66 lines
4.1 KiB
Diff
66 lines
4.1 KiB
Diff
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Tue, 20 Dec 2016 15:26:27 -0500
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Subject: [PATCH] Configurable Cartographer Treasure Maps
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Allow configuring for cartographers to return the same map location
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Also allow turning off treasure maps all together as they can eat up Map ID's
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which are limited in quantity.
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index e83216be5a00d5b927d8c2fc364551bd3077c974..2dc58b9f769ea43b737804456aafab47ecc143b8 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -314,4 +314,14 @@ public class PaperWorldConfig {
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Bukkit.getLogger().warning("Spawn Egg and Armor Stand NBT filtering disabled, this is a potential security risk");
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}
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}
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+
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+ public boolean enableTreasureMaps = true;
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+ public boolean treasureMapsAlreadyDiscovered = false;
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+ private void treasureMapsAlreadyDiscovered() {
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+ enableTreasureMaps = getBoolean("enable-treasure-maps", true);
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+ treasureMapsAlreadyDiscovered = getBoolean("treasure-maps-return-already-discovered", false);
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+ if (treasureMapsAlreadyDiscovered) {
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+ log("Treasure Maps will return already discovered locations");
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+ }
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+ }
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}
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diff --git a/src/main/java/net/minecraft/world/entity/npc/VillagerTrades.java b/src/main/java/net/minecraft/world/entity/npc/VillagerTrades.java
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index fd1b84baae5f333c58dbbdcbfaa9198328f0961d..7d490e1be772be22c3ab75c7e356465183a5c6b1 100644
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--- a/src/main/java/net/minecraft/world/entity/npc/VillagerTrades.java
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+++ b/src/main/java/net/minecraft/world/entity/npc/VillagerTrades.java
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@@ -124,7 +124,8 @@ public class VillagerTrades {
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return null;
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} else {
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ServerLevel worldserver = (ServerLevel) entity.level;
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- BlockPos blockposition = worldserver.findNearestMapFeature(this.destination, entity.blockPosition(), 100, true);
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+ if (!worldserver.paperConfig.enableTreasureMaps) return null; // Paper
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+ BlockPos blockposition = worldserver.findNearestMapFeature(this.destination, entity.blockPosition(), 100, !worldserver.paperConfig.treasureMapsAlreadyDiscovered); // Paper
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if (blockposition != null) {
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ItemStack itemstack = MapItem.create(worldserver, blockposition.getX(), blockposition.getZ(), (byte) 2, true, true);
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diff --git a/src/main/java/net/minecraft/world/level/storage/loot/functions/ExplorationMapFunction.java b/src/main/java/net/minecraft/world/level/storage/loot/functions/ExplorationMapFunction.java
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index a3ce120b0da62f9be938c58c3414ce997f5d30ea..81a8331bfdf30da6ea69952ae42d3c77a2103bfd 100644
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--- a/src/main/java/net/minecraft/world/level/storage/loot/functions/ExplorationMapFunction.java
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+++ b/src/main/java/net/minecraft/world/level/storage/loot/functions/ExplorationMapFunction.java
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@@ -64,7 +64,16 @@ public class ExplorationMapFunction extends LootItemConditionalFunction {
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if (vec3d != null) {
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ServerLevel worldserver = context.getLevel();
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- BlockPos blockposition = worldserver.findNearestMapFeature(this.destination, new BlockPos(vec3d), this.searchRadius, this.skipKnownStructures);
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+ // Paper start
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+ if (!worldserver.paperConfig.enableTreasureMaps) {
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+ /*
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+ * NOTE: I fear users will just get a plain map as their "treasure"
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+ * This is preferable to disrespecting the config.
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+ */
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+ return stack;
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+ }
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+ // Paper end
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+ BlockPos blockposition = worldserver.findNearestMapFeature(this.destination, new BlockPos(vec3d), this.searchRadius, !worldserver.paperConfig.treasureMapsAlreadyDiscovered && this.skipKnownStructures); // Paper
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if (blockposition != null) {
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ItemStack itemstack1 = MapItem.create(worldserver, blockposition.getX(), blockposition.getZ(), this.zoom, true, true);
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