testserver/scripts/importmcdev.sh

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#!/usr/bin/env bash
(
set -e
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nms="net/minecraft/server"
export MODLOG=""
PS1="$"
basedir="$(cd "$1" && pwd -P)"
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workdir="$basedir/work"
minecraftversion=$(cat "$workdir/BuildData/info.json" | grep minecraftVersion | cut -d '"' -f 4)
decompiledir="$workdir/$minecraftversion"
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export importedmcdev=""
function import {
export importedmcdev="$importedmcdev $1"
file="${1}.java"
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target="$workdir/Spigot/Spigot-Server/src/main/java/$nms/$file"
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base="$decompiledir/$nms/$file"
if [[ ! -f "$target" ]]; then
export MODLOG="$MODLOG Imported $file from mc-dev\n";
echo "Copying $base to $target"
cp "$base" "$target"
fi
}
(
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cd "$workdir/Spigot/Spigot-Server/"
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lastlog=$(git log -1 --oneline)
if [[ "$lastlog" = *"mc-dev Imports"* ]]; then
git reset --hard HEAD^
fi
)
import BaseBlockPosition
import BiomeBase
import BiomeMesa
import BlockChest
import BlockFalling
import BlockFluids
import BlockPosition
import BlockStateList
import ChunkProviderFlat
import ChunkProviderGenerate
import ChunkProviderHell
import CommandAbstract
import CommandScoreboard
import CommandWhitelist
import DataBits
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import DataConverterMaterialId
import EULA
import EntitySquid
import EntityWaterAnimal
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import FileIOThread
import ItemBlock
import PacketPlayInResourcePackStatus
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import PacketPlayInUseEntity
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import PacketPlayOutPlayerListHeaderFooter
import PacketPlayOutScoreboardTeam
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import PacketPlayOutTitle
import PacketPlayOutUpdateTime
import PathfinderAbstract
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import PathfinderGoalFloat
import PathfinderWater
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import PersistentVillage
import TileEntityEnderChest
import WorldProvider
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cd "$workdir/Spigot/Spigot-Server/"
git add src -A
echo -e "mc-dev Imports\n\n$MODLOG" | git commit src -F -
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)