testserver/Spigot-Server-Patches/0159-Auto-Save-Improvements...

220 lines
10 KiB
Diff
Raw Normal View History

From 4901fdc6a2e285bd3c2e11164ece8b2c660ca26c Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Mon, 19 Sep 2016 23:16:39 -0400
Subject: [PATCH] Auto Save Improvements
Makes Auto Save Rate setting configurable per-world. If the auto save rate is left -1, the global bukkit.yml value will be used.
Process auto save every tick instead of once per auto tick interval, so that chunk saves will distribute over many ticks instead of all at once.
Re-introduce a cap per tick for auto save (Spigot disabled the vanilla cap) and make it configurable.
Adds incremental player auto saving too
diff --git a/src/main/java/com/destroystokyo/paper/PaperConfig.java b/src/main/java/com/destroystokyo/paper/PaperConfig.java
index 468095a44..ae69751c3 100644
--- a/src/main/java/com/destroystokyo/paper/PaperConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperConfig.java
@@ -255,4 +255,9 @@ public class PaperConfig {
flyingKickPlayerMessage = getString("messages.kick.flying-player", flyingKickPlayerMessage);
flyingKickVehicleMessage = getString("messages.kick.flying-vehicle", flyingKickVehicleMessage);
}
+
+ public static int playerAutoSaveRate = -1;
+ private static void playerAutoSaveRate() {
+ playerAutoSaveRate = getInt("settings.player-auto-save-rate", -1);
+ }
}
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index dc96bd7f4..bcf24cb49 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -2,6 +2,7 @@ package com.destroystokyo.paper;
import java.util.List;
+import net.minecraft.server.MinecraftServer;
import org.bukkit.Bukkit;
import org.bukkit.configuration.file.YamlConfiguration;
import org.spigotmc.SpigotWorldConfig;
@@ -359,4 +360,19 @@ public class PaperWorldConfig {
private void elytraHitWallDamage() {
elytraHitWallDamage = getBoolean("elytra-hit-wall-damage", true);
}
+
+ public int autoSavePeriod = -1;
+ private void autoSavePeriod() {
+ autoSavePeriod = getInt("auto-save-interval", -1);
+ if (autoSavePeriod > 0) {
+ log("Auto Save Interval: " +autoSavePeriod + " (" + (autoSavePeriod / 20) + "s)");
+ } else if (autoSavePeriod < 0) {
+ autoSavePeriod = MinecraftServer.getServer().autosavePeriod;
+ }
+ }
+
+ public int maxAutoSaveChunksPerTick = 24;
+ private void maxAutoSaveChunksPerTick() {
+ maxAutoSaveChunksPerTick = getInt("max-auto-save-chunks-per-tick", 24);
+ }
}
diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
2017-01-28 23:36:03 +00:00
index 88437d77a..9f7f32dc2 100644
--- a/src/main/java/net/minecraft/server/Chunk.java
+++ b/src/main/java/net/minecraft/server/Chunk.java
@@ -960,11 +960,9 @@ public class Chunk {
if (this.t && this.world.getTime() != this.lastSaved || this.s) {
return true;
}
- } else if (this.t && this.world.getTime() >= this.lastSaved + MinecraftServer.getServer().autosavePeriod * 4) { // Spigot - Only save if we've passed 2 auto save intervals without modification
- return true;
}
-
- return this.s;
+ // This !flag section should say if s(isModified) or t(hasEntities), then check auto save
+ return ((this.s || this.t) && this.world.getTime() >= this.lastSaved + world.paperConfig.autoSavePeriod); // Paper - Make world configurable and incremental
}
public Random a(long i) {
diff --git a/src/main/java/net/minecraft/server/ChunkProviderServer.java b/src/main/java/net/minecraft/server/ChunkProviderServer.java
index 0a8e09e5e..ad668be62 100644
--- a/src/main/java/net/minecraft/server/ChunkProviderServer.java
+++ b/src/main/java/net/minecraft/server/ChunkProviderServer.java
@@ -1,5 +1,6 @@
package net.minecraft.server;
+import com.destroystokyo.paper.PaperConfig;
import com.google.common.collect.Lists;
import com.google.common.collect.Sets;
import it.unimi.dsi.fastutil.longs.Long2ObjectMap;
2016-11-17 02:23:38 +00:00
@@ -266,7 +267,7 @@ public class ChunkProviderServer implements IChunkProvider {
this.saveChunk(chunk);
chunk.f(false);
++i;
- if (i == 24 && !flag && false) { // Spigot
+ if (!flag && i >= world.paperConfig.maxAutoSaveChunksPerTick) { // Spigot - // Paper - Incremental Auto Save - cap max per tick
return false;
}
}
diff --git a/src/main/java/net/minecraft/server/EntityPlayer.java b/src/main/java/net/minecraft/server/EntityPlayer.java
index 93c4babd9..0cd350254 100644
--- a/src/main/java/net/minecraft/server/EntityPlayer.java
+++ b/src/main/java/net/minecraft/server/EntityPlayer.java
2017-01-14 08:11:12 +00:00
@@ -30,6 +30,7 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
private static final Logger bR = LogManager.getLogger();
public String locale = null; // Spigot private -> public // Paper - default to null
