testserver/Spigot-Server-Patches/0030-Configurable-async-lig...

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From 712fee2a1cf2121a90ca3aeb86ca6a9213527da9 Mon Sep 17 00:00:00 2001
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From: Byteflux <byte@byteflux.net>
2016-02-29 23:09:49 +00:00
Date: Wed, 2 Mar 2016 00:52:31 -0600
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Subject: [PATCH] Configurable async light updates
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 28e3e3c..5504cfe 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -158,4 +158,9 @@ public class PaperWorldConfig {
}
+ public boolean useAsyncLighting;
+ private void useAsyncLighting() {
+ useAsyncLighting = false; //getBoolean( "use-async-lighting", false );
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+ log("World async lighting: " + useAsyncLighting);
+ }
}
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diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
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index cde4124..5df38be 100644
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--- a/src/main/java/net/minecraft/server/Chunk.java
+++ b/src/main/java/net/minecraft/server/Chunk.java
@@ -11,6 +11,8 @@ import java.util.Map;
import java.util.Random;
import java.util.concurrent.Callable;
import java.util.concurrent.ConcurrentLinkedQueue;
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+import java.util.concurrent.atomic.AtomicInteger; // Paper
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+
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
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@@ -44,6 +46,10 @@ public class Chunk {
private int w;
private ConcurrentLinkedQueue<BlockPosition> x;
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protected gnu.trove.map.hash.TObjectIntHashMap<Class> entityCount = new gnu.trove.map.hash.TObjectIntHashMap<Class>(); // Spigot
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+ // Paper start - Asynchronous light updates
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+ public AtomicInteger pendingLightUpdates = new AtomicInteger();
+ public long lightUpdateTime;
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+ // Paper end
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// CraftBukkit start - Neighbor loaded cache for chunk lighting and entity ticking
private int neighbors = 0x1 << 12;
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@@ -278,7 +284,7 @@ public class Chunk {
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private void a(int i, int j, int k, int l) {
if (l > k && this.world.areChunksLoaded(new BlockPosition(i, 0, j), 16)) {
for (int i1 = k; i1 < l; ++i1) {
- this.world.c(EnumSkyBlock.SKY, new BlockPosition(i, i1, j));
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+ this.world.updateLight(EnumSkyBlock.SKY, new BlockPosition(i, i1, j));
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}
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this.r = true;
@@ -991,7 +997,7 @@ public class Chunk {
public void b(boolean flag) {
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if (this.l && !this.world.worldProvider.m() && !flag) {
- this.h(this.world.isClientSide);
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+ this.recheckGaps(this.world.isClientSide); // Paper - Asynchronous lighting updates
}
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this.q = true;
@@ -1012,6 +1018,23 @@ public class Chunk {
}
+ /**
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+ * Paper- Recheck gaps asynchronously
+ */
+ public void recheckGaps(final boolean isClientSide) {
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+ if (!world.paperConfig.useAsyncLighting) {
+ this.h(this.world.isClientSide);
+ return;
+ }
+
+ world.lightingExecutor.submit(new Runnable() {
+ @Override
+ public void run() {
+ Chunk.this.h(isClientSide);
+ }
+ });
+ }
+
public boolean isReady() {
// Spigot Start
/*
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diff --git a/src/main/java/net/minecraft/server/ChunkProviderServer.java b/src/main/java/net/minecraft/server/ChunkProviderServer.java
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index 83857a6..49288c9 100644
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--- a/src/main/java/net/minecraft/server/ChunkProviderServer.java
+++ b/src/main/java/net/minecraft/server/ChunkProviderServer.java
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@@ -46,6 +46,12 @@ public class ChunkProviderServer implements IChunkProvider {
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}
public void queueUnload(int i, int j) {
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+ // Paper start - Asynchronous lighting updates
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+ Chunk chunk = chunks.get(LongHash.toLong(i, j));
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+ if (chunk != null && chunk.world.paperConfig.useAsyncLighting && (chunk.pendingLightUpdates.get() > 0 || chunk.world.getTime() - chunk.lightUpdateTime < 20)) {
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+ return;
+ }
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+ // Paper end
if (this.world.worldProvider.c(i, j)) {
// CraftBukkit start
this.unloadQueue.add(i, j);
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diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
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index 0b5c9fe..aa2c65e 100644
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--- a/src/main/java/net/minecraft/server/World.java
+++ b/src/main/java/net/minecraft/server/World.java
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@@ -29,6 +29,12 @@ import org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason;
import org.bukkit.generator.ChunkGenerator;
// CraftBukkit end
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+// Paper start
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+import java.util.concurrent.ExecutorService;
+import java.util.concurrent.Executors;
+import com.google.common.util.concurrent.ThreadFactoryBuilder;
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+// Paper end
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+
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public abstract class World implements IBlockAccess {
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private int a = 63;
@@ -134,6 +140,7 @@ public abstract class World implements IBlockAccess {
private org.spigotmc.TickLimiter entityLimiter;
private org.spigotmc.TickLimiter tileLimiter;
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private int tileTickPosition;
