testserver/patches/server-unmapped/0125-Optimize-World.isLoade...

23 lines
1.2 KiB
Diff
Raw Normal View History

2021-06-11 12:02:28 +00:00
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Fri, 2 Dec 2016 00:11:43 -0500
Subject: [PATCH] Optimize World.isLoaded(BlockPosition)Z
Reduce method invocations for World.isLoaded(BlockPosition)Z
diff --git a/src/main/java/net/minecraft/world/level/World.java b/src/main/java/net/minecraft/world/level/World.java
index d8ab2e22a5c0144decb5c657a123cc61722fcbf5..bd08ff18d8d7dbe63ed33c1efb6099b58aa02caa 100644
--- a/src/main/java/net/minecraft/world/level/World.java
+++ b/src/main/java/net/minecraft/world/level/World.java
@@ -305,6 +305,10 @@ public abstract class World implements GeneratorAccess, AutoCloseable {
return chunk == null ? null : chunk.getFluid(blockposition);
}
+ public final boolean isLoaded(BlockPosition blockposition) {
+ return getChunkIfLoaded(blockposition.getX() >> 4, blockposition.getZ() >> 4) != null; // Paper
+ }
+
public final boolean isLoadedAndInBounds(BlockPosition blockposition) { // Paper - final for inline
return getWorldBorder().isInBounds(blockposition) && getChunkIfLoadedImmediately(blockposition.getX() >> 4, blockposition.getZ() >> 4) != null;
}