2021-06-11 12:02:28 +00:00
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Brokkonaut <hannos17@gmx.de>
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Date: Sat, 14 Apr 2018 20:20:46 +0200
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Subject: [PATCH] Configurable sprint interruption on attack
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If the sprint interruption is disabled players continue sprinting when they attack entities.
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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2021-11-23 15:50:18 +00:00
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index 9d7d9c800710fff5cf41c973463b9c2d72a3e32a..0ad0c84fd2e32d0c51f9aae777b80922a8f11a5a 100644
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2021-06-11 12:02:28 +00:00
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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2021-11-23 15:50:18 +00:00
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@@ -388,4 +388,9 @@ public class PaperWorldConfig {
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2021-11-23 15:04:41 +00:00
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disableCreeperLingeringEffect = getBoolean("disable-creeper-lingering-effect", false);
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log("Creeper lingering effect: " + disableCreeperLingeringEffect);
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2021-06-11 12:02:28 +00:00
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}
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+
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+ public boolean disableSprintInterruptionOnAttack;
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+ private void disableSprintInterruptionOnAttack() {
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+ disableSprintInterruptionOnAttack = getBoolean("game-mechanics.disable-sprint-interruption-on-attack", false);
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+ }
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}
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diff --git a/src/main/java/net/minecraft/world/entity/player/Player.java b/src/main/java/net/minecraft/world/entity/player/Player.java
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2021-11-23 15:04:41 +00:00
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index 85b50297d92c45872942effb770d0e85d864681e..74ef6bdcb193081ca5e46841200857b6491aeeff 100644
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2021-06-11 12:02:28 +00:00
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--- a/src/main/java/net/minecraft/world/entity/player/Player.java
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+++ b/src/main/java/net/minecraft/world/entity/player/Player.java
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2021-11-23 15:04:41 +00:00
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@@ -1236,7 +1236,11 @@ public abstract class Player extends LivingEntity {
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2021-06-11 12:02:28 +00:00
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}
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this.setDeltaMovement(this.getDeltaMovement().multiply(0.6D, 1.0D, 0.6D));
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- this.setSprinting(false);
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+ // Paper start - Configuration option to disable automatic sprint interruption
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+ if (!level.paperConfig.disableSprintInterruptionOnAttack) {
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+ this.setSprinting(false);
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+ }
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+ // Paper end
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}
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if (flag3) {
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