2018-07-23 08:39:55 +00:00
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From a4f2ef92d3cb775e916cbf50f2613f901b0e07e3 Mon Sep 17 00:00:00 2001
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2016-03-27 05:23:42 +00:00
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From: Jedediah Smith <jedediah@silencegreys.com>
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Date: Sun, 20 Mar 2016 06:44:49 -0400
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Subject: [PATCH] Access items by EquipmentSlot
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diff --git a/src/main/java/org/bukkit/inventory/PlayerInventory.java b/src/main/java/org/bukkit/inventory/PlayerInventory.java
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2018-07-14 01:44:35 +00:00
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index 5d75bd49..ddded787 100644
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2016-03-27 05:23:42 +00:00
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--- a/src/main/java/org/bukkit/inventory/PlayerInventory.java
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+++ b/src/main/java/org/bukkit/inventory/PlayerInventory.java
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2018-07-14 01:44:35 +00:00
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@@ -198,4 +198,22 @@ public interface PlayerInventory extends Inventory {
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public void setHeldItemSlot(int slot);
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2016-03-27 05:23:42 +00:00
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public HumanEntity getHolder();
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+
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+ // Paper start
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+ /**
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+ * Gets the {@link ItemStack} found in the slot.
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+ *
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+ * @param slot The slot
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+ * @return The item stack in the slot
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+ */
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+ ItemStack getItem(EquipmentSlot slot);
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+
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+ /**
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+ * Sets the {@link ItemStack} at the given {@link EquipmentSlot}.
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+ *
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+ * @param slot The slot for the stack
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+ * @param stack The item stack to set
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+ */
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+ void setItem(EquipmentSlot slot, ItemStack stack);
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+ // Paper end
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}
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--
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2018-07-14 01:44:35 +00:00
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2.18.0
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2016-03-27 05:23:42 +00:00
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