_AIR Spigot Changes: f2c1cd15 Rebuild patches bcd458ad Reformat patches
2020-01-28 19:43:57 +00:00
@@ -438,7 +440,7 @@ public class DedicatedServer extends MinecraftServer implements IMinecraftServer
}
public void handleCommandQueue() {
- SpigotTimings.serverCommandTimer.startTiming(); // Spigot
+ MinecraftTimings.serverCommandTimer.startTiming(); // Spigot
while (!this.serverCommandQueue.isEmpty()) {
ServerCommand servercommand = (ServerCommand) this.serverCommandQueue.remove(0);
Updated Upstream (Bukkit/CraftBukkit/Spigot) Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 93e39ce1 Clarify documentation regarding getMaterial with legacyName = true c3aeaea0 Improve dependency tracker 14c9d275 Add support for transitive depends in load access warning c8afe560 SPIGOT-5526: Add EntityEnterBlockEvent 6bb6f07d SPIGOT-5548: Show error that hints towards plugins misusing reflection ed75537d SPIGOT-5546: Fix bad depend access using wrong provider in message 4e4c0ee9 Fix buggy classloader warning triggering for all classes 89586a4c Print warning when loading classes from depends that have not been specified d4fe9680 Fix bug where disablePlugin could remove ConfigurationSerializable classes from other plugins 85e683b7 Add additional checkstyle checks 612fd8e1 Correct max page count in BookMeta docs fa8a9781 Correct max title length in BookMeta docs CraftBukkit Changes: ab13a117 SPIGOT-5550: Cancelled ProjectileLaunchEvent still plays sound for eggs 44016b1d SPIGOT-5538: Using javaw to run GUI prints input error e653ae76 SPIGOT-5526: Call EntityEnterBlockEvent for bees trying to enter hives 6515ea49 SPIGOT-5537: Bee nests generated by growing trees near flower have no bees d82b3149 Remove unused CraftWorld.getId method 10763a88 Change some block == AIR checks to isAir to catch CAVE_AIR Spigot Changes: f2c1cd15 Rebuild patches bcd458ad Reformat patches
2020-01-28 19:43:57 +00:00
@@ -453,7 +455,7 @@ public class DedicatedServer extends MinecraftServer implements IMinecraftServer
// CraftBukkit end
}
- SpigotTimings.serverCommandTimer.stopTiming(); // Spigot
+ MinecraftTimings.serverCommandTimer.stopTiming(); // Spigot
}
2019-04-24 01:00:24 +00:00
@Override
Updated Upstream (Bukkit/CraftBukkit/Spigot) Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 93e39ce1 Clarify documentation regarding getMaterial with legacyName = true c3aeaea0 Improve dependency tracker 14c9d275 Add support for transitive depends in load access warning c8afe560 SPIGOT-5526: Add EntityEnterBlockEvent 6bb6f07d SPIGOT-5548: Show error that hints towards plugins misusing reflection ed75537d SPIGOT-5546: Fix bad depend access using wrong provider in message 4e4c0ee9 Fix buggy classloader warning triggering for all classes 89586a4c Print warning when loading classes from depends that have not been specified d4fe9680 Fix bug where disablePlugin could remove ConfigurationSerializable classes from other plugins 85e683b7 Add additional checkstyle checks 612fd8e1 Correct max page count in BookMeta docs fa8a9781 Correct max title length in BookMeta docs CraftBukkit Changes: ab13a117 SPIGOT-5550: Cancelled ProjectileLaunchEvent still plays sound for eggs 44016b1d SPIGOT-5538: Using javaw to run GUI prints input error e653ae76 SPIGOT-5526: Call EntityEnterBlockEvent for bees trying to enter hives 6515ea49 SPIGOT-5537: Bee nests generated by growing trees near flower have no bees d82b3149 Remove unused CraftWorld.getId method 10763a88 Change some block == AIR checks to isAir to catch CAVE_AIR Spigot Changes: f2c1cd15 Rebuild patches bcd458ad Reformat patches
2020-01-28 19:43:57 +00:00
@@ -679,6 +681,7 @@ public class DedicatedServer extends MinecraftServer implements IMinecraftServer
@Override
public String executeRemoteCommand(String s) {
+ Waitable[] waitableArray = new Waitable[1];
this.remoteControlCommandListener.clearMessages();
this.executeSync(() -> {
// CraftBukkit start - fire RemoteServerCommandEvent
Updated Upstream (Bukkit/CraftBukkit/Spigot) Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 93e39ce1 Clarify documentation regarding getMaterial with legacyName = true c3aeaea0 Improve dependency tracker 14c9d275 Add support for transitive depends in load access warning c8afe560 SPIGOT-5526: Add EntityEnterBlockEvent 6bb6f07d SPIGOT-5548: Show error that hints towards plugins misusing reflection ed75537d SPIGOT-5546: Fix bad depend access using wrong provider in message 4e4c0ee9 Fix buggy classloader warning triggering for all classes 89586a4c Print warning when loading classes from depends that have not been specified d4fe9680 Fix bug where disablePlugin could remove ConfigurationSerializable classes from other plugins 85e683b7 Add additional checkstyle checks 612fd8e1 Correct max page count in BookMeta docs fa8a9781 Correct max title length in BookMeta docs CraftBukkit Changes: ab13a117 SPIGOT-5550: Cancelled ProjectileLaunchEvent still plays sound for eggs 44016b1d SPIGOT-5538: Using javaw to run GUI prints input error e653ae76 SPIGOT-5526: Call EntityEnterBlockEvent for bees trying to enter hives 6515ea49 SPIGOT-5537: Bee nests generated by growing trees near flower have no bees d82b3149 Remove unused CraftWorld.getId method 10763a88 Change some block == AIR checks to isAir to catch CAVE_AIR Spigot Changes: f2c1cd15 Rebuild patches bcd458ad Reformat patches
2020-01-28 19:43:57 +00:00
@@ -687,10 +690,39 @@ public class DedicatedServer extends MinecraftServer implements IMinecraftServer
if (event.isCancelled()) {
return;
}
+ // Paper start
+ if (s.toLowerCase().startsWith("timings") && s.toLowerCase().matches("timings (report|paste|get|merged|seperate)")) {
+ org.bukkit.command.BufferedCommandSender sender = new org.bukkit.command.BufferedCommandSender();
+ Waitable<String> waitable = new Waitable<String>() {
+ @Override
+ protected String evaluate() {
+ return sender.getBuffer();
+ }
+ };
+ waitableArray[0] = waitable;
+ co.aikar.timings.Timings.generateReport(new co.aikar.timings.TimingsReportListener(sender, waitable));
+ } else {
+ // Paper end
2019-07-20 04:01:24 +00:00
ServerCommand serverCommand = new ServerCommand(event.getCommand(), remoteControlCommandListener.getWrapper());
server.dispatchServerCommand(remoteConsole, serverCommand);
+ } // Paper
// CraftBukkit end
});
+ // Paper start
+ if (waitableArray[0] != null) {
+ //noinspection unchecked
+ Waitable<String> waitable = waitableArray[0];
+ try {
+ return waitable.get();
+ } catch (java.util.concurrent.ExecutionException e) {
+ throw new RuntimeException("Exception processing rcon command " + s, e.getCause());
+ } catch (InterruptedException e) {
+ Thread.currentThread().interrupt(); // Maintain interrupted state
+ throw new RuntimeException("Interrupted processing rcon command " + s, e);
+ }
+
+ }
+ // Paper end
return this.remoteControlCommandListener.getMessages();
}
diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java
index 2890e8121d..e9d0a4eb90 100644
--- a/src/main/java/net/minecraft/server/Entity.java
+++ b/src/main/java/net/minecraft/server/Entity.java
2019-04-25 06:53:51 +00:00
@@ -29,7 +29,8 @@ import org.bukkit.command.CommandSender;
2016-02-29 23:09:49 +00:00
import org.bukkit.entity.Hanging;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Vehicle;
-import org.spigotmc.CustomTimingsHandler; // Spigot
+import co.aikar.timings.MinecraftTimings; // Paper
2016-02-29 23:09:49 +00:00
+import co.aikar.timings.Timing; // Paper
import org.bukkit.event.entity.EntityCombustByEntityEvent;
import org.bukkit.event.hanging.HangingBreakByEntityEvent;
2016-02-29 23:09:49 +00:00
import org.bukkit.event.vehicle.VehicleBlockCollisionEvent;
2019-12-11 00:56:03 +00:00
@@ -165,7 +166,7 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke
2017-11-08 16:13:57 +00:00
public boolean valid;
public org.bukkit.projectiles.ProjectileSource projectileSource; // For projectiles only
public boolean forceExplosionKnockback; // SPIGOT-949
- public CustomTimingsHandler tickTimer = org.bukkit.craftbukkit.SpigotTimings.getEntityTimings(this); // Spigot
+ public Timing tickTimer = MinecraftTimings.getEntityTimings(this); // Paper
2016-02-29 23:09:49 +00:00
// Spigot start
public final org.spigotmc.ActivationRange.ActivationType activationType = org.spigotmc.ActivationRange.initializeEntityActivationType(this);
public final boolean defaultActivationState;
@@ -504,7 +505,6 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke
2016-02-29 23:09:49 +00:00
}
2019-04-24 01:00:24 +00:00
public void move(EnumMoveType enummovetype, Vec3D vec3d) {
- org.bukkit.craftbukkit.SpigotTimings.entityMoveTimer.startTiming(); // Spigot
if (this.noclip) {
2019-04-24 01:00:24 +00:00
this.a(this.getBoundingBox().b(vec3d));
2016-02-29 23:09:49 +00:00
this.recalcPosition();
@@ -656,7 +656,6 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke
2019-04-24 01:00:24 +00:00
this.world.getMethodProfiler().exit();
}
- org.bukkit.craftbukkit.SpigotTimings.entityMoveTimer.stopTiming(); // Spigot
}
2019-12-11 00:56:03 +00:00
protected BlockPosition ag() {
diff --git a/src/main/java/net/minecraft/server/EntityLiving.java b/src/main/java/net/minecraft/server/EntityLiving.java
index 1f350e3352..35e3f1c78d 100644
--- a/src/main/java/net/minecraft/server/EntityLiving.java
+++ b/src/main/java/net/minecraft/server/EntityLiving.java
2019-12-11 00:56:03 +00:00
@@ -37,7 +37,7 @@ import org.bukkit.event.entity.EntityTeleportEvent;
2016-02-29 23:09:49 +00:00
import org.bukkit.event.player.PlayerItemConsumeEvent;
// CraftBukkit end
-import org.bukkit.craftbukkit.SpigotTimings; // Spigot
+import co.aikar.timings.MinecraftTimings; // Paper
public abstract class EntityLiving extends Entity {
@@ -2262,7 +2262,6 @@ public abstract class EntityLiving extends Entity {
2019-04-24 01:00:24 +00:00
@Override
public void tick() {
- SpigotTimings.timerEntityBaseTick.startTiming(); // Spigot
super.tick();
this.o();
2019-12-11 00:56:03 +00:00
this.r();
@@ -2350,9 +2349,7 @@ public abstract class EntityLiving extends Entity {
}
}
- SpigotTimings.timerEntityBaseTick.stopTiming(); // Spigot
this.movementTick();
- SpigotTimings.timerEntityTickRest.startTiming(); // Spigot
2019-12-11 00:56:03 +00:00
double d0 = this.locX() - this.lastX;
double d1 = this.locZ() - this.lastZ;
float f = (float) (d0 * d0 + d1 * d1);
@@ -2432,8 +2429,6 @@ public abstract class EntityLiving extends Entity {
2019-04-24 01:00:24 +00:00
if (this.isSleeping()) {
this.pitch = 0.0F;
2016-02-29 23:09:49 +00:00
}
-
- SpigotTimings.timerEntityTickRest.stopTiming(); // Spigot
}
2019-12-11 00:56:03 +00:00
protected float f(float f, float f1) {
@@ -2512,7 +2507,6 @@ public abstract class EntityLiving extends Entity {
2019-04-24 01:00:24 +00:00
this.setMot(d4, d5, d6);
this.world.getMethodProfiler().enter("ai");
- SpigotTimings.timerEntityAI.startTiming(); // Spigot
2016-11-17 02:23:38 +00:00
if (this.isFrozen()) {
2019-04-24 01:00:24 +00:00
this.jumping = false;
2019-12-11 00:56:03 +00:00
this.aZ = 0.0F;
@@ -2522,7 +2516,6 @@ public abstract class EntityLiving extends Entity {
this.doTick();
2019-04-24 01:00:24 +00:00
this.world.getMethodProfiler().exit();
}
- SpigotTimings.timerEntityAI.stopTiming(); // Spigot
2019-04-24 01:00:24 +00:00
this.world.getMethodProfiler().exit();
this.world.getMethodProfiler().enter("jump");
@@ -2546,9 +2539,7 @@ public abstract class EntityLiving extends Entity {
this.n();
AxisAlignedBB axisalignedbb = this.getBoundingBox();
- SpigotTimings.timerEntityAIMove.startTiming(); // Spigot
2019-12-11 00:56:03 +00:00
this.e(new Vec3D((double) this.aZ, (double) this.ba, (double) this.bb));
- SpigotTimings.timerEntityAIMove.stopTiming(); // Spigot
2019-04-24 01:00:24 +00:00
this.world.getMethodProfiler().exit();
this.world.getMethodProfiler().enter("push");
2019-12-11 00:56:03 +00:00
if (this.bn > 0) {
@@ -2556,9 +2547,7 @@ public abstract class EntityLiving extends Entity {
this.a(axisalignedbb, this.getBoundingBox());
}
2016-02-29 23:09:49 +00:00
- SpigotTimings.timerEntityAICollision.startTiming(); // Spigot
2019-04-24 01:00:24 +00:00
this.collideNearby();
