2019-08-05 16:35:40 +00:00
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From b5079bb58d1c535dc36ee860218926d43f818f48 Mon Sep 17 00:00:00 2001
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2019-05-21 01:37:47 +00:00
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From: Shane Freeder <theboyetronic@gmail.com>
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Date: Tue, 21 May 2019 02:34:04 +0100
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2019-05-21 20:32:47 +00:00
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Subject: [PATCH] improve CraftWorld#isChunkLoaded
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2019-05-21 01:37:47 +00:00
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2019-05-21 20:32:47 +00:00
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getChunkAt will request the chunk using vanillas chunk loading system,
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which while we're not going to load the chunk, does involve the server
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waiting for the execution queue to get to our request; We can just query
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the chunk status and get a response now, vs having to wait
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2019-05-21 01:37:47 +00:00
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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2019-08-05 16:35:40 +00:00
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index 74f7b046ac..f613ae1da4 100644
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2019-05-21 01:37:47 +00:00
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--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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2019-07-11 16:59:21 +00:00
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@@ -388,14 +388,13 @@ public class CraftWorld implements World {
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2019-05-21 01:37:47 +00:00
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@Override
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public boolean isChunkLoaded(int x, int z) {
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- net.minecraft.server.Chunk chunk = world.getChunkProvider().getChunkAt(x, z, false);
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2019-05-26 01:56:30 +00:00
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- return chunk != null;
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2019-06-11 00:29:30 +00:00
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+ return world.getChunkProvider().getChunkAtIfLoadedImmediately(x, z) != null; // Paper
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2019-05-21 01:37:47 +00:00
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}
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@Override
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2019-06-14 02:27:40 +00:00
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public boolean isChunkGenerated(int x, int z) {
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try {
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- return isChunkLoaded(x, z) || world.getChunkProvider().playerChunkMap.chunkExists(new ChunkCoordIntPair(x, z));
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+ return world.getChunkProvider().getChunkAtIfCachedImmediately(x, z) != null || world.getChunkProvider().playerChunkMap.chunkExists(new ChunkCoordIntPair(x, z)); // Paper
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} catch (IOException ex) {
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throw new RuntimeException(ex);
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}
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2019-05-21 01:37:47 +00:00
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--
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2019-06-25 01:47:58 +00:00
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2.22.0
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2019-05-21 01:37:47 +00:00
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