2019-05-27 06:14:14 +00:00
From f78c4709a8e3fcb9903cbcd51b1d838f8aeba7a7 Mon Sep 17 00:00:00 2001
2019-04-27 06:26:04 +00:00
From: Brokkonaut <hannos17@gmx.de>
Date: Tue, 7 Feb 2017 16:55:35 -0600
Subject: [PATCH] Make targetSize more aggressive in the chunk unload queue
diff --git a/src/main/java/net/minecraft/server/PlayerChunkMap.java b/src/main/java/net/minecraft/server/PlayerChunkMap.java
2019-05-26 01:56:30 +00:00
index 7ee32d4922..f2b024857c 100644
2019-04-27 06:26:04 +00:00
--- a/src/main/java/net/minecraft/server/PlayerChunkMap.java
+++ b/src/main/java/net/minecraft/server/PlayerChunkMap.java
2019-05-26 01:56:30 +00:00
@@ -310,7 +310,7 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
2019-04-27 06:26:04 +00:00
// Spigot start
org.spigotmc.SlackActivityAccountant activityAccountant = this.world.getMinecraftServer().slackActivityAccountant;
activityAccountant.startActivity(0.5);
- int targetSize = (int) (this.unloadQueue.size() * UNLOAD_QUEUE_RESIZE_FACTOR);
+ int targetSize = Math.min(this.unloadQueue.size() - 100, (int) (this.unloadQueue.size() * UNLOAD_QUEUE_RESIZE_FACTOR)); // Paper - Make more aggressive
// Spigot end
while (longiterator.hasNext()) { // Spigot
long j = longiterator.nextLong();
--
2.21.0