2016-02-29 23:09:49 +00:00
- SpigotTimings.timerEntityAICollision.stopTiming(); // Spigot
2019-04-24 01:00:24 +00:00
this.world.getMethodProfiler().exit();
}
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
Improve mid tick chunk loading, Fix Oversleep, other improvements Process loads outside of any canSleep check. Original intent was to only apply those restrictions to generations but realized I had some checks higher up the call chain. Reworked the back off strategy to just run every 1 millisecond per world, and to apply the per tick limit to generations only. This guarantees that your chunk will load with at most around 1ms delay. Additionally, fire midTick processing in a few more places, notably the oversleep section so we can keep processing loads here too which has a large up to 50ms window... Speaking of oversleep, we had a bug in our implementation changes for Timings that caused oversleep to not sleep the correct amount. Because we now moved it into the NEXT tick instead of THIS tick, the value of nextTick had already been increased to +50ms, resulting in the risk of sleeping more than it should, but, more importantly, this caused every task that was trying to NOT run during oversleep to actually run during oversleep. This is now fixed. Another small tweak is to the /tps command, to no longer show the star when TPS is right at 20. Due to ineffeciencies in the sleep precision, TPS is commonly 20.02. This causes the star to show up almost constantly, so now only show it if we actually hit a real "catchup". This commit also improves the changes to the CallbackExecutor, in that it now is also recursion safe. It was possible that the executor could run tasks out of desired order if the executor task scheduled more executor tasks. We solve this by ensuring new additions do not enter the currently iterated queue. Each depth level will have its own queue. Fixes #3220
2020-04-26 03:47:29 +00:00
index b4a0bd7951..67bdd57747 100644
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
2019-07-20 04:01:24 +00:00
@@ -63,7 +63,7 @@ import org.bukkit.craftbukkit.CraftServer;
2016-07-15 22:36:53 +00:00
import org.bukkit.craftbukkit.Main;
import org.bukkit.event.server.ServerLoadEvent;
// CraftBukkit end
2016-02-29 23:09:49 +00:00
-import org.bukkit.craftbukkit.SpigotTimings; // Spigot
+import co.aikar.timings.MinecraftTimings; // Paper
import org.spigotmc.SlackActivityAccountant; // Spigot
2019-04-24 01:00:24 +00:00
public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTask> implements IMojangStatistics, ICommandListener, AutoCloseable, Runnable {
@@ -128,8 +128,8 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
});
});
private long nextTick = SystemUtils.getMonotonicMillis();
- private long ab;
- private boolean ac;
+ private long ab; final long getTickOversleepMaxTime() { return this.ab; } // Paper - OBFHELPER
+ private boolean ac; final boolean hasExecutedTask() { return this.ac; } // Paper - OBFHELPER
private final IReloadableResourceManager ae;
private final ResourcePackRepository<ResourcePackLoader> resourcePackRepository;
@Nullable
@@ -694,6 +694,7 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
2016-02-29 23:09:49 +00:00
}
// CraftBukkit end
2016-02-29 23:09:49 +00:00
MinecraftServer.LOGGER.info("Stopping server");
+ MinecraftTimings.stopServer(); // Paper
2016-03-03 09:46:26 +00:00
// CraftBukkit start
if (this.server != null) {
this.server.disablePlugins();
Improve mid tick chunk loading, Fix Oversleep, other improvements Process loads outside of any canSleep check. Original intent was to only apply those restrictions to generations but realized I had some checks higher up the call chain. Reworked the back off strategy to just run every 1 millisecond per world, and to apply the per tick limit to generations only. This guarantees that your chunk will load with at most around 1ms delay. Additionally, fire midTick processing in a few more places, notably the oversleep section so we can keep processing loads here too which has a large up to 50ms window... Speaking of oversleep, we had a bug in our implementation changes for Timings that caused oversleep to not sleep the correct amount. Because we now moved it into the NEXT tick instead of THIS tick, the value of nextTick had already been increased to +50ms, resulting in the risk of sleeping more than it should, but, more importantly, this caused every task that was trying to NOT run during oversleep to actually run during oversleep. This is now fixed. Another small tweak is to the /tps command, to no longer show the star when TPS is right at 20. Due to ineffeciencies in the sleep precision, TPS is commonly 20.02. This causes the star to show up almost constantly, so now only show it if we actually hit a real "catchup". This commit also improves the changes to the CallbackExecutor, in that it now is also recursion safe. It was possible that the executor could run tasks out of desired order if the executor task scheduled more executor tasks. We solve this by ensuring new additions do not enter the currently iterated queue. Each depth level will have its own queue. Fixes #3220
2020-04-26 03:47:29 +00:00
@@ -881,9 +882,21 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
private boolean canSleepForTick() {
// CraftBukkit start
+ if (isOversleep) return canOversleep();// Paper - because of our changes, this logic is broken
return this.forceTicks || this.isEntered() || SystemUtils.getMonotonicMillis() < (this.ac ? this.ab : this.nextTick);
}
+ // Paper start
Improve mid tick chunk loading, Fix Oversleep, other improvements Process loads outside of any canSleep check. Original intent was to only apply those restrictions to generations but realized I had some checks higher up the call chain. Reworked the back off strategy to just run every 1 millisecond per world, and to apply the per tick limit to generations only. This guarantees that your chunk will load with at most around 1ms delay. Additionally, fire midTick processing in a few more places, notably the oversleep section so we can keep processing loads here too which has a large up to 50ms window... Speaking of oversleep, we had a bug in our implementation changes for Timings that caused oversleep to not sleep the correct amount. Because we now moved it into the NEXT tick instead of THIS tick, the value of nextTick had already been increased to +50ms, resulting in the risk of sleeping more than it should, but, more importantly, this caused every task that was trying to NOT run during oversleep to actually run during oversleep. This is now fixed. Another small tweak is to the /tps command, to no longer show the star when TPS is right at 20. Due to ineffeciencies in the sleep precision, TPS is commonly 20.02. This causes the star to show up almost constantly, so now only show it if we actually hit a real "catchup". This commit also improves the changes to the CallbackExecutor, in that it now is also recursion safe. It was possible that the executor could run tasks out of desired order if the executor task scheduled more executor tasks. We solve this by ensuring new additions do not enter the currently iterated queue. Each depth level will have its own queue. Fixes #3220
2020-04-26 03:47:29 +00:00
+ boolean isOversleep = false;
+ private boolean canOversleep() {
+ return this.hasExecutedTask() && SystemUtils.getMonotonicMillis() < this.getTickOversleepMaxTime();
+ }
+
+ private boolean canSleepForTickNoOversleep() {
+ return this.forceTicks || this.isEntered() || SystemUtils.getMonotonicMillis() < this.nextTick;
+ }
+ // Paper end
+
private void executeModerately() {
this.executeAll();
java.util.concurrent.locks.LockSupport.parkNanos("executing tasks", 1000L);
Improve mid tick chunk loading, Fix Oversleep, other improvements Process loads outside of any canSleep check. Original intent was to only apply those restrictions to generations but realized I had some checks higher up the call chain. Reworked the back off strategy to just run every 1 millisecond per world, and to apply the per tick limit to generations only. This guarantees that your chunk will load with at most around 1ms delay. Additionally, fire midTick processing in a few more places, notably the oversleep section so we can keep processing loads here too which has a large up to 50ms window... Speaking of oversleep, we had a bug in our implementation changes for Timings that caused oversleep to not sleep the correct amount. Because we now moved it into the NEXT tick instead of THIS tick, the value of nextTick had already been increased to +50ms, resulting in the risk of sleeping more than it should, but, more importantly, this caused every task that was trying to NOT run during oversleep to actually run during oversleep. This is now fixed. Another small tweak is to the /tps command, to no longer show the star when TPS is right at 20. Due to ineffeciencies in the sleep precision, TPS is commonly 20.02. This causes the star to show up almost constantly, so now only show it if we actually hit a real "catchup". This commit also improves the changes to the CallbackExecutor, in that it now is also recursion safe. It was possible that the executor could run tasks out of desired order if the executor task scheduled more executor tasks. We solve this by ensuring new additions do not enter the currently iterated queue. Each depth level will have its own queue. Fixes #3220
2020-04-26 03:47:29 +00:00
@@ -891,9 +904,9 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
// CraftBukkit end
protected void sleepForTick() {
- this.executeAll();
+ //this.executeAll(); // Paper - move this into the tick method for timings
this.awaitTasks(() -> {
- return !this.canSleepForTick();
+ return !this.canSleepForTickNoOversleep(); // Paper - move oversleep into full server tick
});
}
Improve mid tick chunk loading, Fix Oversleep, other improvements Process loads outside of any canSleep check. Original intent was to only apply those restrictions to generations but realized I had some checks higher up the call chain. Reworked the back off strategy to just run every 1 millisecond per world, and to apply the per tick limit to generations only. This guarantees that your chunk will load with at most around 1ms delay. Additionally, fire midTick processing in a few more places, notably the oversleep section so we can keep processing loads here too which has a large up to 50ms window... Speaking of oversleep, we had a bug in our implementation changes for Timings that caused oversleep to not sleep the correct amount. Because we now moved it into the NEXT tick instead of THIS tick, the value of nextTick had already been increased to +50ms, resulting in the risk of sleeping more than it should, but, more importantly, this caused every task that was trying to NOT run during oversleep to actually run during oversleep. This is now fixed. Another small tweak is to the /tps command, to no longer show the star when TPS is right at 20. Due to ineffeciencies in the sleep precision, TPS is commonly 20.02. This causes the star to show up almost constantly, so now only show it if we actually hit a real "catchup". This commit also improves the changes to the CallbackExecutor, in that it now is also recursion safe. It was possible that the executor could run tasks out of desired order if the executor task scheduled more executor tasks. We solve this by ensuring new additions do not enter the currently iterated queue. Each depth level will have its own queue. Fixes #3220
2020-04-26 03:47:29 +00:00
@@ -976,10 +989,18 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
2019-04-24 01:00:24 +00:00
protected void exit() {}
protected void a(BooleanSupplier booleansupplier) {
- SpigotTimings.serverTickTimer.startTiming(); // Spigot
2016-02-29 23:09:49 +00:00
+ co.aikar.timings.TimingsManager.FULL_SERVER_TICK.startTiming(); // Paper
this.slackActivityAccountant.tickStarted(); // Spigot
long i = SystemUtils.getMonotonicNanos();
+ // Paper start - move oversleep into full server tick
