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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Shane Freeder <theboyetronic@gmail.com>
Date: Sun, 11 Nov 2018 21:01:09 +0000
Subject: [PATCH] Don't allow digging into unloaded chunks
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
2021-07-15 23:00:58 +00:00
index 315dad4789f5f2582ee9b4fc176affd1f57537ef..482eebf61944add9f1ad6abea6124a9f3191628e 100644
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--- a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
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@@ -119,8 +119,8 @@ public class ServerPlayerGameMode {
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BlockState iblockdata;
if (this.hasDelayedDestroy) {
- iblockdata = this.level.getBlockState(this.delayedDestroyPos);
- if (iblockdata.isAir()) {
+ iblockdata = this.level.getTypeIfLoaded(this.delayedDestroyPos); // Paper
+ if (iblockdata == null || iblockdata.isAir()) { // Paper
this.hasDelayedDestroy = false;
} else {
float f = this.incrementDestroyProgress(iblockdata, this.delayedDestroyPos, this.delayedTickStart);
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@@ -131,7 +131,13 @@ public class ServerPlayerGameMode {
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}
}
} else if (this.isDestroyingBlock) {
- iblockdata = this.level.getBlockState(this.destroyPos);
+ // Paper start - don't want to do same logic as above, return instead
+ iblockdata = this.level.getTypeIfLoaded(this.destroyPos);
+ if (iblockdata == null) {
+ this.isDestroyingBlock = false;
+ return;
+ }
+ // Paper end
if (iblockdata.isAir()) {
this.level.destroyBlockProgress(this.player.getId(), this.destroyPos, -1);
this.lastSentState = -1;
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@@ -161,6 +167,11 @@ public class ServerPlayerGameMode {
double d1 = this.player.getY() - ((double) pos.getY() + 0.5D) + 1.5D;
double d2 = this.player.getZ() - ((double) pos.getZ() + 0.5D);
double d3 = d0 * d0 + d1 * d1 + d2 * d2;
+ // Paper start
+ this.handleBlockBreakAction(pos, action, direction, worldHeight, d3);
+ }
+ public void handleBlockBreakAction(BlockPos pos, ServerboundPlayerActionPacket.Action action, Direction direction, int worldHeight, double d3) {
+ // Paper end
if (d3 > 36.0D) {
this.player.connection.send(new ClientboundBlockBreakAckPacket(pos, this.level.getBlockState(pos), action, false, "too far"));
@@ -295,10 +306,12 @@ public class ServerPlayerGameMode {
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this.player.connection.send(new ClientboundBlockBreakAckPacket(pos, this.level.getBlockState(pos), action, true, "stopped destroying"));
} else if (action == ServerboundPlayerActionPacket.Action.ABORT_DESTROY_BLOCK) {
this.isDestroyingBlock = false;
- if (!Objects.equals(this.destroyPos, pos)) {
+ if (!Objects.equals(this.destroyPos, pos) && !BlockPos.ZERO.equals(this.destroyPos)) {
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ServerPlayerGameMode.LOGGER.debug("Mismatch in destroy block pos: {} {}", this.destroyPos, pos); // CraftBukkit - SPIGOT-5457 sent by client when interact event cancelled
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- this.level.destroyBlockProgress(this.player.getId(), this.destroyPos, -1);
- this.player.connection.send(new ClientboundBlockBreakAckPacket(this.destroyPos, this.level.getBlockState(this.destroyPos), action, true, "aborted mismatched destroying"));
+ BlockState type = this.level.getTypeIfLoaded(this.destroyPos); // Paper - don't load unloaded chunks for stale records here
+ if (type != null) this.level.destroyBlockProgress(this.player.getId(), this.destroyPos, -1); // Paper
+ if (type != null) this.player.connection.send(new ClientboundBlockBreakAckPacket(this.destroyPos, type, action, true, "aborted mismatched destroying")); // Paper
+ this.destroyPos = BlockPos.ZERO; // Paper
}
this.level.destroyBlockProgress(this.player.getId(), pos, -1);
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
2021-07-16 03:01:48 +00:00
index 38a48add445e8dd6888bc5bb22e7bf5482682536..386412d651002c44742d3c87201d184885f2bd08 100644
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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@@ -1544,7 +1544,22 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
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case START_DESTROY_BLOCK:
case ABORT_DESTROY_BLOCK:
case STOP_DESTROY_BLOCK:
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- this.player.gameMode.handleBlockBreakAction(blockposition, packetplayinblockdig_enumplayerdigtype, packet.getDirection(), this.player.level.getMaxBuildHeight());
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+ // Paper start - Don't allow digging in unloaded chunks
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+ // Copied from ServerPlayerGameMode#handleBlockBreakAction
+ double d0 = this.player.getX() - ((double) blockposition.getX() + 0.5D);
+ double d1 = this.player.getY() - ((double) blockposition.getY() + 0.5D) + 1.5D;
+ double d2 = this.player.getZ() - ((double) blockposition.getZ() + 0.5D);
+ double blockDistanceSquared = d0 * d0 + d1 * d1 + d2 * d2;
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+ if (blockDistanceSquared > 40 * 40) {
+ LOGGER.warn("{} tried to break a block {} square blocks away from their position", this.player.getScoreboardName(), blockDistanceSquared);
+ this.disconnect("Invalid block break distance");
+ return;
+ }
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+ if (this.player.level.getChunkIfLoadedImmediately(blockposition.getX() >> 4, blockposition.getZ() >> 4) == null) {
+ return;
+ }
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+ this.player.gameMode.handleBlockBreakAction(blockposition, packetplayinblockdig_enumplayerdigtype, packet.getDirection(), this.player.level.getMaxBuildHeight(), blockDistanceSquared);
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+ // Paper end - Don't allow digging in unloaded chunks
return;
default:
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throw new IllegalArgumentException("Invalid player action");