2021-06-11 12:02:28 +00:00
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sun, 19 Apr 2020 00:05:46 -0400
Subject: [PATCH] Fix Longstanding Broken behavior of PlayerJoinEvent
For years, plugin developers have had to delay many things they do
inside of the PlayerJoinEvent by 1 tick to make it actually work.
This all boiled down to 1 reason why: The event fired before the
player was fully ready and joined to the world!
Additionally, if that player logged out on a vehicle, the event
fired before the vehicle was even loaded, so that plugins had no
access to the vehicle during this event either.
This change finally fixes this issue, fully preparing the player
into the world as a fully ready entity, vehicle included.
There should be no plugins that break because of this change, but might
improve consistency with other plugins instead.
For example, if 2 plugins listens to this event, and the first one
teleported the player in the event, then the 2nd plugin actually
would be getting a valid player!
This was very non deterministic. This change will ensure every plugin
receives a deterministic result, and should no longer require 1 tick
delays anymore.
diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java
2022-03-13 07:47:54 +00:00
index 43e5e148f1289ff5e42311981c597c66d98447aa..f4b14d77d5c256852677bd9bc6dbda2bbe5367e3 100644
2021-06-11 12:02:28 +00:00
--- a/src/main/java/net/minecraft/server/level/ChunkMap.java
+++ b/src/main/java/net/minecraft/server/level/ChunkMap.java
2022-03-13 07:47:54 +00:00
@@ -1608,6 +1608,7 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
2021-06-11 12:02:28 +00:00
.printStackTrace();
return;
}
+ if (entity instanceof ServerPlayer && ((ServerPlayer) entity).supressTrackerForLogin) return; // Delay adding to tracker until after list packets
// Paper end
if (!(entity instanceof EnderDragonPart)) {
EntityType<?> entitytypes = entity.getType();
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
2022-04-16 08:29:50 +00:00
index 96932bc40d8a0fd865764ba0b77655ffb55c04f5..95ed3dba34539d07800bd7e34571471d6818e58e 100644
2021-06-11 12:02:28 +00:00
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
2022-04-16 08:29:50 +00:00
@@ -245,6 +245,7 @@ public class ServerPlayer extends Player {
2021-06-11 12:02:28 +00:00
public double maxHealthCache;
public boolean joining = true;
public boolean sentListPacket = false;
+ public boolean supressTrackerForLogin = false; // Paper
public Integer clientViewDistance;
2022-03-16 15:57:51 +00:00
public String kickLeaveMessage = null; // SPIGOT-3034: Forward leave message to PlayerQuitEvent
2021-06-11 12:02:28 +00:00
// CraftBukkit end
diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
2022-03-01 05:43:03 +00:00
index bb7260a179de2652accb79b5bd0f0e6624163ab4..e7904870da5134b397f93c4de29d804775830947 100644
2021-06-11 12:02:28 +00:00
--- a/src/main/java/net/minecraft/server/players/PlayerList.java
+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
2021-11-24 11:38:00 +00:00
@@ -276,6 +276,12 @@ public abstract class PlayerList {
2021-06-11 12:02:28 +00:00
this.playersByUUID.put(player.getUUID(), player);
2021-11-24 11:38:00 +00:00
// this.broadcastAll(new PacketPlayOutPlayerInfo(PacketPlayOutPlayerInfo.EnumPlayerInfoAction.ADD_PLAYER, new EntityPlayer[]{entityplayer})); // CraftBukkit - replaced with loop below
2021-06-11 12:02:28 +00:00
+ // Paper start - correctly register player BEFORE PlayerJoinEvent, so the entity is valid and doesn't require tick delay hacks
+ player.supressTrackerForLogin = true;
+ worldserver1.addNewPlayer(player);
+ this.server.getCustomBossEvents().onPlayerConnect(player); // see commented out section below worldserver.addPlayerJoin(entityplayer);
+ mountSavedVehicle(player, worldserver1, nbttagcompound);
+ // Paper end
// CraftBukkit start
2021-06-20 19:25:59 +00:00
CraftPlayer bukkitPlayer = player.getBukkitEntity();
2021-11-24 11:38:00 +00:00
@@ -316,6 +322,8 @@ public abstract class PlayerList {
player.connection.send(new ClientboundPlayerInfoPacket(ClientboundPlayerInfoPacket.Action.ADD_PLAYER, new ServerPlayer[]{entityplayer1}));
2021-06-11 12:02:28 +00:00
}
player.sentListPacket = true;
+ player.supressTrackerForLogin = false; // Paper
+ ((ServerLevel)player.level).getChunkSource().chunkMap.addEntity(player); // Paper - track entity now
// CraftBukkit end
player.connection.send(new ClientboundSetEntityDataPacket(player.getId(), player.getEntityData(), true)); // CraftBukkit - BungeeCord#2321, send complete data to self on spawn
2021-11-24 11:38:00 +00:00
@@ -341,6 +349,11 @@ public abstract class PlayerList {
2021-06-11 12:02:28 +00:00
playerconnection.send(new ClientboundUpdateMobEffectPacket(player.getId(), mobeffect));
}
+ // Paper start - move vehicle into method so it can be called above - short circuit around that code
+ onPlayerJoinFinish(player, worldserver1, s1);
+ }
2021-06-14 01:06:38 +00:00
+ private void mountSavedVehicle(ServerPlayer player, ServerLevel worldserver1, CompoundTag nbttagcompound) {
2021-06-11 12:02:28 +00:00
+ // Paper end
if (nbttagcompound != null && nbttagcompound.contains("RootVehicle", 10)) {
CompoundTag nbttagcompound1 = nbttagcompound.getCompound("RootVehicle");
// CraftBukkit start
2021-11-24 11:38:00 +00:00
@@ -389,6 +402,10 @@ public abstract class PlayerList {
2021-06-11 12:02:28 +00:00
}
}
+ // Paper start
+ }
2021-06-14 01:06:38 +00:00
+ public void onPlayerJoinFinish(ServerPlayer player, ServerLevel worldserver1, String s1) {
2021-06-11 12:02:28 +00:00
+ // Paper end
2021-06-14 01:06:38 +00:00
player.initInventoryMenu();
// CraftBukkit - Moved from above, added world
2021-06-11 12:02:28 +00:00
// Paper start - Add to collideRule team if needed
2021-11-24 11:38:00 +00:00
@@ -398,6 +415,7 @@ public abstract class PlayerList {
2021-06-14 01:06:38 +00:00
scoreboard.addPlayerToTeam(player.getScoreboardName(), collideRuleTeam);
2021-06-11 12:02:28 +00:00
}
// Paper end
2021-06-14 01:06:38 +00:00
+ // CraftBukkit - Moved from above, added world
PlayerList.LOGGER.info("{}[{}] logged in with entity id {} at ([{}]{}, {}, {})", player.getName().getString(), s1, player.getId(), worldserver1.serverLevelData.getLevelName(), player.getX(), player.getY(), player.getZ());
2021-06-11 12:02:28 +00:00
}