Improve mid tick chunk loading, Fix Oversleep, other improvements Process loads outside of any canSleep check. Original intent was to only apply those restrictions to generations but realized I had some checks higher up the call chain. Reworked the back off strategy to just run every 1 millisecond per world, and to apply the per tick limit to generations only. This guarantees that your chunk will load with at most around 1ms delay. Additionally, fire midTick processing in a few more places, notably the oversleep section so we can keep processing loads here too which has a large up to 50ms window... Speaking of oversleep, we had a bug in our implementation changes for Timings that caused oversleep to not sleep the correct amount. Because we now moved it into the NEXT tick instead of THIS tick, the value of nextTick had already been increased to +50ms, resulting in the risk of sleeping more than it should, but, more importantly, this caused every task that was trying to NOT run during oversleep to actually run during oversleep. This is now fixed. Another small tweak is to the /tps command, to no longer show the star when TPS is right at 20. Due to ineffeciencies in the sleep precision, TPS is commonly 20.02. This causes the star to show up almost constantly, so now only show it if we actually hit a real "catchup". This commit also improves the changes to the CallbackExecutor, in that it now is also recursion safe. It was possible that the executor could run tasks out of desired order if the executor task scheduled more executor tasks. We solve this by ensuring new additions do not enter the currently iterated queue. Each depth level will have its own queue. Fixes #3220
2020-04-26 03:47:29 +00:00
+ isOversleep = true;MinecraftTimings.serverOversleep.startTiming();
+ this.awaitTasks(() -> {
+ return !this.canOversleep();
+ });
Improve mid tick chunk loading, Fix Oversleep, other improvements Process loads outside of any canSleep check. Original intent was to only apply those restrictions to generations but realized I had some checks higher up the call chain. Reworked the back off strategy to just run every 1 millisecond per world, and to apply the per tick limit to generations only. This guarantees that your chunk will load with at most around 1ms delay. Additionally, fire midTick processing in a few more places, notably the oversleep section so we can keep processing loads here too which has a large up to 50ms window... Speaking of oversleep, we had a bug in our implementation changes for Timings that caused oversleep to not sleep the correct amount. Because we now moved it into the NEXT tick instead of THIS tick, the value of nextTick had already been increased to +50ms, resulting in the risk of sleeping more than it should, but, more importantly, this caused every task that was trying to NOT run during oversleep to actually run during oversleep. This is now fixed. Another small tweak is to the /tps command, to no longer show the star when TPS is right at 20. Due to ineffeciencies in the sleep precision, TPS is commonly 20.02. This causes the star to show up almost constantly, so now only show it if we actually hit a real "catchup". This commit also improves the changes to the CallbackExecutor, in that it now is also recursion safe. It was possible that the executor could run tasks out of desired order if the executor task scheduled more executor tasks. We solve this by ensuring new additions do not enter the currently iterated queue. Each depth level will have its own queue. Fixes #3220
2020-04-26 03:47:29 +00:00
+ isOversleep = false;MinecraftTimings.serverOversleep.stopTiming();
+ // Paper end
+
++this.ticks;
this.b(booleansupplier);
if (i - this.Z >= 5000000000L) {
Improve mid tick chunk loading, Fix Oversleep, other improvements Process loads outside of any canSleep check. Original intent was to only apply those restrictions to generations but realized I had some checks higher up the call chain. Reworked the back off strategy to just run every 1 millisecond per world, and to apply the per tick limit to generations only. This guarantees that your chunk will load with at most around 1ms delay. Additionally, fire midTick processing in a few more places, notably the oversleep section so we can keep processing loads here too which has a large up to 50ms window... Speaking of oversleep, we had a bug in our implementation changes for Timings that caused oversleep to not sleep the correct amount. Because we now moved it into the NEXT tick instead of THIS tick, the value of nextTick had already been increased to +50ms, resulting in the risk of sleeping more than it should, but, more importantly, this caused every task that was trying to NOT run during oversleep to actually run during oversleep. This is now fixed. Another small tweak is to the /tps command, to no longer show the star when TPS is right at 20. Due to ineffeciencies in the sleep precision, TPS is commonly 20.02. This causes the star to show up almost constantly, so now only show it if we actually hit a real "catchup". This commit also improves the changes to the CallbackExecutor, in that it now is also recursion safe. It was possible that the executor could run tasks out of desired order if the executor task scheduled more executor tasks. We solve this by ensuring new additions do not enter the currently iterated queue. Each depth level will have its own queue. Fixes #3220
2020-04-26 03:47:29 +00:00
@@ -997,14 +1018,12 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
}
if (autosavePeriod > 0 && this.ticks % autosavePeriod == 0) { // CraftBukkit
- SpigotTimings.worldSaveTimer.startTiming(); // Spigot
2019-04-24 01:00:24 +00:00
MinecraftServer.LOGGER.debug("Autosave started");
this.methodProfiler.enter("save");
this.playerList.savePlayers();
2019-04-24 01:00:24 +00:00
this.saveChunks(true, false, false);
this.methodProfiler.exit();
2019-04-24 01:00:24 +00:00
MinecraftServer.LOGGER.debug("Autosave finished");
- SpigotTimings.worldSaveTimer.stopTiming(); // Spigot
}
this.methodProfiler.enter("snooper");
Improve mid tick chunk loading, Fix Oversleep, other improvements Process loads outside of any canSleep check. Original intent was to only apply those restrictions to generations but realized I had some checks higher up the call chain. Reworked the back off strategy to just run every 1 millisecond per world, and to apply the per tick limit to generations only. This guarantees that your chunk will load with at most around 1ms delay. Additionally, fire midTick processing in a few more places, notably the oversleep section so we can keep processing loads here too which has a large up to 50ms window... Speaking of oversleep, we had a bug in our implementation changes for Timings that caused oversleep to not sleep the correct amount. Because we now moved it into the NEXT tick instead of THIS tick, the value of nextTick had already been increased to +50ms, resulting in the risk of sleeping more than it should, but, more importantly, this caused every task that was trying to NOT run during oversleep to actually run during oversleep. This is now fixed. Another small tweak is to the /tps command, to no longer show the star when TPS is right at 20. Due to ineffeciencies in the sleep precision, TPS is commonly 20.02. This causes the star to show up almost constantly, so now only show it if we actually hit a real "catchup". This commit also improves the changes to the CallbackExecutor, in that it now is also recursion safe. It was possible that the executor could run tasks out of desired order if the executor task scheduled more executor tasks. We solve this by ensuring new additions do not enter the currently iterated queue. Each depth level will have its own queue. Fixes #3220
2020-04-26 03:47:29 +00:00
@@ -1017,6 +1036,13 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
}
this.methodProfiler.exit();
+
+ // Paper start - move executeAll() into full server tick timing
+ try (co.aikar.timings.Timing ignored = MinecraftTimings.processTasksTimer.startTiming()) {
+ this.executeAll();
+ }
+ // Paper end
+
this.methodProfiler.enter("tallying");
long l = this.f[this.ticks % 100] = SystemUtils.getMonotonicNanos() - i;
Improve mid tick chunk loading, Fix Oversleep, other improvements Process loads outside of any canSleep check. Original intent was to only apply those restrictions to generations but realized I had some checks higher up the call chain. Reworked the back off strategy to just run every 1 millisecond per world, and to apply the per tick limit to generations only. This guarantees that your chunk will load with at most around 1ms delay. Additionally, fire midTick processing in a few more places, notably the oversleep section so we can keep processing loads here too which has a large up to 50ms window... Speaking of oversleep, we had a bug in our implementation changes for Timings that caused oversleep to not sleep the correct amount. Because we now moved it into the NEXT tick instead of THIS tick, the value of nextTick had already been increased to +50ms, resulting in the risk of sleeping more than it should, but, more importantly, this caused every task that was trying to NOT run during oversleep to actually run during oversleep. This is now fixed. Another small tweak is to the /tps command, to no longer show the star when TPS is right at 20. Due to ineffeciencies in the sleep precision, TPS is commonly 20.02. This causes the star to show up almost constantly, so now only show it if we actually hit a real "catchup". This commit also improves the changes to the CallbackExecutor, in that it now is also recursion safe. It was possible that the executor could run tasks out of desired order if the executor task scheduled more executor tasks. We solve this by ensuring new additions do not enter the currently iterated queue. Each depth level will have its own queue. Fixes #3220
2020-04-26 03:47:29 +00:00
@@ -1027,30 +1053,29 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
this.methodProfiler.exit();
org.spigotmc.WatchdogThread.tick(); // Spigot
this.slackActivityAccountant.tickEnded(l); // Spigot
- SpigotTimings.serverTickTimer.stopTiming(); // Spigot
- org.spigotmc.CustomTimingsHandler.tick(); // Spigot
2016-02-29 23:09:49 +00:00
+ co.aikar.timings.TimingsManager.FULL_SERVER_TICK.stopTiming(); // Paper
}
2019-04-24 01:00:24 +00:00
protected void b(BooleanSupplier booleansupplier) {
2016-06-30 05:38:53 +00:00
- SpigotTimings.schedulerTimer.startTiming(); // Spigot
2019-04-24 01:00:24 +00:00
+ MinecraftTimings.bukkitSchedulerTimer.startTiming(); // Spigot // Paper
2016-06-30 05:38:53 +00:00
this.server.getScheduler().mainThreadHeartbeat(this.ticks); // CraftBukkit
- SpigotTimings.schedulerTimer.stopTiming(); // Spigot
2019-04-24 01:00:24 +00:00
+ MinecraftTimings.bukkitSchedulerTimer.stopTiming(); // Spigot // Paper
this.methodProfiler.enter("commandFunctions");
- SpigotTimings.commandFunctionsTimer.startTiming(); // Spigot
2019-04-24 01:00:24 +00:00
+ MinecraftTimings.commandFunctionsTimer.startTiming(); // Spigot // Paper
this.getFunctionData().tick();
- SpigotTimings.commandFunctionsTimer.stopTiming(); // Spigot
2019-04-24 01:00:24 +00:00
+ MinecraftTimings.commandFunctionsTimer.stopTiming(); // Spigot // Paper
this.methodProfiler.exitEnter("levels");
Iterator iterator = this.getWorlds().iterator();
2016-02-24 04:35:34 +00:00
// CraftBukkit start
// Run tasks that are waiting on processing
- SpigotTimings.processQueueTimer.startTiming(); // Spigot
+ MinecraftTimings.processQueueTimer.startTiming(); // Spigot
while (!processQueue.isEmpty()) {
processQueue.remove().run();
}
- SpigotTimings.processQueueTimer.stopTiming(); // Spigot
+ MinecraftTimings.processQueueTimer.stopTiming(); // Spigot
- SpigotTimings.timeUpdateTimer.startTiming(); // Spigot
2019-04-24 01:00:24 +00:00
+ MinecraftTimings.timeUpdateTimer.startTiming(); // Spigot // Paper
// Send time updates to everyone, it will get the right time from the world the player is in.
