testserver/patches/server/0446-Fix-Per-World-Difficul...

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sun, 28 Jun 2020 03:59:10 -0400
Subject: [PATCH] Fix Per World Difficulty / Remembering Difficulty
Fixes per world difficulty with /difficulty command and also
makes it so that the server keeps the last difficulty used instead
of restoring the server.properties every single load.
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
index 22885b3d7931f2e439769cad39a37e8af3b3de54..f7a0976488732e41e197a3a77f20a937d44c7be3 100644
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--- a/src/main/java/net/minecraft/server/MinecraftServer.java
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
@@ -823,7 +823,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
chunkproviderserver.getLightEngine().setTaskPerBatch(worldserver.paperConfig.lightQueueSize); // Paper - increase light queue size
// CraftBukkit start
// this.updateMobSpawningFlags();
- worldserver.setSpawnSettings(this.isSpawningMonsters(), this.isSpawningAnimals());
+ worldserver.setSpawnSettings(worldserver.serverLevelData.getDifficulty() != Difficulty.PEACEFUL && ((DedicatedServer) this).settings.getProperties().spawnMonsters, this.isSpawningAnimals()); // Paper - per level difficulty (from setDifficulty(ServerLevel, Difficulty, boolean))
this.forceTicks = false;
// CraftBukkit end
@@ -1696,11 +1696,14 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
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}
}
- public void setDifficulty(Difficulty difficulty, boolean forceUpdate) {
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- if (forceUpdate || !this.worldData.isDifficultyLocked()) {
- this.worldData.setDifficulty(this.worldData.isHardcore() ? Difficulty.HARD : difficulty);
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- this.updateMobSpawningFlags();
- this.getPlayerList().getPlayers().forEach(this::sendDifficultyUpdate);
+ // Paper start - remember per level difficulty
+ public void setDifficulty(ServerLevel level, Difficulty difficulty, boolean forceUpdate) {
+ PrimaryLevelData worldData = level.serverLevelData;
+ if (forceUpdate || !worldData.isDifficultyLocked()) {
+ worldData.setDifficulty(worldData.isHardcore() ? Difficulty.HARD : difficulty);
+ level.setSpawnSettings(worldData.getDifficulty() != Difficulty.PEACEFUL && ((DedicatedServer) this).settings.getProperties().spawnMonsters, this.isSpawningAnimals());
+ // this.getPlayerList().getPlayers().forEach(this::sendDifficultyUpdate);
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+ // Paper end
}
}
@@ -1714,7 +1717,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
while (iterator.hasNext()) {
ServerLevel worldserver = (ServerLevel) iterator.next();
- worldserver.setSpawnSettings(this.isSpawningMonsters(), this.isSpawningAnimals());
+ worldserver.setSpawnSettings(worldserver.serverLevelData.getDifficulty() != Difficulty.PEACEFUL && ((DedicatedServer) this).settings.getProperties().spawnMonsters, this.isSpawningAnimals()); // Paper - per level difficulty (from setDifficulty(ServerLevel, Difficulty, boolean))
}
}
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diff --git a/src/main/java/net/minecraft/server/commands/DifficultyCommand.java b/src/main/java/net/minecraft/server/commands/DifficultyCommand.java
index 33c859df0b669d0c3e97ccba29f17c1ba2166a27..9f03b738aea623fe409ca176397f48be055466da 100644
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--- a/src/main/java/net/minecraft/server/commands/DifficultyCommand.java
+++ b/src/main/java/net/minecraft/server/commands/DifficultyCommand.java
@@ -35,10 +35,11 @@ public class DifficultyCommand {
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public static int setDifficulty(CommandSourceStack source, Difficulty difficulty) throws CommandSyntaxException {
MinecraftServer minecraftServer = source.getServer();
- if (minecraftServer.getWorldData().getDifficulty() == difficulty) {
+ net.minecraft.server.level.ServerLevel level = source.getLevel(); // Paper
+ if (level.serverLevelData.getDifficulty() == difficulty) { // Paper
throw ERROR_ALREADY_DIFFICULT.create(difficulty.getKey());
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} else {
- minecraftServer.setDifficulty(difficulty, true);
+ minecraftServer.setDifficulty(level, difficulty, true); // Paper - use world
source.sendSuccess(new TranslatableComponent("commands.difficulty.success", difficulty.getDisplayName()), true);
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return 0;
}
diff --git a/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java b/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
index 2b7ba5d8dda0297c8b35a0cea68c3ae10188e3f2..e968b880e435b8753314d85b919a0abc4f35be25 100644
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--- a/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
+++ b/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
@@ -366,7 +366,7 @@ public class DedicatedServer extends MinecraftServer implements ServerInterface
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@Override
public void forceDifficulty() {
- this.setDifficulty(this.getProperties().difficulty, true);
+ //this.a(this.getDedicatedServerProperties().difficulty, true); // Paper - Don't overwrite level.dat's difficulty, keep current
}
@Override
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index dd29bad410ff74ce3f1f94bc60560cf10b12375f..0bcafeb8008bd2556bcdc556b17d00ff936d7aa9 100644
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -3028,7 +3028,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
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public void handleChangeDifficulty(ServerboundChangeDifficultyPacket packet) {
PacketUtils.ensureRunningOnSameThread(packet, this, this.player.getLevel());
if (this.player.hasPermissions(2) || this.isSingleplayerOwner()) {
- this.server.setDifficulty(packet.getDifficulty(), false);
+ //this.minecraftServer.a(packetplayindifficultychange.b(), false); // Paper - don't allow clients to change this
}
}
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
index a603013de589fad75ff783771a04f10e3bf2ee90..835ff36cfd8c15bf11b3b6a70eb02f6c5b693b8a 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
@@ -923,8 +923,8 @@ public final class CraftServer implements Server {
org.spigotmc.SpigotConfig.init((File) console.options.valueOf("spigot-settings")); // Spigot
com.destroystokyo.paper.PaperConfig.init((File) console.options.valueOf("paper-settings")); // Paper
for (ServerLevel world : this.console.getAllLevels()) {
- world.serverLevelData.setDifficulty(config.difficulty);
- world.setSpawnSettings(config.spawnMonsters, config.spawnAnimals);
+ // world.serverLevelData.setDifficulty(config.difficulty); // Paper - per level difficulty
+ world.setSpawnSettings(world.serverLevelData.getDifficulty() != Difficulty.PEACEFUL && config.spawnMonsters, config.spawnAnimals); // Paper - per level difficulty (from MinecraftServer#setDifficulty(ServerLevel, Difficulty, boolean))
if (this.getTicksPerAnimalSpawns() < 0) {
world.ticksPerAnimalSpawns = 400;
} else {