testserver/patches/server/0503-Buffer-joins-to-world....

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Shane Freeder <theboyetronic@gmail.com>
Date: Wed, 19 Aug 2020 05:05:54 +0100
Subject: [PATCH] Buffer joins to world
This patch buffers the number of logins which will attempt to join
the world per tick, this attempts to reduce the impact that join floods
has on the server
diff --git a/src/main/java/com/destroystokyo/paper/PaperConfig.java b/src/main/java/com/destroystokyo/paper/PaperConfig.java
index faa1b775e45563b93ac1d5b904938b1f5ad8d80c..545948f20efd6c8dd42140b565af94cd6b52b661 100644
--- a/src/main/java/com/destroystokyo/paper/PaperConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperConfig.java
@@ -457,4 +457,9 @@ public class PaperConfig {
maxPlayerAutoSavePerTick = (playerAutoSaveRate == -1 || playerAutoSaveRate > 100) ? 10 : 20;
}
}
+
+ public static int maxJoinsPerTick;
+ private static void maxJoinsPerTick() {
+ maxJoinsPerTick = getInt("settings.max-joins-per-tick", 3);
+ }
}
diff --git a/src/main/java/net/minecraft/network/Connection.java b/src/main/java/net/minecraft/network/Connection.java
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index 7607bf75968cc32d616e2b44e89901b3681b1131..d32b96a5f51d745869cfc40c01c54de58e1eb843 100644
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--- a/src/main/java/net/minecraft/network/Connection.java
+++ b/src/main/java/net/minecraft/network/Connection.java
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@@ -37,6 +37,7 @@ import net.minecraft.network.protocol.Packet;
import net.minecraft.network.protocol.PacketFlow;
import net.minecraft.network.protocol.game.ClientboundDisconnectPacket;
import net.minecraft.network.protocol.login.ClientboundLoginDisconnectPacket;
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+import net.minecraft.server.MinecraftServer;
import net.minecraft.server.RunningOnDifferentThreadException;
import net.minecraft.server.network.ServerGamePacketListenerImpl;
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import net.minecraft.server.network.ServerLoginPacketListenerImpl;
@@ -373,10 +374,22 @@ public class Connection extends SimpleChannelInboundHandler<Packet<?>> {
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}
// Paper end
+ private static final int MAX_PER_TICK = com.destroystokyo.paper.PaperConfig.maxJoinsPerTick; // Paper
+ private static int joinAttemptsThisTick; // Paper
+ private static int currTick; // Paper
public void tick() {
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this.flushQueue();
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+ // Paper start
+ if (currTick != MinecraftServer.currentTick) {
+ currTick = MinecraftServer.currentTick;
+ joinAttemptsThisTick = 0;
+ }
+ // Paper end
if (this.packetListener instanceof ServerLoginPacketListenerImpl) {
+ if ( ((ServerLoginPacketListenerImpl) this.packetListener).getLoginState() != ServerLoginPacketListenerImpl.State.READY_TO_ACCEPT // Paper
+ || (joinAttemptsThisTick++ < MAX_PER_TICK)) { // Paper - limit the number of joins which can be processed each tick
((ServerLoginPacketListenerImpl) this.packetListener).tick();
+ } // Paper
}
if (this.packetListener instanceof ServerGamePacketListenerImpl) {