if (this.ticks % 20 == 0) {
for (int i = 0; i < this.getPlayerList().players.size(); ++i) {
Improve mid tick chunk loading, Fix Oversleep, other improvements Process loads outside of any canSleep check. Original intent was to only apply those restrictions to generations but realized I had some checks higher up the call chain. Reworked the back off strategy to just run every 1 millisecond per world, and to apply the per tick limit to generations only. This guarantees that your chunk will load with at most around 1ms delay. Additionally, fire midTick processing in a few more places, notably the oversleep section so we can keep processing loads here too which has a large up to 50ms window... Speaking of oversleep, we had a bug in our implementation changes for Timings that caused oversleep to not sleep the correct amount. Because we now moved it into the NEXT tick instead of THIS tick, the value of nextTick had already been increased to +50ms, resulting in the risk of sleeping more than it should, but, more importantly, this caused every task that was trying to NOT run during oversleep to actually run during oversleep. This is now fixed. Another small tweak is to the /tps command, to no longer show the star when TPS is right at 20. Due to ineffeciencies in the sleep precision, TPS is commonly 20.02. This causes the star to show up almost constantly, so now only show it if we actually hit a real "catchup". This commit also improves the changes to the CallbackExecutor, in that it now is also recursion safe. It was possible that the executor could run tasks out of desired order if the executor task scheduled more executor tasks. We solve this by ensuring new additions do not enter the currently iterated queue. Each depth level will have its own queue. Fixes #3220
2020-04-26 03:47:29 +00:00
@@ -1058,7 +1083,7 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
entityplayer.playerConnection.sendPacket(new PacketPlayOutUpdateTime(entityplayer.world.getTime(), entityplayer.getPlayerTime(), entityplayer.world.getGameRules().getBoolean(GameRules.DO_DAYLIGHT_CYCLE))); // Add support for per player time
}
}
- SpigotTimings.timeUpdateTimer.stopTiming(); // Spigot
2019-04-24 01:00:24 +00:00
+ MinecraftTimings.timeUpdateTimer.stopTiming(); // Spigot // Paper
while (iterator.hasNext()) {
WorldServer worldserver = (WorldServer) iterator.next();
Improve mid tick chunk loading, Fix Oversleep, other improvements Process loads outside of any canSleep check. Original intent was to only apply those restrictions to generations but realized I had some checks higher up the call chain. Reworked the back off strategy to just run every 1 millisecond per world, and to apply the per tick limit to generations only. This guarantees that your chunk will load with at most around 1ms delay. Additionally, fire midTick processing in a few more places, notably the oversleep section so we can keep processing loads here too which has a large up to 50ms window... Speaking of oversleep, we had a bug in our implementation changes for Timings that caused oversleep to not sleep the correct amount. Because we now moved it into the NEXT tick instead of THIS tick, the value of nextTick had already been increased to +50ms, resulting in the risk of sleeping more than it should, but, more importantly, this caused every task that was trying to NOT run during oversleep to actually run during oversleep. This is now fixed. Another small tweak is to the /tps command, to no longer show the star when TPS is right at 20. Due to ineffeciencies in the sleep precision, TPS is commonly 20.02. This causes the star to show up almost constantly, so now only show it if we actually hit a real "catchup". This commit also improves the changes to the CallbackExecutor, in that it now is also recursion safe. It was possible that the executor could run tasks out of desired order if the executor task scheduled more executor tasks. We solve this by ensuring new additions do not enter the currently iterated queue. Each depth level will have its own queue. Fixes #3220
2020-04-26 03:47:29 +00:00
@@ -1101,24 +1126,24 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
}
this.methodProfiler.exitEnter("connection");
- SpigotTimings.connectionTimer.startTiming(); // Spigot
+ MinecraftTimings.connectionTimer.startTiming(); // Spigot
this.getServerConnection().c();
- SpigotTimings.connectionTimer.stopTiming(); // Spigot
+ MinecraftTimings.connectionTimer.stopTiming(); // Spigot
this.methodProfiler.exitEnter("players");
- SpigotTimings.playerListTimer.startTiming(); // Spigot
+ MinecraftTimings.playerListTimer.startTiming(); // Spigot // Paper
this.playerList.tick();
- SpigotTimings.playerListTimer.stopTiming(); // Spigot
+ MinecraftTimings.playerListTimer.stopTiming(); // Spigot // Paper
2019-12-11 00:56:03 +00:00
if (SharedConstants.b) {
GameTestHarnessTicker.a.b();
}
2019-04-24 01:00:24 +00:00
this.methodProfiler.exitEnter("server gui refresh");
- SpigotTimings.tickablesTimer.startTiming(); // Spigot
+ MinecraftTimings.tickablesTimer.startTiming(); // Spigot // Paper
for (int i = 0; i < this.tickables.size(); ++i) {
((Runnable) this.tickables.get(i)).run();
}
- SpigotTimings.tickablesTimer.stopTiming(); // Spigot
+ MinecraftTimings.tickablesTimer.stopTiming(); // Spigot // Paper
this.methodProfiler.exit();
}
2016-06-05 04:10:50 +00:00
diff --git a/src/main/java/net/minecraft/server/PlayerChunkMap.java b/src/main/java/net/minecraft/server/PlayerChunkMap.java
index 93d838ec2d..5e31b65e16 100644
2016-06-05 04:10:50 +00:00
--- a/src/main/java/net/minecraft/server/PlayerChunkMap.java
+++ b/src/main/java/net/minecraft/server/PlayerChunkMap.java
@@ -1,7 +1,9 @@
2016-06-05 04:10:50 +00:00
package net.minecraft.server;
+import co.aikar.timings.Timing; // Paper
2019-04-24 01:00:24 +00:00
import com.google.common.collect.ImmutableList;
import com.google.common.collect.Iterables;
+import com.google.common.collect.ComparisonChain; // Paper
import com.google.common.collect.Lists;
2019-05-27 23:01:45 +00:00
import com.google.common.collect.Queues;
2019-04-24 01:00:24 +00:00
import com.google.common.collect.Sets;
@@ -506,11 +508,14 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
private CompletableFuture<Either<IChunkAccess, PlayerChunk.Failure>> f(ChunkCoordIntPair chunkcoordintpair) {
return CompletableFuture.supplyAsync(() -> {
- try {
+ try (Timing ignored = this.world.timings.chunkLoad.startTimingIfSync()) { // Paper
this.world.getMethodProfiler().c("chunkLoad");
- NBTTagCompound nbttagcompound = this.readChunkData(chunkcoordintpair);
+ NBTTagCompound nbttagcompound; // Paper
+ try (Timing ignored2 = this.world.timings.chunkIO.startTimingIfSync()) { // Paper start - timings
+ nbttagcompound = this.readChunkData(chunkcoordintpair);
+ } // Paper end
- if (nbttagcompound != null) {
+ if (nbttagcompound != null) {try (Timing ignored2 = this.world.timings.chunkLoadLevelTimer.startTimingIfSync()) { // Paper start - timings
boolean flag = nbttagcompound.hasKeyOfType("Level", 10) && nbttagcompound.getCompound("Level").hasKeyOfType("Status", 8);
if (flag) {
@@ -521,7 +526,7 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
}
PlayerChunkMap.LOGGER.error("Chunk file at {} is missing level data, skipping", chunkcoordintpair);
- }
+ }} // Paper
} catch (ReportedException reportedexception) {
Throwable throwable = reportedexception.getCause();
@@ -548,7 +553,7 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
return "chunkGenerate " + chunkstatus.d();
2019-05-27 23:01:45 +00:00
});
return completablefuture.thenComposeAsync((either) -> {
- return (CompletableFuture) either.map((list) -> {
+ return either.map((list) -> { // Paper - Shut up.
try {
CompletableFuture<Either<IChunkAccess, PlayerChunk.Failure>> completablefuture1 = chunkstatus.a(this.world, this.chunkGenerator, this.definedStructureManager, this.lightEngine, (ichunkaccess) -> {
return this.c(playerchunk);
@@ -601,6 +606,7 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
ChunkStatus chunkstatus = PlayerChunk.getChunkStatus(playerchunk.getTicketLevel());
return !chunkstatus.b(ChunkStatus.FULL) ? PlayerChunk.UNLOADED_CHUNK_ACCESS : either.mapLeft((ichunkaccess) -> {
+ try (Timing ignored = world.timings.chunkPostLoad.startTimingIfSync()) { // Paper
ChunkCoordIntPair chunkcoordintpair = playerchunk.i();
Chunk chunk;
@@ -652,6 +658,7 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
}
return chunk;
+ } // Paper
});
}, (runnable) -> {
Mailbox mailbox = this.mailboxMain;
@@ -1091,6 +1098,7 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
2016-06-05 04:10:50 +00:00
2019-04-24 01:00:24 +00:00
PlayerChunkMap.EntityTracker playerchunkmap_entitytracker;
ObjectIterator objectiterator;
+ world.timings.tracker1.startTiming(); // Paper
2016-06-05 04:10:50 +00:00
2019-04-24 01:00:24 +00:00
for (objectiterator = this.trackedEntities.values().iterator(); objectiterator.hasNext(); playerchunkmap_entitytracker.trackerEntry.a()) {
playerchunkmap_entitytracker = (PlayerChunkMap.EntityTracker) objectiterator.next();
@@ -1108,16 +1116,20 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
2019-04-24 01:00:24 +00:00
playerchunkmap_entitytracker.e = sectionposition1;
2016-06-05 04:10:50 +00:00
}
}
2019-04-24 01:00:24 +00:00
+ world.timings.tracker1.stopTiming(); // Paper
2016-06-05 04:10:50 +00:00
2019-12-11 00:56:03 +00:00
if (!list.isEmpty()) {
objectiterator = this.trackedEntities.values().iterator();
2016-06-05 04:10:50 +00:00
2019-12-11 00:56:03 +00:00
+ world.timings.tracker2.startTiming(); // Paper
while (objectiterator.hasNext()) {
playerchunkmap_entitytracker = (PlayerChunkMap.EntityTracker) objectiterator.next();
playerchunkmap_entitytracker.track(list);
}
+ world.timings.tracker2.stopTiming(); // Paper
2019-05-06 20:45:02 +00:00
}
2019-12-11 00:56:03 +00:00
+
2019-05-06 20:45:02 +00:00
}
2019-12-11 00:56:03 +00:00
protected void broadcast(Entity entity, Packet<?> packet) {
diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
index 6a681d694e..914366afcd 100644
--- a/src/main/java/net/minecraft/server/PlayerConnection.java
+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
2019-05-06 02:58:04 +00:00
@@ -58,6 +58,7 @@ import org.bukkit.inventory.CraftingInventory;
2016-03-04 21:20:13 +00:00
import org.bukkit.inventory.EquipmentSlot;
import org.bukkit.inventory.InventoryView;
import org.bukkit.util.NumberConversions;
+import co.aikar.timings.MinecraftTimings; // Paper
// CraftBukkit end
2019-04-24 01:00:24 +00:00
public class PlayerConnection implements PacketListenerPlayIn {
2019-05-06 02:58:04 +00:00
@@ -135,7 +136,6 @@ public class PlayerConnection implements PacketListenerPlayIn {
2018-10-28 22:08:08 +00:00
// CraftBukkit end
public void tick() {
2018-10-28 22:08:08 +00:00
- org.bukkit.craftbukkit.SpigotTimings.playerConnectionTimer.startTiming(); // Spigot
this.syncPosition();
2019-12-11 00:56:03 +00:00
this.player.lastX = this.player.locX();
this.player.lastY = this.player.locY();
@@ -211,7 +211,6 @@ public class PlayerConnection implements PacketListenerPlayIn {
2018-10-28 22:08:08 +00:00
this.player.resetIdleTimer(); // CraftBukkit - SPIGOT-854
this.disconnect(new ChatMessage("multiplayer.disconnect.idling", new Object[0]));
}
- org.bukkit.craftbukkit.SpigotTimings.playerConnectionTimer.stopTiming(); // Spigot
}
@@ -1639,7 +1638,7 @@ public class PlayerConnection implements PacketListenerPlayIn {
// CraftBukkit end
2017-05-14 18:05:01 +00:00
private void handleCommand(String s) {
- org.bukkit.craftbukkit.SpigotTimings.playerCommandTimer.startTiming(); // Spigot
2017-05-14 18:05:01 +00:00
+ MinecraftTimings.playerCommandTimer.startTiming(); // Paper
// CraftBukkit start - whole method
