testserver/patches/server/0506-Add-setMaxPlayers-API....

38 lines
1.8 KiB
Diff
Raw Normal View History

2021-06-11 12:02:28 +00:00
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Mariell Hoversholm <proximyst@proximyst.com>
Date: Sat, 22 Aug 2020 23:59:30 +0200
Subject: [PATCH] Add #setMaxPlayers API
diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
index 8bedc2cad5faf621ac5515fafcd093e3bd180126..eb12da04a495166e101b234ec3640363ec2403a5 100644
2021-06-11 12:02:28 +00:00
--- a/src/main/java/net/minecraft/server/players/PlayerList.java
+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
2021-06-14 10:42:08 +00:00
@@ -142,7 +142,7 @@ public abstract class PlayerList {
2021-06-11 12:02:28 +00:00
public final PlayerDataStorage playerIo;
private boolean doWhiteList;
private final RegistryAccess.RegistryHolder registryHolder;
- protected final int maxPlayers;
+ protected int maxPlayers; public final void setMaxPlayers(int maxPlayers) { this.maxPlayers = maxPlayers; } // Paper - remove final and add setter
private int viewDistance;
private boolean allowCheatsForAllPlayers;
2021-06-14 10:42:08 +00:00
private static final boolean ALLOW_LOGOUTIVATOR = false;
2021-06-11 12:02:28 +00:00
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
2021-06-15 13:20:52 +00:00
index 407a91f64e040745dea17544d6b7c6d125866c62..c4d7ac8abd7d86e8a4e2d8a3340d04f8710e925c 100644
2021-06-11 12:02:28 +00:00
--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
2021-06-14 10:42:08 +00:00
@@ -616,6 +616,13 @@ public final class CraftServer implements Server {
return this.playerList.getMaxPlayers();
2021-06-11 12:02:28 +00:00
}
+ // Paper start
+ @Override
+ public void setMaxPlayers(int maxPlayers) {
+ this.playerList.setMaxPlayers(maxPlayers);
+ }
+ // Paper end
+
// NOTE: These are dependent on the corresponding call in MinecraftServer
// so if that changes this will need to as well
@Override