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+ public ExecutorService lightingExecutor = Executors.newSingleThreadExecutor(new ThreadFactoryBuilder().setNameFormat("Paper - Lighting Thread").build()); // Paper - Asynchronous lighting updates
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public CraftWorld getWorld() {
return this.world;
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@@ -476,7 +483,7 @@ public abstract class World implements IBlockAccess {
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if (!this.worldProvider.m()) {
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for (i1 = k; i1 <= l; ++i1) {
- this.c(EnumSkyBlock.SKY, new BlockPosition(i, i1, j));
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+ this.updateLight(EnumSkyBlock.SKY, new BlockPosition(i, i1, j)); // Paper - Asynchronous lighting updates
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}
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}
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@@ -2244,10 +2251,10 @@ public abstract class World implements IBlockAccess {
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boolean flag = false;
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if (!this.worldProvider.m()) {
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- flag |= this.c(EnumSkyBlock.SKY, blockposition);
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+ flag |= this.updateLight(EnumSkyBlock.SKY, blockposition); // Paper - Asynchronous lighting updates
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}
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- flag |= this.c(EnumSkyBlock.BLOCK, blockposition);
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+ flag |= this.updateLight(EnumSkyBlock.BLOCK, blockposition); // Paper - Asynchronous lighting updates
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return flag;
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}
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@@ -2297,10 +2304,15 @@ public abstract class World implements IBlockAccess {
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}
}
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+ // Paper start - Asynchronous lighting updates
public boolean c(EnumSkyBlock enumskyblock, BlockPosition blockposition) {
+ return this.c(enumskyblock, blockposition, null, null);
+ }
+
+ public boolean c(EnumSkyBlock enumskyblock, BlockPosition blockposition, Chunk chunk, List<Chunk> neighbors) { // Paper
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// CraftBukkit start - Use neighbor cache instead of looking up
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- Chunk chunk = this.getChunkIfLoaded(blockposition.getX() >> 4, blockposition.getZ() >> 4);
- if (chunk == null || !chunk.areNeighborsLoaded(1) /*!this.areChunksLoaded(blockposition, 17, false)*/) {
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+ //Chunk chunk = this.getChunkIfLoaded(blockposition.getX() >> 4, blockposition.getZ() >> 4);
+ if (chunk == null /*|| !chunk.areNeighborsLoaded(1)*/ /*!this.areChunksLoaded(blockposition, 17, false)*/) {
// CraftBukkit end
return false;
} else {
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@@ -2371,6 +2383,17 @@ public abstract class World implements IBlockAccess {
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i = 0;
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}
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+ // Paper start - Asynchronous light updates
+ if (chunk.world.paperConfig.useAsyncLighting) {
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+ chunk.pendingLightUpdates.decrementAndGet();
+ if (neighbors != null) {
+ for (Chunk neighbor : neighbors) {
+ neighbor.pendingLightUpdates.decrementAndGet();
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+ }
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+ }
+ }
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+ // Paper end
+
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this.methodProfiler.b();
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this.methodProfiler.a("checkedPosition < toCheckCount");
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@@ -2425,6 +2448,52 @@ public abstract class World implements IBlockAccess {
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}
}
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+ /**
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+ * Paper - Asynchronous lighting updates
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+ */
+ public boolean updateLight(final EnumSkyBlock enumskyblock, final BlockPosition position) {
+ int x = position.getX();
+ int z = position.getZ();
+ final Chunk chunk = this.getChunkIfLoaded(x >> 4, z >> 4);
+ if (chunk == null || !chunk.areNeighborsLoaded(1)) {
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+ return false;
+ }
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+
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+ if (!chunk.world.paperConfig.useAsyncLighting) {
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+ return this.c(enumskyblock, position, chunk, null);
+ }
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+
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+ chunk.pendingLightUpdates.incrementAndGet();
+ chunk.lightUpdateTime = chunk.world.getTime();
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+
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+ final List<Chunk> neighbors = new ArrayList<Chunk>();
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+
+ for (int cx = (x >> 4) - 1; cx <= (x >> 4) + 1; ++cx) {
+ for (int cz = (z >> 4) - 1; cz <= (z >> 4) + 1; ++cz) {
+ if (cx != x >> 4 && cz != z >> 4) {
+ Chunk neighbor = this.getChunkIfLoaded(cx, cz);
+ if (neighbor != null) {
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+ neighbor.pendingLightUpdates.incrementAndGet();
+ neighbor.lightUpdateTime = chunk.world.getTime();
+ neighbors.add(neighbor);
+ }
+ }
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+ }
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+ }
+
+ if (!Bukkit.isPrimaryThread()) {
+ return this.c(enumskyblock, position, chunk, neighbors);
+ }
+
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+ lightingExecutor.submit(new Runnable() {
+ @Override
+ public void run() {
+ World.this.c(enumskyblock, position, chunk, neighbors);
+ }
+ });
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+ return true;
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+ }
+
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public boolean a(boolean flag) {
return false;
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}
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--
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2.7.2
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