if ( org.spigotmc.SpigotConfig.logCommands ) // Spigot
2016-02-29 23:09:49 +00:00
this.LOGGER.info(this.player.getName() + " issued server command: " + s);
@@ -1650,7 +1649,7 @@ public class PlayerConnection implements PacketListenerPlayIn {
this.server.getPluginManager().callEvent(event);
if (event.isCancelled()) {
- org.bukkit.craftbukkit.SpigotTimings.playerCommandTimer.stopTiming(); // Spigot
+ MinecraftTimings.playerCommandTimer.stopTiming(); // Paper
return;
}
@@ -1663,7 +1662,7 @@ public class PlayerConnection implements PacketListenerPlayIn {
java.util.logging.Logger.getLogger(PlayerConnection.class.getName()).log(java.util.logging.Level.SEVERE, null, ex);
return;
} finally {
- org.bukkit.craftbukkit.SpigotTimings.playerCommandTimer.stopTiming(); // Spigot
+ MinecraftTimings.playerCommandTimer.stopTiming(); // Paper
}
// this.minecraftServer.getCommandDispatcher().a(this.player.getCommandListener(), s);
// CraftBukkit end
diff --git a/src/main/java/net/minecraft/server/PlayerConnectionUtils.java b/src/main/java/net/minecraft/server/PlayerConnectionUtils.java
index 2c671629a4..eb3269e0ea 100644
--- a/src/main/java/net/minecraft/server/PlayerConnectionUtils.java
+++ b/src/main/java/net/minecraft/server/PlayerConnectionUtils.java
2019-07-20 04:01:24 +00:00
@@ -2,6 +2,8 @@ package net.minecraft.server;
2019-07-20 04:01:24 +00:00
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
+import co.aikar.timings.MinecraftTimings; // Paper
+import co.aikar.timings.Timing; // Paper
2019-07-20 04:01:24 +00:00
public class PlayerConnectionUtils {
Updated Upstream (Bukkit/CraftBukkit/Spigot) Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Warning: this commit contains more mapping changes from upstream, As always, ensure that you have working backups and test this build before deployment; Developers working on paper will, yet again, need to delete their work/Minecraft/1.13.2 folder Bukkit Changes: 7fca5fd4 SPIGOT-4558: Preserve user order in the face of copied defaults in configurations 15c9b1eb Ignore spurious slot IDs sent by client, e.g. in enchanting tables 5d2a10c5 SPIGOT-3747: Add API for force loaded chunks d6dd2bb3 SPIGOT-3538: Add getHitBlockFace for ProjectileHitEvent 771db4aa SPIGOT-794: Call EntityPlaceEvent for Minecart placement 55462509 Add InventoryView#getSlotType 2f3ce5b6 Remove EntityTransformEvent and CustomItemTagContainer from draft API f04ad7b6 Make ProjectileLaunchEvent extend EntitySpawnEvent ccb85808 Define EntitySpawnEvent b8cc3ebe Add PlayerItemDamageEvent 184a495d Ease ClassLoader Deadlocks Where Possible 11ac4728 Expand Boolean Prompt Values in Conversation API aae62d51 Added getAllSessionData() to the Conversation API. 9290ff91 Add InventoryView#getInventory API 995e530f Add API to get / set base arrow damage CraftBukkit Changes: c4a67eed SPIGOT-4556: Fix plugins closing inventory during drop events 5be2ddcb Replace version constants with methods to prevent compiler inlining a5b9c7b3 Use API method to create offset command completions 2bc7d1df SPIGOT-3747: Add API for force loaded chunks a408f375 SPIGOT-3538: Add getHitBlockFace for ProjectileHitEvent b54b9409 SPIGOT-2864: Make Arrow / Item setTicksLived behave like FallingBlock 79ded7a8 SPIGOT-1811: Death message not shown on respawn screen b4a4f15d SPIGOT-943: InventoryCloseEvent called on death regardless of open inventory 0afed592 SPIGOT-794: Call EntityPlaceEvent for Minecart placement 2b2d084a Add InventoryView#getSlotType 01a9959a Do not use deprecated ItemSpawnEvent constructor 9642498d SPIGOT-4547: Call EntitySpawnEvent as general spawn fallback event 963f4a5f Add PlayerItemDamageEvent 63db0445 Add API to get / set base arrow damage 531c25d7 Add CraftMagicNumbers.MAPPINGS_VERSION for use by NMS plugins d05c8b14 Mappings Update bd36e200 SPIGOT-4551: Ignore invalid attribute modifier slots Spigot Changes: 518206a1 Remove redundant trove depend 1959ad21 MC-11211,SPIGOT-4552: Fix placing double slabs at y = 255 29ab5e43 SPIGOT-3661: Allow arguments in restart-script 7cc46316 SPIGOT-852: Growth modifiers for beetroots, potatoes, carrots 82e117e1 Squelch "fatal: Resolve operation not in progress" message 0a1a68e7 Mappings Update & Patch Rebuild
2019-01-01 03:15:55 +00:00
2019-07-20 04:01:24 +00:00
@@ -13,10 +15,13 @@ public class PlayerConnectionUtils {
2019-04-24 01:00:24 +00:00
public static <T extends PacketListener> void ensureMainThread(Packet<T> packet, T t0, IAsyncTaskHandler<?> iasynctaskhandler) throws CancelledPacketHandleException {
if (!iasynctaskhandler.isMainThread()) {
2019-07-20 04:01:24 +00:00
+ Timing timing = MinecraftTimings.getPacketTiming(packet); // Paper - timings
2019-04-24 01:00:24 +00:00
iasynctaskhandler.execute(() -> {
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if (MinecraftServer.getServer().hasStopped() || (t0 instanceof PlayerConnection && ((PlayerConnection) t0).processedDisconnect)) return; // CraftBukkit, MC-142590
2019-07-20 04:01:24 +00:00
if (t0.a().isConnected()) {
+ try (Timing ignored = timing.startTiming()) { // Paper - timings
packet.a(t0);
+ } // Paper - timings
} else {
PlayerConnectionUtils.LOGGER.debug("Ignoring packet due to disconnection: " + packet);
}
diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java
index 94ed83baf0..f28be11eee 100644
--- a/src/main/java/net/minecraft/server/PlayerList.java
+++ b/src/main/java/net/minecraft/server/PlayerList.java
@@ -1,5 +1,6 @@
package net.minecraft.server;
+import co.aikar.timings.MinecraftTimings;
import com.google.common.collect.Lists;
import com.google.common.collect.Maps;
import com.google.common.collect.Sets;
2019-12-11 00:56:03 +00:00
@@ -898,10 +899,11 @@ public abstract class PlayerList {
}
public void savePlayers() {
+ MinecraftTimings.savePlayers.startTiming(); // Paper
for (int i = 0; i < this.players.size(); ++i) {
this.savePlayerFile((EntityPlayer) this.players.get(i));
}
-
+ MinecraftTimings.savePlayers.stopTiming(); // Paper
}
public WhiteList getWhitelist() {
diff --git a/src/main/java/net/minecraft/server/TickListServer.java b/src/main/java/net/minecraft/server/TickListServer.java
index 00bbd34b6a..f533860bbe 100644
--- a/src/main/java/net/minecraft/server/TickListServer.java
+++ b/src/main/java/net/minecraft/server/TickListServer.java
2019-05-27 23:01:45 +00:00
@@ -28,13 +28,18 @@ public class TickListServer<T> implements TickList<T> {
private final List<NextTickListEntry<T>> h = Lists.newArrayList();
private final Consumer<NextTickListEntry<T>> i;
- public TickListServer(WorldServer worldserver, Predicate<T> predicate, Function<T, MinecraftKey> function, Function<MinecraftKey, T> function1, Consumer<NextTickListEntry<T>> consumer) {
+ public TickListServer(WorldServer worldserver, Predicate<T> predicate, Function<T, MinecraftKey> function, Function<MinecraftKey, T> function1, Consumer<NextTickListEntry<T>> consumer, String timingsType) { // Paper
this.a = predicate;
this.b = function;
this.c = function1;
2019-05-27 23:01:45 +00:00
this.f = worldserver;
this.i = consumer;
+ this.timingCleanup = co.aikar.timings.WorldTimingsHandler.getTickList(worldserver, timingsType + " - Cleanup");
+ this.timingTicking = co.aikar.timings.WorldTimingsHandler.getTickList(worldserver, timingsType + " - Ticking");
}
+ private final co.aikar.timings.Timing timingCleanup; // Paper
+ private final co.aikar.timings.Timing timingTicking; // Paper
+ // Paper end
2019-07-20 04:01:24 +00:00
public void b() {
2019-05-27 23:01:45 +00:00
int i = this.nextTickList.size();
@@ -57,6 +62,7 @@ public class TickListServer<T> implements TickList<T> {
2019-05-27 23:01:45 +00:00
this.f.getMethodProfiler().enter("cleaning");
+ this.timingCleanup.startTiming(); // Paper
2019-05-14 02:20:58 +00:00
NextTickListEntry nextticklistentry;
2019-05-27 23:01:45 +00:00
while (i > 0 && iterator.hasNext()) {
@@ -72,7 +78,9 @@ public class TickListServer<T> implements TickList<T> {
2019-05-14 02:20:58 +00:00
--i;
}
}
2019-05-27 23:01:45 +00:00
+ this.timingCleanup.stopTiming(); // Paper
+ this.timingTicking.startTiming(); // Paper
this.f.getMethodProfiler().exitEnter("ticking");
2019-05-27 23:01:45 +00:00
while ((nextticklistentry = (NextTickListEntry) this.g.poll()) != null) {
@@ -93,6 +101,7 @@ public class TickListServer<T> implements TickList<T> {
}
2019-05-27 23:01:45 +00:00
this.f.getMethodProfiler().exit();
+ this.timingTicking.stopTiming(); // Paper
this.h.clear();
this.g.clear();
}
diff --git a/src/main/java/net/minecraft/server/TileEntity.java b/src/main/java/net/minecraft/server/TileEntity.java
index 820180ab3f..fa6400dccd 100644
--- a/src/main/java/net/minecraft/server/TileEntity.java
+++ b/src/main/java/net/minecraft/server/TileEntity.java
2019-05-14 02:20:58 +00:00
@@ -9,11 +9,12 @@ import org.bukkit.craftbukkit.persistence.CraftPersistentDataContainer;
2019-05-06 02:58:04 +00:00
import org.bukkit.craftbukkit.persistence.CraftPersistentDataTypeRegistry;
import org.bukkit.inventory.InventoryHolder;
// CraftBukkit end
-import org.spigotmc.CustomTimingsHandler; // Spigot
+import co.aikar.timings.MinecraftTimings; // Paper
2016-02-29 23:09:49 +00:00
+import co.aikar.timings.Timing; // Paper
public abstract class TileEntity implements KeyedObject { // Paper
- public CustomTimingsHandler tickTimer = org.bukkit.craftbukkit.SpigotTimings.getTileEntityTimings(this); // Spigot
+ public Timing tickTimer = MinecraftTimings.getTileEntityTimings(this); // Paper
2019-05-06 02:58:04 +00:00
// CraftBukkit start - data containers
private static final CraftPersistentDataTypeRegistry DATA_TYPE_REGISTRY = new CraftPersistentDataTypeRegistry();
public CraftPersistentDataContainer persistentDataContainer;
diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
index 2a4fa455ff..f572c5f227 100644
--- a/src/main/java/net/minecraft/server/World.java
+++ b/src/main/java/net/minecraft/server/World.java
2019-04-24 01:00:24 +00:00
@@ -1,5 +1,7 @@
package net.minecraft.server;
2019-04-24 01:00:24 +00:00
+import co.aikar.timings.Timing;
+import co.aikar.timings.Timings;
import com.google.common.collect.Lists;
2019-04-24 01:00:24 +00:00
import java.io.IOException;
import java.util.Collection;
Updated Upstream (Bukkit/CraftBukkit/Spigot) Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 93e39ce1 Clarify documentation regarding getMaterial with legacyName = true c3aeaea0 Improve dependency tracker 14c9d275 Add support for transitive depends in load access warning c8afe560 SPIGOT-5526: Add EntityEnterBlockEvent 6bb6f07d SPIGOT-5548: Show error that hints towards plugins misusing reflection ed75537d SPIGOT-5546: Fix bad depend access using wrong provider in message 4e4c0ee9 Fix buggy classloader warning triggering for all classes 89586a4c Print warning when loading classes from depends that have not been specified d4fe9680 Fix bug where disablePlugin could remove ConfigurationSerializable classes from other plugins 85e683b7 Add additional checkstyle checks 612fd8e1 Correct max page count in BookMeta docs fa8a9781 Correct max title length in BookMeta docs CraftBukkit Changes: ab13a117 SPIGOT-5550: Cancelled ProjectileLaunchEvent still plays sound for eggs 44016b1d SPIGOT-5538: Using javaw to run GUI prints input error e653ae76 SPIGOT-5526: Call EntityEnterBlockEvent for bees trying to enter hives 6515ea49 SPIGOT-5537: Bee nests generated by growing trees near flower have no bees d82b3149 Remove unused CraftWorld.getId method 10763a88 Change some block == AIR checks to isAir to catch CAVE_AIR Spigot Changes: f2c1cd15 Rebuild patches bcd458ad Reformat patches
2020-01-28 19:43:57 +00:00
@@ -18,7 +20,7 @@ import org.apache.logging.log4j.util.Supplier;
import java.util.HashMap;
2016-02-29 23:09:49 +00:00
import java.util.Map;
import org.bukkit.Bukkit;
