testserver/patches/server/0308-Handle-Oversized-Tile-...

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2021-11-24 01:53:24 +00:00
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Wed, 6 May 2020 05:00:57 -0400
Subject: [PATCH] Handle Oversized Tile Entities in chunks
Splits out Extra Packets if too many TE's are encountered to prevent
creating too large of a packet to sed.
Co authored by Spottedleaf
diff --git a/src/main/java/net/minecraft/network/protocol/game/ClientboundLevelChunkPacketData.java b/src/main/java/net/minecraft/network/protocol/game/ClientboundLevelChunkPacketData.java
index 4ed3b1291ac443502e9b99f83ecf02b22509451c..dba11f277f3703e1ee7f5a62f021d319e4ab18fc 100644
--- a/src/main/java/net/minecraft/network/protocol/game/ClientboundLevelChunkPacketData.java
+++ b/src/main/java/net/minecraft/network/protocol/game/ClientboundLevelChunkPacketData.java
@@ -24,6 +24,14 @@ public class ClientboundLevelChunkPacketData {
private final CompoundTag heightmaps;
private final byte[] buffer;
private final List<ClientboundLevelChunkPacketData.BlockEntityInfo> blockEntitiesData;
+ // Paper start
+ private final java.util.List<net.minecraft.network.protocol.Packet> extraPackets = new java.util.ArrayList<>();
+ private static final int TE_LIMIT = Integer.getInteger("Paper.excessiveTELimit", 750);
+
+ public List<net.minecraft.network.protocol.Packet> getExtraPackets() {
+ return this.extraPackets;
+ }
+ // Paper end
public ClientboundLevelChunkPacketData(LevelChunk chunk) {
this.heightmaps = new CompoundTag();
@@ -37,8 +45,18 @@ public class ClientboundLevelChunkPacketData {
this.buffer = new byte[calculateChunkSize(chunk)];
extractChunkData(new FriendlyByteBuf(this.getWriteBuffer()), chunk);
this.blockEntitiesData = Lists.newArrayList();
+ int totalTileEntities = 0; // Paper
for(Entry<BlockPos, BlockEntity> entry2 : chunk.getBlockEntities().entrySet()) {
+ // Paper start
+ if (++totalTileEntities > TE_LIMIT) {
+ var packet = entry2.getValue().getUpdatePacket();
+ if (packet != null) {
+ this.extraPackets.add(packet);
+ continue;
+ }
+ }
+ // Paper end
this.blockEntitiesData.add(ClientboundLevelChunkPacketData.BlockEntityInfo.create(entry2.getValue()));
}
diff --git a/src/main/java/net/minecraft/network/protocol/game/ClientboundLevelChunkWithLightPacket.java b/src/main/java/net/minecraft/network/protocol/game/ClientboundLevelChunkWithLightPacket.java
2021-11-30 07:32:30 +00:00
index aee73c4e20aff9bd0a560dc891f74f4f601c24b6..7825d6f0fdcfda6212cff8033ec55fb7db236154 100644
2021-11-24 01:53:24 +00:00
--- a/src/main/java/net/minecraft/network/protocol/game/ClientboundLevelChunkWithLightPacket.java
+++ b/src/main/java/net/minecraft/network/protocol/game/ClientboundLevelChunkWithLightPacket.java
@@ -57,4 +57,11 @@ public class ClientboundLevelChunkWithLightPacket implements Packet<ClientGamePa
public ClientboundLightUpdatePacketData getLightData() {
return this.lightData;
}
+
+ // Paper start - handle over-sized TE packets
+ @Override
+ public java.util.List<Packet> getExtraPackets() {
+ return this.chunkData.getExtraPackets();
+ }
+ // Paper end
}