testserver/patches/server/0357-Fix-items-vanishing-th...

29 lines
1.5 KiB
Diff
Raw Normal View History

2021-06-11 12:02:28 +00:00
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: AJMFactsheets <AJMFactsheets@gmail.com>
Date: Wed, 22 Jan 2020 19:52:28 -0600
Subject: [PATCH] Fix items vanishing through end portal
If the Paper configuration option "keep-spawn-loaded" is set to false,
items entering the overworld from the end will spawn at Y = 0.
This is due to logic in the getHighestBlockYAt method in World.java
only searching the heightmap if the chunk is loaded.
Quickly loading the exact world spawn chunk before searching the
heightmap resolves the issue without having to load all spawn chunks.
diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
2022-06-08 04:06:41 +00:00
index dff627579f775dbe0a6323ffa60d9a65299b121a..a0a5c5b4e5a684f5ead6ad021966723c11d49547 100644
2021-06-11 12:02:28 +00:00
--- a/src/main/java/net/minecraft/world/entity/Entity.java
+++ b/src/main/java/net/minecraft/world/entity/Entity.java
2022-06-08 04:06:41 +00:00
@@ -3072,6 +3072,9 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
2021-06-11 12:02:28 +00:00
if (flag1) {
blockposition1 = ServerLevel.END_SPAWN_POINT;
} else {
+ // Paper start - Ensure spawn chunk is always loaded before calculating Y coordinate
+ destination.getChunkAt(destination.getSharedSpawnPos());
+ // Paper end
2021-06-13 22:05:18 +00:00
blockposition1 = destination.getHeightmapPos(Heightmap.Types.MOTION_BLOCKING_NO_LEAVES, destination.getSharedSpawnPos());
}
// CraftBukkit start