-import org.bukkit.craftbukkit.SpigotTimings; // Spigot
Updated Upstream (Bukkit/CraftBukkit/Spigot) Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 93e39ce1 Clarify documentation regarding getMaterial with legacyName = true c3aeaea0 Improve dependency tracker 14c9d275 Add support for transitive depends in load access warning c8afe560 SPIGOT-5526: Add EntityEnterBlockEvent 6bb6f07d SPIGOT-5548: Show error that hints towards plugins misusing reflection ed75537d SPIGOT-5546: Fix bad depend access using wrong provider in message 4e4c0ee9 Fix buggy classloader warning triggering for all classes 89586a4c Print warning when loading classes from depends that have not been specified d4fe9680 Fix bug where disablePlugin could remove ConfigurationSerializable classes from other plugins 85e683b7 Add additional checkstyle checks 612fd8e1 Correct max page count in BookMeta docs fa8a9781 Correct max title length in BookMeta docs CraftBukkit Changes: ab13a117 SPIGOT-5550: Cancelled ProjectileLaunchEvent still plays sound for eggs 44016b1d SPIGOT-5538: Using javaw to run GUI prints input error e653ae76 SPIGOT-5526: Call EntityEnterBlockEvent for bees trying to enter hives 6515ea49 SPIGOT-5537: Bee nests generated by growing trees near flower have no bees d82b3149 Remove unused CraftWorld.getId method 10763a88 Change some block == AIR checks to isAir to catch CAVE_AIR Spigot Changes: f2c1cd15 Rebuild patches bcd458ad Reformat patches
2020-01-28 19:43:57 +00:00
+import org.bukkit.block.BlockState;
import org.bukkit.craftbukkit.CraftServer;
import org.bukkit.craftbukkit.CraftWorld;
Updated Upstream (Bukkit/CraftBukkit/Spigot) Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 93e39ce1 Clarify documentation regarding getMaterial with legacyName = true c3aeaea0 Improve dependency tracker 14c9d275 Add support for transitive depends in load access warning c8afe560 SPIGOT-5526: Add EntityEnterBlockEvent 6bb6f07d SPIGOT-5548: Show error that hints towards plugins misusing reflection ed75537d SPIGOT-5546: Fix bad depend access using wrong provider in message 4e4c0ee9 Fix buggy classloader warning triggering for all classes 89586a4c Print warning when loading classes from depends that have not been specified d4fe9680 Fix bug where disablePlugin could remove ConfigurationSerializable classes from other plugins 85e683b7 Add additional checkstyle checks 612fd8e1 Correct max page count in BookMeta docs fa8a9781 Correct max title length in BookMeta docs CraftBukkit Changes: ab13a117 SPIGOT-5550: Cancelled ProjectileLaunchEvent still plays sound for eggs 44016b1d SPIGOT-5538: Using javaw to run GUI prints input error e653ae76 SPIGOT-5526: Call EntityEnterBlockEvent for bees trying to enter hives 6515ea49 SPIGOT-5537: Bee nests generated by growing trees near flower have no bees d82b3149 Remove unused CraftWorld.getId method 10763a88 Change some block == AIR checks to isAir to catch CAVE_AIR Spigot Changes: f2c1cd15 Rebuild patches bcd458ad Reformat patches
2020-01-28 19:43:57 +00:00
import org.bukkit.craftbukkit.block.CapturedBlockState;
@@ -73,7 +75,7 @@ public abstract class World implements GeneratorAccess, AutoCloseable {
2016-02-29 23:09:49 +00:00
public final com.destroystokyo.paper.PaperWorldConfig paperConfig; // Paper
- public final SpigotTimings.WorldTimingsHandler timings; // Spigot
2016-02-29 23:09:49 +00:00
+ public final co.aikar.timings.WorldTimingsHandler timings; // Paper
public static BlockPosition lastPhysicsProblem; // Spigot
private org.spigotmc.TickLimiter entityLimiter;
2019-04-24 01:00:24 +00:00
private org.spigotmc.TickLimiter tileLimiter;
@@ -138,7 +140,7 @@ public abstract class World implements GeneratorAccess, AutoCloseable {
2019-04-24 01:00:24 +00:00
public void c(WorldBorder worldborder, double d0) {}
2016-03-25 04:59:37 +00:00
});
2016-03-03 09:46:26 +00:00
// CraftBukkit end
2016-02-29 23:09:49 +00:00
- timings = new SpigotTimings.WorldTimingsHandler(this); // Spigot - code below can generate new world and access timings
+ timings = new co.aikar.timings.WorldTimingsHandler(this); // Paper - code below can generate new world and access timings
2019-04-24 01:00:24 +00:00
this.entityLimiter = new org.spigotmc.TickLimiter(spigotConfig.entityMaxTickTime);
this.tileLimiter = new org.spigotmc.TickLimiter(spigotConfig.tileMaxTickTime);
}
@@ -722,15 +724,14 @@ public abstract class World implements GeneratorAccess, AutoCloseable {
}
timings.tileEntityPending.stopTiming(); // Spigot
2016-02-29 23:09:49 +00:00
+ co.aikar.timings.TimingHistory.tileEntityTicks += this.tileEntityListTick.size(); // Paper
2019-04-24 01:00:24 +00:00
gameprofilerfiller.exit();
spigotConfig.currentPrimedTnt = 0; // Spigot
}
2018-04-22 14:40:36 +00:00
2019-04-24 01:00:24 +00:00
public void a(Consumer<Entity> consumer, Entity entity) {
try {
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- SpigotTimings.tickEntityTimer.startTiming(); // Spigot
2019-04-24 01:00:24 +00:00
consumer.accept(entity);
2019-05-14 02:20:58 +00:00
- SpigotTimings.tickEntityTimer.stopTiming(); // Spigot
} catch (Throwable throwable) {
CrashReport crashreport = CrashReport.a(throwable, "Ticking entity");
CrashReportSystemDetails crashreportsystemdetails = crashreport.a("Entity being ticked");
diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
index 8a5ac6f69b..6810d49b17 100644
--- a/src/main/java/net/minecraft/server/WorldServer.java
+++ b/src/main/java/net/minecraft/server/WorldServer.java
2019-12-11 00:56:03 +00:00
@@ -1,6 +1,8 @@
package net.minecraft.server;
2019-12-11 00:56:03 +00:00
import com.google.common.annotations.VisibleForTesting;
+import co.aikar.timings.TimingHistory; // Paper
+import co.aikar.timings.Timings; // Paper
import com.google.common.collect.Lists;
import com.google.common.collect.Maps;
2019-04-24 01:00:24 +00:00
import com.google.common.collect.Queues;
2019-12-11 00:56:03 +00:00
@@ -40,7 +42,6 @@ import org.apache.logging.log4j.Logger;
import java.util.logging.Level;
2019-05-14 02:20:58 +00:00
import org.bukkit.Bukkit;
2019-04-24 01:00:24 +00:00
import org.bukkit.WeatherType;
-import org.bukkit.craftbukkit.SpigotTimings; // Spigot
import org.bukkit.craftbukkit.event.CraftEventFactory;
2019-05-14 02:20:58 +00:00
import org.bukkit.event.entity.CreatureSpawnEvent;
import org.bukkit.event.server.MapInitializeEvent;
@@ -97,10 +98,10 @@ public class WorldServer extends World {
Updated Upstream (Bukkit/CraftBukkit/Spigot) Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Warning: this commit contains more mapping changes from upstream, As always, ensure that you have working backups and test this build before deployment; Developers working on paper will, yet again, need to delete their work/Minecraft/1.13.2 folder Bukkit Changes: 7fca5fd4 SPIGOT-4558: Preserve user order in the face of copied defaults in configurations 15c9b1eb Ignore spurious slot IDs sent by client, e.g. in enchanting tables 5d2a10c5 SPIGOT-3747: Add API for force loaded chunks d6dd2bb3 SPIGOT-3538: Add getHitBlockFace for ProjectileHitEvent 771db4aa SPIGOT-794: Call EntityPlaceEvent for Minecart placement 55462509 Add InventoryView#getSlotType 2f3ce5b6 Remove EntityTransformEvent and CustomItemTagContainer from draft API f04ad7b6 Make ProjectileLaunchEvent extend EntitySpawnEvent ccb85808 Define EntitySpawnEvent b8cc3ebe Add PlayerItemDamageEvent 184a495d Ease ClassLoader Deadlocks Where Possible 11ac4728 Expand Boolean Prompt Values in Conversation API aae62d51 Added getAllSessionData() to the Conversation API. 9290ff91 Add InventoryView#getInventory API 995e530f Add API to get / set base arrow damage CraftBukkit Changes: c4a67eed SPIGOT-4556: Fix plugins closing inventory during drop events 5be2ddcb Replace version constants with methods to prevent compiler inlining a5b9c7b3 Use API method to create offset command completions 2bc7d1df SPIGOT-3747: Add API for force loaded chunks a408f375 SPIGOT-3538: Add getHitBlockFace for ProjectileHitEvent b54b9409 SPIGOT-2864: Make Arrow / Item setTicksLived behave like FallingBlock 79ded7a8 SPIGOT-1811: Death message not shown on respawn screen b4a4f15d SPIGOT-943: InventoryCloseEvent called on death regardless of open inventory 0afed592 SPIGOT-794: Call EntityPlaceEvent for Minecart placement 2b2d084a Add InventoryView#getSlotType 01a9959a Do not use deprecated ItemSpawnEvent constructor 9642498d SPIGOT-4547: Call EntitySpawnEvent as general spawn fallback event 963f4a5f Add PlayerItemDamageEvent 63db0445 Add API to get / set base arrow damage 531c25d7 Add CraftMagicNumbers.MAPPINGS_VERSION for use by NMS plugins d05c8b14 Mappings Update bd36e200 SPIGOT-4551: Ignore invalid attribute modifier slots Spigot Changes: 518206a1 Remove redundant trove depend 1959ad21 MC-11211,SPIGOT-4552: Fix placing double slabs at y = 255 29ab5e43 SPIGOT-3661: Allow arguments in restart-script 7cc46316 SPIGOT-852: Growth modifiers for beetroots, potatoes, carrots 82e117e1 Squelch "fatal: Resolve operation not in progress" message 0a1a68e7 Mappings Update & Patch Rebuild
2019-01-01 03:15:55 +00:00
// CraftBukkit end
this.nextTickListBlock = new TickListServer<>(this, (block) -> {
return block == null || block.getBlockData().isAir();
2019-04-24 01:00:24 +00:00
- }, IRegistry.BLOCK::getKey, IRegistry.BLOCK::get, this::b);
+ }, IRegistry.BLOCK::getKey, IRegistry.BLOCK::get, this::b, "Blocks"); // Paper - Timings
Updated Upstream (Bukkit/CraftBukkit/Spigot) Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Warning: this commit contains more mapping changes from upstream, As always, ensure that you have working backups and test this build before deployment; Developers working on paper will, yet again, need to delete their work/Minecraft/1.13.2 folder Bukkit Changes: 7fca5fd4 SPIGOT-4558: Preserve user order in the face of copied defaults in configurations 15c9b1eb Ignore spurious slot IDs sent by client, e.g. in enchanting tables 5d2a10c5 SPIGOT-3747: Add API for force loaded chunks d6dd2bb3 SPIGOT-3538: Add getHitBlockFace for ProjectileHitEvent 771db4aa SPIGOT-794: Call EntityPlaceEvent for Minecart placement 55462509 Add InventoryView#getSlotType 2f3ce5b6 Remove EntityTransformEvent and CustomItemTagContainer from draft API f04ad7b6 Make ProjectileLaunchEvent extend EntitySpawnEvent ccb85808 Define EntitySpawnEvent b8cc3ebe Add PlayerItemDamageEvent 184a495d Ease ClassLoader Deadlocks Where Possible 11ac4728 Expand Boolean Prompt Values in Conversation API aae62d51 Added getAllSessionData() to the Conversation API. 9290ff91 Add InventoryView#getInventory API 995e530f Add API to get / set base arrow damage CraftBukkit Changes: c4a67eed SPIGOT-4556: Fix plugins closing inventory during drop events 5be2ddcb Replace version constants with methods to prevent compiler inlining a5b9c7b3 Use API method to create offset command completions 2bc7d1df SPIGOT-3747: Add API for force loaded chunks a408f375 SPIGOT-3538: Add getHitBlockFace for ProjectileHitEvent b54b9409 SPIGOT-2864: Make Arrow / Item setTicksLived behave like FallingBlock 79ded7a8 SPIGOT-1811: Death message not shown on respawn screen b4a4f15d SPIGOT-943: InventoryCloseEvent called on death regardless of open inventory 0afed592 SPIGOT-794: Call EntityPlaceEvent for Minecart placement 2b2d084a Add InventoryView#getSlotType 01a9959a Do not use deprecated ItemSpawnEvent constructor 9642498d SPIGOT-4547: Call EntitySpawnEvent as general spawn fallback event 963f4a5f Add PlayerItemDamageEvent 63db0445 Add API to get / set base arrow damage 531c25d7 Add CraftMagicNumbers.MAPPINGS_VERSION for use by NMS plugins d05c8b14 Mappings Update bd36e200 SPIGOT-4551: Ignore invalid attribute modifier slots Spigot Changes: 518206a1 Remove redundant trove depend 1959ad21 MC-11211,SPIGOT-4552: Fix placing double slabs at y = 255 29ab5e43 SPIGOT-3661: Allow arguments in restart-script 7cc46316 SPIGOT-852: Growth modifiers for beetroots, potatoes, carrots 82e117e1 Squelch "fatal: Resolve operation not in progress" message 0a1a68e7 Mappings Update & Patch Rebuild
