2021-06-11 12:02:28 +00:00
|
|
|
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
|
|
From: chickeneer <emcchickeneer@gmail.com>
|
|
|
|
Date: Fri, 19 Mar 2021 00:33:15 -0500
|
|
|
|
Subject: [PATCH] Fix PlayerItemConsumeEvent cancelling properly
|
|
|
|
|
|
|
|
When the active item is not cleared, the item is still readied
|
|
|
|
for use and will repeatedly trigger the PlayerItemConsumeEvent
|
|
|
|
till their item is switched.
|
|
|
|
This patch clears the active item when the event is cancelled
|
|
|
|
|
|
|
|
diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
|
2021-06-16 00:50:38 +00:00
|
|
|
index 738d0b2e9169d6ce24c6394eb7e4fb1e396826e8..cceba2e3dd2570962efd20d0cbbf238ccc726702 100644
|
2021-06-11 12:02:28 +00:00
|
|
|
--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
|
|
|
|
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
|
2021-06-15 22:24:12 +00:00
|
|
|
@@ -3695,6 +3695,7 @@ public abstract class LivingEntity extends Entity {
|
2021-06-11 12:02:28 +00:00
|
|
|
level.getCraftServer().getPluginManager().callEvent(event);
|
|
|
|
|
|
|
|
if (event.isCancelled()) {
|
|
|
|
+ this.stopUsingItem(); // Paper - event is using an item, clear active item to reset its use
|
|
|
|
// Update client
|
|
|
|
((ServerPlayer) this).getBukkitEntity().updateInventory();
|
|
|
|
((ServerPlayer) this).getBukkitEntity().updateScaledHealth();
|