2017-05-21 04:41:39 +00:00
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From 940009e3c1babcdad40a0d1b62e2188e4022d432 Mon Sep 17 00:00:00 2001
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2016-09-22 02:56:19 +00:00
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From: Aikar <aikar@aikar.co>
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Date: Wed, 21 Sep 2016 22:54:28 -0400
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Subject: [PATCH] Chunk registration fixes
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World checks and the Chunk Add logic are inconsistent on how Y > 256, < 0, is treated
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Keep them consistent
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diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
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2017-05-21 04:41:39 +00:00
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index 28c249718..b12d464dc 100644
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2016-09-22 02:56:19 +00:00
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--- a/src/main/java/net/minecraft/server/World.java
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+++ b/src/main/java/net/minecraft/server/World.java
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2017-05-21 04:41:39 +00:00
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@@ -1767,7 +1767,7 @@ public abstract class World implements IBlockAccess {
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}
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2016-09-22 02:56:19 +00:00
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2017-05-21 04:41:39 +00:00
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int i = MathHelper.floor(entity.locX / 16.0D);
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- int j = MathHelper.floor(entity.locY / 16.0D);
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+ int j = Math.min(15, Math.max(0, MathHelper.floor(entity.locY / 16.0D))); // Paper - stay consistent with chunk add/remove behavior
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int k = MathHelper.floor(entity.locZ / 16.0D);
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2016-09-22 02:56:19 +00:00
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2017-05-21 04:41:39 +00:00
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if (!entity.aa || entity.ab != i || entity.ac != j || entity.ad != k) {
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2016-09-22 02:56:19 +00:00
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--
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2017-05-21 04:41:39 +00:00
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2.13.0.windows.1
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2016-09-22 02:56:19 +00:00
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