testserver/Spigot-Server-Patches/0402-Fix-items-vanishing-th...

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: AJMFactsheets <AJMFactsheets@gmail.com>
Date: Wed, 22 Jan 2020 19:52:28 -0600
Subject: [PATCH] Fix items vanishing through end portal
If the Paper configuration option "keep-spawn-loaded" is set to false,
items entering the overworld from the end will spawn at Y = 0.
This is due to logic in the getHighestBlockYAt method in World.java
only searching the heightmap if the chunk is loaded.
Quickly loading the exact world spawn chunk before searching the
heightmap resolves the issue without having to load all spawn chunks.
diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java
index 2b0b8d975504850894cd25dc907eb522b4e9830f..c7d8dcb1d0678f7ea75f7447ba94a7af9cb8ec31 100644
--- a/src/main/java/net/minecraft/server/Entity.java
+++ b/src/main/java/net/minecraft/server/Entity.java
@@ -2641,6 +2641,9 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke
BlockPosition blockposition1;
if (flag1) {
+ // Paper start - Ensure spawn chunk is always loaded before calculating Y coordinate
2020-06-25 23:38:24 +00:00
+ this.world.getChunkAtWorldCoords(this.world.getSpawn());
+ // Paper end
blockposition1 = WorldServer.a;
} else {
blockposition1 = worldserver.getHighestBlockYAt(HeightMap.Type.MOTION_BLOCKING_NO_LEAVES, worldserver.getSpawn());