testserver/Spigot-Server-Patches/0400-PlayerDeathEvent-shoul...

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
2019-12-24 00:36:24 +00:00
From: Shane Freeder <theboyetronic@gmail.com>
Date: Tue, 24 Dec 2019 00:35:42 +0000
Subject: [PATCH] PlayerDeathEvent#shouldDropExperience
diff --git a/src/main/java/net/minecraft/server/EntityPlayer.java b/src/main/java/net/minecraft/server/EntityPlayer.java
index b33041765051f519807081607d2a8f1c75bb1fe7..dd78cfd8e9031558a6986c1929da330458d28597 100644
2019-12-24 00:36:24 +00:00
--- a/src/main/java/net/minecraft/server/EntityPlayer.java
+++ b/src/main/java/net/minecraft/server/EntityPlayer.java
2020-06-25 23:38:24 +00:00
@@ -691,7 +691,7 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
this.eW();
}
// SPIGOT-5478 must be called manually now
- this.dropExperience();
+ if (event.shouldDropExperience()) this.dropExperience(); // Paper - tie to event
// we clean the player's inventory after the EntityDeathEvent is called so plugins can get the exact state of the inventory.
if (!event.getKeepInventory()) {
// Paper start - replace logic