testserver/patches/server/0129-Make-targetSize-more-a...

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Brokkonaut <hannos17@gmx.de>
Date: Tue, 7 Feb 2017 16:55:35 -0600
Subject: [PATCH] Make targetSize more aggressive in the chunk unload queue
diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java
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index 1c73599e37e9b830ff0ab9bcc9edc7b63daa6ca1..dd318c213742299fca1335fadf1f4465b471d7ea 100644
--- a/src/main/java/net/minecraft/server/level/ChunkMap.java
+++ b/src/main/java/net/minecraft/server/level/ChunkMap.java
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@@ -233,7 +233,7 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
this.entityMap = new Int2ObjectOpenHashMap();
this.chunkTypeCache = new Long2ByteOpenHashMap();
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this.chunkSaveCooldowns = new Long2LongOpenHashMap();
- this.unloadQueue = Queues.newConcurrentLinkedQueue();
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+ this.unloadQueue = new com.destroystokyo.paper.utils.CachedSizeConcurrentLinkedQueue<>(); // Paper - need constant-time size()
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this.structureTemplateManager = structureTemplateManager;
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Path path = session.getDimensionPath(world.dimension());
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@@ -588,7 +588,6 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
private void processUnloads(BooleanSupplier shouldKeepTicking) {
LongIterator longiterator = this.toDrop.iterator();
-
for (int i = 0; longiterator.hasNext() && (shouldKeepTicking.getAsBoolean() || i < 200 || this.toDrop.size() > 2000); longiterator.remove()) {
long j = longiterator.nextLong();
ChunkHolder playerchunk = (ChunkHolder) this.updatingChunkMap.remove(j);
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@@ -601,7 +600,7 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
}
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}
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- int k = Math.max(0, this.unloadQueue.size() - 2000);
+ int k = Math.max(100, this.unloadQueue.size() - 2000); // Paper - Unload more than just up to queue size 2000
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Runnable runnable;