2019-01-01 03:15:55 +00:00
this.nextTickListFluid = new TickListServer<>(this, (fluidtype) -> {
return fluidtype == null || fluidtype == FluidTypes.EMPTY;
2019-12-12 03:06:23 +00:00
- }, IRegistry.FLUID::getKey, IRegistry.FLUID::get, this::a);
2019-04-24 01:00:24 +00:00
+ }, IRegistry.FLUID::getKey, IRegistry.FLUID::get, this::a, "Fluids"); // Paper - Timings
2019-12-12 03:06:23 +00:00
this.navigators = Sets.newHashSet();
2019-07-20 04:01:24 +00:00
this.I = new ObjectLinkedOpenHashSet();
this.dataManager = worldnbtstorage;
@@ -305,20 +306,24 @@ public class WorldServer extends World {
2019-12-11 00:56:03 +00:00
this.N();
this.a();
gameprofilerfiller.exitEnter("chunkSource");
+ this.timings.chunkProviderTick.startTiming(); // Paper - timings
this.getChunkProvider().tick(booleansupplier);
+ this.timings.chunkProviderTick.stopTiming(); // Paper - timings
gameprofilerfiller.exitEnter("tickPending");
- timings.doTickPending.startTiming(); // Spigot
+ timings.scheduledBlocks.startTiming(); // Spigot
if (this.worldData.getType() != WorldType.DEBUG_ALL_BLOCK_STATES) {
2019-07-20 04:01:24 +00:00
this.nextTickListBlock.b();
this.nextTickListFluid.b();
}
- timings.doTickPending.stopTiming(); // Spigot
+ timings.scheduledBlocks.stopTiming(); // Spigot
gameprofilerfiller.exitEnter("raid");
+ this.timings.raids.startTiming(); // Paper - timings
2019-12-12 03:06:23 +00:00
this.persistentRaid.a();
if (this.mobSpawnerTrader != null) {
this.mobSpawnerTrader.a();
}
+ this.timings.raids.stopTiming(); // Paper - timings
gameprofilerfiller.exitEnter("blockEvents");
timings.doSounds.startTiming(); // Spigot
@@ -361,6 +366,7 @@ public class WorldServer extends World {
2019-04-24 01:00:24 +00:00
org.spigotmc.ActivationRange.activateEntities(this); // Spigot
timings.entityTick.startTiming(); // Spigot
+ TimingHistory.entityTicks += this.globalEntityList.size(); // Paper
while (objectiterator.hasNext()) {
Entry<Entity> entry = (Entry) objectiterator.next();
Entity entity1 = (Entity) entry.getValue();
@@ -409,9 +415,11 @@ public class WorldServer extends World {
this.tickingEntities = false;
+ try (co.aikar.timings.Timing ignored = this.timings.newEntities.startTiming()) { // Paper - timings
while ((entity = (Entity) this.entitiesToAdd.poll()) != null) {
this.registerEntity(entity);
}
+ } // Paper - timings
gameprofilerfiller.exit();
timings.tickEntities.stopTiming(); // Spigot
@@ -476,6 +484,7 @@ public class WorldServer extends World {
2019-04-24 01:00:24 +00:00
}
2019-04-24 01:00:24 +00:00
gameprofilerfiller.exitEnter("tickBlocks");
+ timings.chunkTicksBlocks.startTiming(); // Paper
if (i > 0) {
ChunkSection[] achunksection = chunk.getSections();
int l = achunksection.length;
@@ -507,7 +516,7 @@ public class WorldServer extends World {
}
}
2019-04-24 01:00:24 +00:00
}
-
+ timings.chunkTicksBlocks.stopTiming(); // Paper
gameprofilerfiller.exit();
}
@@ -603,6 +612,7 @@ public class WorldServer extends World {
public void entityJoinedWorld(Entity entity) {
if (entity instanceof EntityHuman || this.getChunkProvider().a(entity)) {
+ ++TimingHistory.entityTicks; // Paper - timings
// Spigot start
if (!org.spigotmc.ActivationRange.checkIfActive(entity)) {
entity.ticksLived++;
@@ -611,7 +621,9 @@ public class WorldServer extends World {
}
// Spigot end
+ TimingHistory.activatedEntityTicks++; // Paper - timings
entity.tickTimer.startTiming(); // Spigot
+ try { // Paper - timings
entity.f(entity.locX(), entity.locY(), entity.locZ());
entity.lastYaw = entity.yaw;
entity.lastPitch = entity.pitch;
@@ -638,7 +650,9 @@ public class WorldServer extends World {
this.a(entity, entity1);
}
}
+ } finally { // Paper - timings
entity.tickTimer.stopTiming(); // Spigot
+ } // Paper - timings
}
}
@@ -799,6 +813,7 @@ public class WorldServer extends World {
2019-04-24 01:00:24 +00:00
if (!flag1) {
org.bukkit.Bukkit.getPluginManager().callEvent(new org.bukkit.event.world.WorldSaveEvent(getWorld())); // CraftBukkit
+ try (co.aikar.timings.Timing ignored = timings.worldSave.startTiming()) { // Paper
if (iprogressupdate != null) {
iprogressupdate.a(new ChatMessage("menu.savingLevel", new Object[0]));
}
@@ -808,7 +823,10 @@ public class WorldServer extends World {
iprogressupdate.c(new ChatMessage("menu.savingChunks", new Object[0]));
}
+ timings.worldSaveChunks.startTiming(); // Paper
2019-04-24 01:00:24 +00:00
chunkproviderserver.save(flag);
+ timings.worldSaveChunks.stopTiming(); // Paper
2019-04-24 01:00:24 +00:00
+ } // Paper
}
// CraftBukkit start - moved from MinecraftServer.saveChunks
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
index 8d1f066f00..f3eacb1819 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
@@ -1973,12 +1973,31 @@ public final class CraftServer implements Server {
2016-02-29 23:09:49 +00:00
private final Spigot spigot = new Spigot()
{
+ @Deprecated
@Override
public YamlConfiguration getConfig()
{
return org.spigotmc.SpigotConfig.config;
2016-02-29 23:09:49 +00:00
}
+ @Override
+ public YamlConfiguration getBukkitConfig()
+ {
+ return configuration;
+ }
+
+ @Override
+ public YamlConfiguration getSpigotConfig()
+ {
2016-02-29 23:09:49 +00:00
+ return org.spigotmc.SpigotConfig.config;
+ }
+
+ @Override
+ public YamlConfiguration getPaperConfig()
+ {
2016-02-29 23:09:49 +00:00
+ return com.destroystokyo.paper.PaperConfig.config;
+ }
+
@Override
public void restart() {
org.spigotmc.RestartCommand.restart();
diff --git a/src/main/java/org/bukkit/craftbukkit/SpigotTimings.java b/src/main/java/org/bukkit/craftbukkit/SpigotTimings.java
deleted file mode 100644
index 2bd22a3698..0000000000
--- a/src/main/java/org/bukkit/craftbukkit/SpigotTimings.java
+++ /dev/null
2019-12-11 00:56:03 +00:00
@@ -1,162 +0,0 @@
-package org.bukkit.craftbukkit;
-
-import java.util.HashMap;
2019-04-24 01:00:24 +00:00
-import net.minecraft.server.Entity;
-import net.minecraft.server.TileEntity;
-import net.minecraft.server.World;
-import org.bukkit.craftbukkit.scheduler.CraftTask;
2019-04-24 01:00:24 +00:00
-import org.bukkit.plugin.java.JavaPluginLoader;
-import org.bukkit.scheduler.BukkitTask;
-import org.spigotmc.CustomTimingsHandler;
-
-public class SpigotTimings {
-
- public static final CustomTimingsHandler serverTickTimer = new CustomTimingsHandler("** Full Server Tick");
- public static final CustomTimingsHandler playerListTimer = new CustomTimingsHandler("Player List");
2017-05-14 18:05:01 +00:00
- public static final CustomTimingsHandler commandFunctionsTimer = new CustomTimingsHandler("Command Functions");
- public static final CustomTimingsHandler connectionTimer = new CustomTimingsHandler("Connection Handler");
2018-10-28 22:08:08 +00:00
- public static final CustomTimingsHandler playerConnectionTimer = new CustomTimingsHandler("** PlayerConnection");
- public static final CustomTimingsHandler tickablesTimer = new CustomTimingsHandler("Tickables");
- public static final CustomTimingsHandler schedulerTimer = new CustomTimingsHandler("Scheduler");
- public static final CustomTimingsHandler timeUpdateTimer = new CustomTimingsHandler("Time Update");
- public static final CustomTimingsHandler serverCommandTimer = new CustomTimingsHandler("Server Command");
- public static final CustomTimingsHandler worldSaveTimer = new CustomTimingsHandler("World Save");
-
- public static final CustomTimingsHandler entityMoveTimer = new CustomTimingsHandler("** entityMove");
- public static final CustomTimingsHandler tickEntityTimer = new CustomTimingsHandler("** tickEntity");
- public static final CustomTimingsHandler activatedEntityTimer = new CustomTimingsHandler("** activatedTickEntity");
- public static final CustomTimingsHandler tickTileEntityTimer = new CustomTimingsHandler("** tickTileEntity");
-
- public static final CustomTimingsHandler timerEntityBaseTick = new CustomTimingsHandler("** livingEntityBaseTick");
- public static final CustomTimingsHandler timerEntityAI = new CustomTimingsHandler("** livingEntityAI");
- public static final CustomTimingsHandler timerEntityAICollision = new CustomTimingsHandler("** livingEntityAICollision");
- public static final CustomTimingsHandler timerEntityAIMove = new CustomTimingsHandler("** livingEntityAIMove");
- public static final CustomTimingsHandler timerEntityTickRest = new CustomTimingsHandler("** livingEntityTickRest");
-
- public static final CustomTimingsHandler processQueueTimer = new CustomTimingsHandler("processQueue");
- public static final CustomTimingsHandler schedulerSyncTimer = new CustomTimingsHandler("** Scheduler - Sync Tasks", JavaPluginLoader.pluginParentTimer);
-
- public static final CustomTimingsHandler playerCommandTimer = new CustomTimingsHandler("** playerCommand");
-
- public static final CustomTimingsHandler entityActivationCheckTimer = new CustomTimingsHandler("entityActivationCheck");
- public static final CustomTimingsHandler checkIfActiveTimer = new CustomTimingsHandler("** checkIfActive");
-
- public static final HashMap<String, CustomTimingsHandler> entityTypeTimingMap = new HashMap<String, CustomTimingsHandler>();
- public static final HashMap<String, CustomTimingsHandler> tileEntityTypeTimingMap = new HashMap<String, CustomTimingsHandler>();
- public static final HashMap<String, CustomTimingsHandler> pluginTaskTimingMap = new HashMap<String, CustomTimingsHandler>();
-
- /**
- * Gets a timer associated with a plugins tasks.
- * @param task
- * @param period
- * @return
- */
- public static CustomTimingsHandler getPluginTaskTimings(BukkitTask task, long period) {
- if (!task.isSync()) {
- return null;
- }
- String plugin;
- final CraftTask ctask = (CraftTask) task;
-
- if (task.getOwner() != null) {
- plugin = task.getOwner().getDescription().getFullName();
- } else {
- plugin = "Unknown";
- }
- String taskname = ctask.getTaskName();
-
- String name = "Task: " + plugin + " Runnable: " + taskname;
- if (period > 0) {
- name += "(interval:" + period +")";
- } else {
- name += "(Single)";
- }
- CustomTimingsHandler result = pluginTaskTimingMap.get(name);
- if (result == null) {
- result = new CustomTimingsHandler(name, SpigotTimings.schedulerSyncTimer);
- pluginTaskTimingMap.put(name, result);
- }
- return result;
- }
-
- /**
- * Get a named timer for the specified entity type to track type specific timings.
- * @param entity
- * @return
- */
- public static CustomTimingsHandler getEntityTimings(Entity entity) {
2017-10-29 15:19:21 +00:00
- String entityType = entity.getClass().getName();
- CustomTimingsHandler result = entityTypeTimingMap.get(entityType);
- if (result == null) {
2017-10-29 15:19:21 +00:00
- result = new CustomTimingsHandler("** tickEntity - " + entity.getClass().getSimpleName(), activatedEntityTimer);
- entityTypeTimingMap.put(entityType, result);
- }
- return result;
- }
-
- /**
- * Get a named timer for the specified tile entity type to track type specific timings.
- * @param entity
- * @return
- */
- public static CustomTimingsHandler getTileEntityTimings(TileEntity entity) {
2017-10-29 15:19:21 +00:00
- String entityType = entity.getClass().getName();
- CustomTimingsHandler result = tileEntityTypeTimingMap.get(entityType);
- if (result == null) {
2017-10-29 15:19:21 +00:00
- result = new CustomTimingsHandler("** tickTileEntity - " + entity.getClass().getSimpleName(), tickTileEntityTimer);
- tileEntityTypeTimingMap.put(entityType, result);
- }
- return result;
- }
-
- /**
- * Set of timers per world, to track world specific timings.