+ public long lastSave = MinecraftServer.currentTick; // Paper
public PlayerConnection playerConnection;
public final MinecraftServer server;
public final PlayerInteractManager playerInteractManager;
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
index f83cc7641..d49a4ded0 100644
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
2017-01-31 04:33:54 +00:00
@@ -118,6 +118,7 @@ public abstract class MinecraftServer implements Runnable, ICommandListener, IAs
public final Thread primaryThread;
public java.util.Queue<Runnable> processQueue = new java.util.concurrent.ConcurrentLinkedQueue<Runnable>();
public int autosavePeriod;
+ public boolean serverAutoSave = false; // Paper
// CraftBukkit end
2017-01-31 04:33:54 +00:00
// Spigot start
public final SlackActivityAccountant slackActivityAccountant = new SlackActivityAccountant();
@@ -765,22 +766,30 @@ public abstract class MinecraftServer implements Runnable, ICommandListener, IAs
this.q.b().a(agameprofile);
}
- if (autosavePeriod > 0 && this.ticks % autosavePeriod == 0) { // CraftBukkit
this.methodProfiler.a("save");
- this.v.savePlayers();
+
+ serverAutoSave = (autosavePeriod > 0 && this.ticks % autosavePeriod == 0); // Paper
+ int playerSaveInterval = com.destroystokyo.paper.PaperConfig.playerAutoSaveRate;
+ if (playerSaveInterval < 0) {
+ playerSaveInterval = autosavePeriod;
+ }
+ if (playerSaveInterval > 0) { // CraftBukkit // Paper
+ this.v.savePlayers(playerSaveInterval);
// Spigot Start
+ } // Paper - Incremental Auto Saving
+
// We replace this with saving each individual world as this.saveChunks(...) is broken,
// and causes the main thread to sleep for random amounts of time depending on chunk activity
// Also pass flag to only save modified chunks
server.playerCommandState = true;
for (World world : worlds) {
- world.getWorld().save(false);
+ if (world.paperConfig.autoSavePeriod > 0) world.getWorld().save(false); // Paper - Incremental / Configurable Auto Saving
}
server.playerCommandState = false;
// this.saveChunks(true);
// Spigot End
this.methodProfiler.b();
- }
+ //} // Paper - Incremental Auto Saving
this.methodProfiler.a("tallying");
2017-01-31 04:33:54 +00:00
// Spigot start
diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java
2017-01-28 23:36:03 +00:00
index be67df061..f675a7013 100644
--- a/src/main/java/net/minecraft/server/PlayerList.java
+++ b/src/main/java/net/minecraft/server/PlayerList.java
@@ -330,6 +330,7 @@ public abstract class PlayerList {
}
protected void savePlayerFile(EntityPlayer entityplayer) {
+ entityplayer.lastSave = MinecraftServer.currentTick; // Paper
this.playerFileData.save(entityplayer);
ServerStatisticManager serverstatisticmanager = (ServerStatisticManager) this.o.get(entityplayer.getUniqueID());
@@ -1205,13 +1206,23 @@ public abstract class PlayerList {
}
+ // Paper start
public void savePlayers() {
+ savePlayers(null);
+ }
+
+ public void savePlayers(Integer interval) {
+ long now = MinecraftServer.currentTick;
MinecraftTimings.savePlayers.startTiming(); // Paper
for (int i = 0; i < this.players.size(); ++i) {
- this.savePlayerFile((EntityPlayer) this.players.get(i));
+ EntityPlayer entityplayer = this.players.get(i);
+ if (interval == null || now - entityplayer.lastSave >= interval) {
+ this.savePlayerFile(entityplayer);
+ }
}
MinecraftTimings.savePlayers.stopTiming(); // Paper
}
+ // Paper end
public void addWhitelist(GameProfile gameprofile) {
this.whitelist.add(new WhiteListEntry(gameprofile));
diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
2017-01-28 23:36:03 +00:00
index f969d2a72..cc0e8d2c8 100644
--- a/src/main/java/net/minecraft/server/WorldServer.java
+++ b/src/main/java/net/minecraft/server/WorldServer.java
2017-01-20 11:21:44 +00:00
@@ -1003,8 +1003,9 @@ public class WorldServer extends World implements IAsyncTaskHandler {
ChunkProviderServer chunkproviderserver = this.getChunkProviderServer();
if (chunkproviderserver.e()) {
- org.bukkit.Bukkit.getPluginManager().callEvent(new org.bukkit.event.world.WorldSaveEvent(getWorld())); // CraftBukkit
+ if (flag) org.bukkit.Bukkit.getPluginManager().callEvent(new org.bukkit.event.world.WorldSaveEvent(getWorld())); // CraftBukkit // Paper - Incremental Auto Saving - Only fire event on full save
timings.worldSave.startTiming(); // Paper
+ if (flag || server.serverAutoSave) { // Paper
if (iprogressupdate != null) {
iprogressupdate.a("Saving level");
}
2017-01-20 11:21:44 +00:00
@@ -1013,6 +1014,7 @@ public class WorldServer extends World implements IAsyncTaskHandler {
if (iprogressupdate != null) {
iprogressupdate.c("Saving chunks");
}
+ } // Paper
timings.worldSaveChunks.startTiming(); // Paper
chunkproviderserver.a(flag);
--
2.12.0.windows.1