testserver/Spigot-Server-Patches/0046-Use-UserCache-for-play...

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From 42a3ad24ded6b1cb5d7be1be315fe6cf89f7c0e1 Mon Sep 17 00:00:00 2001
From: Techcable <Techcable@outlook.com>
2016-02-29 23:09:49 +00:00
Date: Wed, 2 Mar 2016 23:42:37 -0600
Subject: [PATCH] Use UserCache for player heads
diff --git a/src/main/java/org/bukkit/craftbukkit/inventory/CraftMetaSkull.java b/src/main/java/org/bukkit/craftbukkit/inventory/CraftMetaSkull.java
index b6b34627a..862b30286 100644
--- a/src/main/java/org/bukkit/craftbukkit/inventory/CraftMetaSkull.java
+++ b/src/main/java/org/bukkit/craftbukkit/inventory/CraftMetaSkull.java
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@@ -6,6 +6,7 @@ import net.minecraft.server.GameProfileSerializer;
import net.minecraft.server.NBTBase;
import net.minecraft.server.NBTTagCompound;
import net.minecraft.server.TileEntitySkull;
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+import net.minecraft.server.*;
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import org.bukkit.Bukkit;
import org.bukkit.Material;
@@ -141,7 +142,13 @@ class CraftMetaSkull extends CraftMetaItem implements SkullMeta {
if (name == null) {
profile = null;
} else {
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- profile = new GameProfile(null, name);
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+ // Paper start - Use Online Players Skull
+ GameProfile newProfile = null;
+ EntityPlayer player = MinecraftServer.getServer().getPlayerList().getPlayer(name);
+ if (player != null) newProfile = player.getProfile();
+ if (newProfile == null) newProfile = new GameProfile(null, name);
+ profile = newProfile;
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+ // Paper end
}
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return true;
--
2.18.0