- */
- public static class WorldTimingsHandler {
- public final CustomTimingsHandler mobSpawn;
- public final CustomTimingsHandler doChunkUnload;
- public final CustomTimingsHandler doTickPending;
- public final CustomTimingsHandler doTickTiles;
- public final CustomTimingsHandler doChunkMap;
- public final CustomTimingsHandler doSounds;
- public final CustomTimingsHandler entityTick;
- public final CustomTimingsHandler tileEntityTick;
- public final CustomTimingsHandler tileEntityPending;
- public final CustomTimingsHandler tracker;
- public final CustomTimingsHandler doTick;
- public final CustomTimingsHandler tickEntities;
-
- public final CustomTimingsHandler syncChunkLoadTimer;
- public final CustomTimingsHandler syncChunkLoadStructuresTimer;
- public final CustomTimingsHandler syncChunkLoadEntitiesTimer;
- public final CustomTimingsHandler syncChunkLoadTileEntitiesTimer;
- public final CustomTimingsHandler syncChunkLoadTileTicksTimer;
- public final CustomTimingsHandler syncChunkLoadPostTimer;
-
- public WorldTimingsHandler(World server) {
- String name = server.worldData.getName() +" - ";
-
- mobSpawn = new CustomTimingsHandler("** " + name + "mobSpawn");
- doChunkUnload = new CustomTimingsHandler("** " + name + "doChunkUnload");
- doTickPending = new CustomTimingsHandler("** " + name + "doTickPending");
- doTickTiles = new CustomTimingsHandler("** " + name + "doTickTiles");
- doChunkMap = new CustomTimingsHandler("** " + name + "doChunkMap");
- doSounds = new CustomTimingsHandler("** " + name + "doSounds");
- entityTick = new CustomTimingsHandler("** " + name + "entityTick");
- tileEntityTick = new CustomTimingsHandler("** " + name + "tileEntityTick");
- tileEntityPending = new CustomTimingsHandler("** " + name + "tileEntityPending");
-
- syncChunkLoadTimer = new CustomTimingsHandler("** " + name + "syncChunkLoad");
- syncChunkLoadStructuresTimer = new CustomTimingsHandler("** " + name + "chunkLoad - Structures");
- syncChunkLoadEntitiesTimer = new CustomTimingsHandler("** " + name + "chunkLoad - Entities");
- syncChunkLoadTileEntitiesTimer = new CustomTimingsHandler("** " + name + "chunkLoad - TileEntities");
- syncChunkLoadTileTicksTimer = new CustomTimingsHandler("** " + name + "chunkLoad - TileTicks");
- syncChunkLoadPostTimer = new CustomTimingsHandler("** " + name + "chunkLoad - Post");
-
-
- tracker = new CustomTimingsHandler(name + "tracker");
- doTick = new CustomTimingsHandler(name + "doTick");
- tickEntities = new CustomTimingsHandler(name + "tickEntities");
- }
- }
-}
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
index 4fed5dc92f..d7a4e50f23 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
@@ -1718,6 +1718,14 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
2016-02-29 23:09:49 +00:00
packet.components = components;
getHandle().playerConnection.sendPacket(packet);
}
+
+ // Paper start
+ @Override
+ public int getPing()
+ {
+ return getHandle().ping;
+ }
+ // Paper end
};
public Player.Spigot spigot()
diff --git a/src/main/java/org/bukkit/craftbukkit/scheduler/CraftScheduler.java b/src/main/java/org/bukkit/craftbukkit/scheduler/CraftScheduler.java
index b90979c7ba..8823f94f7b 100644
--- a/src/main/java/org/bukkit/craftbukkit/scheduler/CraftScheduler.java
+++ b/src/main/java/org/bukkit/craftbukkit/scheduler/CraftScheduler.java
2019-04-24 01:00:24 +00:00
@@ -1,5 +1,6 @@
package org.bukkit.craftbukkit.scheduler;
+import co.aikar.timings.MinecraftTimings; // Paper
2019-04-24 01:00:24 +00:00
import com.google.common.util.concurrent.ThreadFactoryBuilder;
import java.util.ArrayList;
import java.util.Comparator;
2019-05-06 02:58:04 +00:00
@@ -248,7 +249,7 @@ public class CraftScheduler implements BukkitScheduler {
}
}
return false;
- }});
+ }}){{this.timings=co.aikar.timings.MinecraftTimings.getCancelTasksTimer();}}; // Paper
2018-03-31 09:34:25 +00:00
handle(task, 0L);
for (CraftTask taskPending = head.getNext(); taskPending != null; taskPending = taskPending.getNext()) {
if (taskPending == task) {
2019-05-06 02:58:04 +00:00
@@ -283,7 +284,7 @@ public class CraftScheduler implements BukkitScheduler {
}
}
}
- });
+ }){{this.timings=co.aikar.timings.MinecraftTimings.getCancelTasksTimer(plugin);}}; // Paper
2018-03-31 09:34:25 +00:00
handle(task, 0L);
for (CraftTask taskPending = head.getNext(); taskPending != null; taskPending = taskPending.getNext()) {
if (taskPending == task) {
2019-05-06 02:58:04 +00:00
@@ -390,9 +391,7 @@ public class CraftScheduler implements BukkitScheduler {
if (task.isSync()) {
2018-06-21 03:29:33 +00:00
currentTask = task;
try {
- task.timings.startTiming(); // Spigot
task.run();
- task.timings.stopTiming(); // Spigot
} catch (final Throwable throwable) {
task.getOwner().getLogger().log(
Level.WARNING,
2019-05-06 02:58:04 +00:00
@@ -419,8 +418,10 @@ public class CraftScheduler implements BukkitScheduler {
runners.remove(task.getTaskId());
}
}
+ MinecraftTimings.bukkitSchedulerFinishTimer.startTiming();
pending.addAll(temp);
temp.clear();
+ MinecraftTimings.bukkitSchedulerFinishTimer.stopTiming();
debugHead = debugHead.getNextHead(currentTick);
}
2019-05-06 02:58:04 +00:00
@@ -453,6 +454,7 @@ public class CraftScheduler implements BukkitScheduler {
}
private void parsePending() {
+ MinecraftTimings.bukkitSchedulerPendingTimer.startTiming();
CraftTask head = this.head;
CraftTask task = head.getNext();
CraftTask lastTask = head;
2019-05-06 02:58:04 +00:00
@@ -471,6 +473,7 @@ public class CraftScheduler implements BukkitScheduler {
task.setNext(null);
}
this.head = lastTask;
+ MinecraftTimings.bukkitSchedulerPendingTimer.stopTiming();
}
private boolean isReady(final int currentTick) {
diff --git a/src/main/java/org/bukkit/craftbukkit/scheduler/CraftTask.java b/src/main/java/org/bukkit/craftbukkit/scheduler/CraftTask.java
index 3f55381c15..0d9a466809 100644
--- a/src/main/java/org/bukkit/craftbukkit/scheduler/CraftTask.java
+++ b/src/main/java/org/bukkit/craftbukkit/scheduler/CraftTask.java
@@ -1,9 +1,11 @@
package org.bukkit.craftbukkit.scheduler;
import java.util.function.Consumer;
+
+import co.aikar.timings.NullTimingHandler;
import org.bukkit.Bukkit;
-import org.bukkit.craftbukkit.SpigotTimings; // Spigot
-import org.spigotmc.CustomTimingsHandler; // Spigot
+import co.aikar.timings.MinecraftTimings; // Paper
2016-02-29 23:09:49 +00:00
+import co.aikar.timings.Timing; // Paper
import org.bukkit.plugin.Plugin;
import org.bukkit.scheduler.BukkitTask;
@@ -26,12 +28,12 @@ public class CraftTask implements BukkitTask, Runnable { // Spigot
*/
private volatile long period;
private long nextRun;
- private final Runnable rTask;
- private final Consumer<BukkitTask> cTask;
+ public final Runnable rTask; // Paper
+ public final Consumer<BukkitTask> cTask; // Paper
2016-02-29 23:09:49 +00:00
+ public Timing timings; // Paper
private final Plugin plugin;
private final int id;
- final CustomTimingsHandler timings; // Spigot
CraftTask() {
2018-03-31 09:34:25 +00:00
this(null, null, CraftTask.NO_REPEATING, CraftTask.NO_REPEATING);
}
@@ -40,7 +42,7 @@ public class CraftTask implements BukkitTask, Runnable { // Spigot
2018-03-31 09:34:25 +00:00
this(null, task, CraftTask.NO_REPEATING, CraftTask.NO_REPEATING);
}
- CraftTask(final Plugin plugin, final Object task, final int id, final long period) {
+ CraftTask(final Plugin plugin, final Object task, final int id, final long period) { // Paper
this.plugin = plugin;
if (task instanceof Runnable) {
this.rTask = (Runnable) task;
@@ -57,7 +59,7 @@ public class CraftTask implements BukkitTask, Runnable { // Spigot
}
this.id = id;
this.period = period;
- this.timings = this.isSync() ? SpigotTimings.getPluginTaskTimings(this, period) : null; // Spigot
+ timings = task != null ? MinecraftTimings.getPluginTaskTimings(this, period) : NullTimingHandler.NULL; // Paper
}
@Override
@@ -77,11 +79,13 @@ public class CraftTask implements BukkitTask, Runnable { // Spigot
@Override
public void run() {
+ try (Timing ignored = timings.startTiming()) { // Paper
if (rTask != null) {
rTask.run();
} else {
cTask.accept(this);
}
+ } // Paper
}
long getPeriod() {
@@ -108,7 +112,7 @@ public class CraftTask implements BukkitTask, Runnable { // Spigot
this.next = next;
}
- Class<?> getTaskClass() {
+ public Class<?> getTaskClass() {
return (rTask != null) ? rTask.getClass() : ((cTask != null) ? cTask.getClass() : null);
}
@@ -132,9 +136,4 @@ public class CraftTask implements BukkitTask, Runnable { // Spigot
return true;
}
- // Spigot start
- public String getTaskName() {
- return (getTaskClass() == null) ? "Unknown" : getTaskClass().getName();
- }
- // Spigot end
}
diff --git a/src/main/java/org/bukkit/craftbukkit/util/CraftIconCache.java b/src/main/java/org/bukkit/craftbukkit/util/CraftIconCache.java
index e52ef47b78..3d90b34268 100644
--- a/src/main/java/org/bukkit/craftbukkit/util/CraftIconCache.java
+++ b/src/main/java/org/bukkit/craftbukkit/util/CraftIconCache.java
@@ -5,6 +5,7 @@ import org.bukkit.util.CachedServerIcon;
public class CraftIconCache implements CachedServerIcon {
public final String value;
2016-02-29 23:09:49 +00:00
+ public String getData() { return value; } // Paper
public CraftIconCache(final String value) {
this.value = value;
}
diff --git a/src/main/java/org/bukkit/craftbukkit/util/CraftMagicNumbers.java b/src/main/java/org/bukkit/craftbukkit/util/CraftMagicNumbers.java
index 68728b4d86..02f3300533 100644
--- a/src/main/java/org/bukkit/craftbukkit/util/CraftMagicNumbers.java
+++ b/src/main/java/org/bukkit/craftbukkit/util/CraftMagicNumbers.java
@@ -298,6 +298,13 @@ public final class CraftMagicNumbers implements UnsafeValues {
return clazz;
}
+ // Paper start
+ @Override
+ public String getTimingsServerName() {
+ return com.destroystokyo.paper.PaperConfig.timingsServerName;
+ }
+ // Paper end
+
/**
* This helper class represents the different NBT Tags.
* <p>
diff --git a/src/main/java/org/spigotmc/ActivationRange.java b/src/main/java/org/spigotmc/ActivationRange.java
index ca7789b5e0..4423839697 100644
--- a/src/main/java/org/spigotmc/ActivationRange.java
+++ b/src/main/java/org/spigotmc/ActivationRange.java
@@ -31,7 +31,7 @@ import net.minecraft.server.EntityWither;
2016-03-25 04:59:37 +00:00
import net.minecraft.server.MathHelper;
import net.minecraft.server.MinecraftServer;
import net.minecraft.server.World;
-import org.bukkit.craftbukkit.SpigotTimings;
+import co.aikar.timings.MinecraftTimings;
public class ActivationRange
{
@@ -75,8 +75,8 @@ public class ActivationRange
/**
* These entities are excluded from Activation range checks.
*
- * @param entity
- * @param config
+ * @param entity Entity to initialize
+ * @param config Spigot config to determine ranges
* @return boolean If it should always tick.
*/
public static boolean initializeEntityActivationState(Entity entity, SpigotWorldConfig config)
@@ -111,7 +111,7 @@ public class ActivationRange
*/
public static void activateEntities(World world)
{
- SpigotTimings.entityActivationCheckTimer.startTiming();
+ MinecraftTimings.entityActivationCheckTimer.startTiming();
final int miscActivationRange = world.spigotConfig.miscActivationRange;
final int raiderActivationRange = world.spigotConfig.raiderActivationRange;
final int animalActivationRange = world.spigotConfig.animalActivationRange;
@@ -148,7 +148,7 @@ public class ActivationRange
}
}
}
- SpigotTimings.entityActivationCheckTimer.stopTiming();
+ MinecraftTimings.entityActivationCheckTimer.stopTiming();
}
/**
@@ -245,10 +245,8 @@ public class ActivationRange
*/
public static boolean checkIfActive(Entity entity)
{
- SpigotTimings.checkIfActiveTimer.startTiming();
// Never safe to skip fireworks or entities not yet added to chunk
if ( !entity.inChunk || entity instanceof EntityFireworks ) {
- SpigotTimings.checkIfActiveTimer.stopTiming();
return true;
}
@@ -272,7 +270,6 @@ public class ActivationRange
{
isActive = false;
}
- SpigotTimings.checkIfActiveTimer.stopTiming();
return isActive;
}
}
--
Improve mid tick chunk loading, Fix Oversleep, other improvements Process loads outside of any canSleep check. Original intent was to only apply those restrictions to generations but realized I had some checks higher up the call chain. Reworked the back off strategy to just run every 1 millisecond per world, and to apply the per tick limit to generations only. This guarantees that your chunk will load with at most around 1ms delay. Additionally, fire midTick processing in a few more places, notably the oversleep section so we can keep processing loads here too which has a large up to 50ms window... Speaking of oversleep, we had a bug in our implementation changes for Timings that caused oversleep to not sleep the correct amount. Because we now moved it into the NEXT tick instead of THIS tick, the value of nextTick had already been increased to +50ms, resulting in the risk of sleeping more than it should, but, more importantly, this caused every task that was trying to NOT run during oversleep to actually run during oversleep. This is now fixed. Another small tweak is to the /tps command, to no longer show the star when TPS is right at 20. Due to ineffeciencies in the sleep precision, TPS is commonly 20.02. This causes the star to show up almost constantly, so now only show it if we actually hit a real "catchup". This commit also improves the changes to the CallbackExecutor, in that it now is also recursion safe. It was possible that the executor could run tasks out of desired order if the executor task scheduled more executor tasks. We solve this by ensuring new additions do not enter the currently iterated queue. Each depth level will have its own queue. Fixes #3220
2020-04-26 03:47:29 +00:00
2.26.2